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tribal wyvern
ZionTCD Legacy Rising
673
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Posted - 2012.09.24 13:52:00 -
[1] - Quote
...............................I don't know whether to laugh or cry |
dent 308
Subdreddit Test Alliance Please Ignore
967
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Posted - 2012.09.24 13:53:00 -
[2] - Quote
You know the x10 aurum change went in this morning? So you have 10 times the aurum you had yesterday, and the costs have gone up x 10. |
Flame Highsea
Doomheim
28
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Posted - 2012.09.24 13:54:00 -
[3] - Quote
tribal wyvern wrote:...............................I don't know whether to laugh or cry
same as it was before. ( 11 aur ) |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.09.24 13:54:00 -
[4] - Quote
tribal wyvern wrote:...............................I don't know whether to laugh or cry
Welp, if $20 = 40,000 aurum, that means that 1 Cent = 20 Aurum.
5-6 cents ain't that bad of a deal if you ask me. |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
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Posted - 2012.09.24 13:55:00 -
[5] - Quote
(in my best Rick James voice) I'M RICH BIIIOTCH!!!!!! |
Zerlathon
Algintal Core Gallente Federation
213
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Posted - 2012.09.24 13:57:00 -
[6] - Quote
I don't see it as much of a problem... |
Villore Isu
Algintal Core Gallente Federation
115
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Posted - 2012.09.24 13:58:00 -
[7] - Quote
Dammit, Unless they do something similar in EVE, there goes any chance of transferring AUR between the 2 |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.24 13:59:00 -
[8] - Quote
I think they need to half the cost of cosmetic suits. |
tribal wyvern
ZionTCD Legacy Rising
673
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Posted - 2012.09.24 14:07:00 -
[9] - Quote
Flame Highsea wrote:tribal wyvern wrote:...............................I don't know whether to laugh or cry same as it was before. ( 11 aur )
Nope, 110 aur for proto, 50+ aur for proto weapons etc |
Ad ski
IMPSwarm Negative-Feedback
209
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Posted - 2012.09.24 14:24:00 -
[10] - Quote
tribal wyvern wrote:Flame Highsea wrote:tribal wyvern wrote:...............................I don't know whether to laugh or cry same as it was before. ( 11 aur ) Nope, 110 aur for proto, 50+ aur for proto weapons etc Think of it this way. You now have 10x the amount of AUR and the prices have gone up x10. Basically from a quick look it's just adding a 0 on the end of everything including the amount of AUR you have. Sure it looks like it's expensive but theoretically it's the same price. |
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tribal wyvern
ZionTCD Legacy Rising
673
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Posted - 2012.09.24 14:43:00 -
[11] - Quote
Ad ski wrote:tribal wyvern wrote:Flame Highsea wrote:tribal wyvern wrote:...............................I don't know whether to laugh or cry same as it was before. ( 11 aur ) Nope, 110 aur for proto, 50+ aur for proto weapons etc Think of it this way. You now have 10x the amount of AUR and the prices have gone up x10. Basically from a quick look it's just adding a 0 on the end of everything including the amount of AUR you have. Sure it looks like it's expensive but theoretically it's the same price.
Good point |
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
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Posted - 2012.09.24 14:43:00 -
[12] - Quote
This thread is pointless, the prices did not increase. Read explanatory post by CCP. |
tribal wyvern
ZionTCD Legacy Rising
673
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Posted - 2012.09.24 14:47:00 -
[13] - Quote
Jin Robot wrote:This thread is pointless, the prices did not increase. Read explanatory post by CCP.
I know its pointless bro, I just wanted to give my opinion and my opinion was I didn't know whether to laugh or cry lol. It don't seem so bad now that I think about it, I mean its not like people rock aurum items the whole time |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
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Posted - 2012.09.24 14:56:00 -
[14] - Quote
It's for testing purposes. |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.09.24 15:30:00 -
[15] - Quote
Aeon Amadi wrote:tribal wyvern wrote:...............................I don't know whether to laugh or cry Welp, if $20 = 40,000 aurum, that means that 1 Cent = 20 Aurum. 5-6 cents ain't that bad of a deal if you ask me. Wait, what? I'm hoping this is going to coincide with a similar change in EVE, because right now a PLEX which is $20 coverts to 3500 AURUM. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
583
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Posted - 2012.09.24 15:33:00 -
[16] - Quote
Mobius Wyvern wrote:Aeon Amadi wrote:tribal wyvern wrote:...............................I don't know whether to laugh or cry Welp, if $20 = 40,000 aurum, that means that 1 Cent = 20 Aurum. 5-6 cents ain't that bad of a deal if you ask me. Wait, what? I'm hoping this is going to coincide with a similar change in EVE, because right now a PLEX which is $20 coverts to 3500 AURUM.
I doubt there will ever be a transfer of AUR between EVE and Dust, there is really no reason for it. |
Selinate deux
Amarr Templars Amarr Empire
44
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Posted - 2012.09.24 15:35:00 -
[17] - Quote
Get back to me when an item on Dust costs 12,000 Aurum, and doesn't even affect the way you play at all. |
Paran Tadec
Imperfects Negative-Feedback
902
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Posted - 2012.09.24 16:14:00 -
[18] - Quote
Reading dev posts must be hard for you. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.09.24 17:29:00 -
[19] - Quote
Iron Wolf Saber wrote:I think they need to half the cost of cosmetic suits.
No, not really. they AUR cost is fairly proportional to the ISK cost. |
SYST3M 0V3RL0AD
Zumari Force Projection Caldari State
209
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Posted - 2012.09.24 17:56:00 -
[20] - Quote
My guess is they are inflating the value of AUR in preparation for a new,much larger range of AUR items. Right now we likely only have a very small fraction of the inventory that will be available later. If a top level weapon only costs say 5 AUR, and you add 10 additional levels of lower end items below that, you'd have to start getting into fractional currency to be in line with the perceived value of each item and what people would be willing to pay. If you inflate everything by a factor of 10 and your top weapon is now 50 AUR, you can price less desirable items anywhere from 1 to 49 without having to get into fractions.
This is a very good thing for us as players, really. It creates a broader range of prices and the ability to price things cheaper! (In theory, that is. If they don't price anything lower than 10 AUR, the point is moot and we'll probably be getting screwed, lol.) |
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crazy space
ZionTCD Legacy Rising
879
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Posted - 2012.09.24 18:23:00 -
[21] - Quote
tribal wyvern wrote:Flame Highsea wrote:tribal wyvern wrote:...............................I don't know whether to laugh or cry same as it was before. ( 11 aur ) Nope, 110 aur for proto, 50+ aur for proto weapons etc Your not very bright.... |
tribal wyvern
ZionTCD Legacy Rising
673
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Posted - 2012.09.24 18:34:00 -
[22] - Quote
crazy space wrote:tribal wyvern wrote:Flame Highsea wrote:tribal wyvern wrote:...............................I don't know whether to laugh or cry same as it was before. ( 11 aur ) Nope, 110 aur for proto, 50+ aur for proto weapons etc Your not very bright....
Actually yes I am, I just didn't look at it better, I saw the prices then posted this thread. I forgot about the denomination that was going on. Jesus F Christ give me a break man!! I'm brighter than some of these morons who post threads asking the same crap repeatedly, and to play dust/eve you need brains. If I wasn't very bright I'd be asking how to play. |
Noob Noobuler
Algintal Core Gallente Federation
79
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Posted - 2012.09.24 19:57:00 -
[23] - Quote
SYST3M 0V3RL0AD wrote:My guess is they are inflating the value of AUR in preparation for a new,much larger range of AUR items. Right now we likely only have a very small fraction of the inventory that will be available later. If a top level weapon only costs say 5 AUR, and you add 10 additional levels of lower end items below that, you'd have to start getting into fractional currency to be in line with the perceived value of each item and what people would be willing to pay. If you inflate everything by a factor of 10 and your top weapon is now 50 AUR, you can price less desirable items anywhere from 1 to 49 without having to get into fractions.
This is a very good thing for us as players, really. It creates a broader range of prices and the ability to price things cheaper! (In theory, that is. If they don't price anything lower than 10 AUR, the point is moot and we'll probably be getting screwed, lol.) this |
Goat of Dover
Shadow Company HQ
161
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Posted - 2012.09.24 20:18:00 -
[24] - Quote
SYST3M 0V3RL0AD wrote:My guess is they are inflating the value of AUR in preparation for a new,much larger range of AUR items. Right now we likely only have a very small fraction of the inventory that will be available later. If a top level weapon only costs say 5 AUR, and you add 10 additional levels of lower end items below that, you'd have to start getting into fractional currency to be in line with the perceived value of each item and what people would be willing to pay. If you inflate everything by a factor of 10 and your top weapon is now 50 AUR, you can price less desirable items anywhere from 1 to 49 without having to get into fractions.
This is a very good thing for us as players, really. It creates a broader range of prices and the ability to price things cheaper! (In theory, that is. If they don't price anything lower than 10 AUR, the point is moot and we'll probably be getting screwed, lol.)
From a business stand point this is exactly it. They basically say this in the post about the currency change.
Also you are paying real money for something that is nothing but intangible codes of numbers and letters. Your getting screwed no matter what the price is. lol |
SYST3M 0V3RL0AD
Zumari Force Projection Caldari State
209
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Posted - 2012.09.24 20:28:00 -
[25] - Quote
Goat of Dover wrote:SYST3M 0V3RL0AD wrote:My guess is they are inflating the value of AUR in preparation for a new,much larger range of AUR items. Right now we likely only have a very small fraction of the inventory that will be available later. If a top level weapon only costs say 5 AUR, and you add 10 additional levels of lower end items below that, you'd have to start getting into fractional currency to be in line with the perceived value of each item and what people would be willing to pay. If you inflate everything by a factor of 10 and your top weapon is now 50 AUR, you can price less desirable items anywhere from 1 to 49 without having to get into fractions.
This is a very good thing for us as players, really. It creates a broader range of prices and the ability to price things cheaper! (In theory, that is. If they don't price anything lower than 10 AUR, the point is moot and we'll probably be getting screwed, lol.) From a business stand point this is exactly it. They basically say this in the post about the currency change. Also you are paying real money for something that is nothing but intangible codes of numbers and letters. Your getting screwed no matter what the price is. lol
lmao, well yea, of course, but the question now is: with or without the lube? |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.09.24 21:07:00 -
[26] - Quote
Villore Isu wrote:Dammit, Unless they do something similar in EVE, there goes any chance of transferring AUR between the 2
Dont remind me, i've been buying AUR tokens for awhile now. |
Dr Octagon3000
Zumari Force Projection Caldari State
16
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Posted - 2012.09.24 21:38:00 -
[27] - Quote
SYST3M 0V3RL0AD wrote:My guess is they are inflating the value of AUR in preparation for a new,much larger range of AUR items. Right now we likely only have a very small fraction of the inventory that will be available later. If a top level weapon only costs say 5 AUR, and you add 10 additional levels of lower end items below that, you'd have to start getting into fractional currency to be in line with the perceived value of each item and what people would be willing to pay. If you inflate everything by a factor of 10 and your top weapon is now 50 AUR, you can price less desirable items anywhere from 1 to 49 without having to get into fractions.
This is a very good thing for us as players, really. It creates a broader range of prices and the ability to price things cheaper! (In theory, that is. If they don't price anything lower than 10 AUR, the point is moot and we'll probably be getting screwed, lol.)
Exactly! Well put. |
SYST3M 0V3RL0AD
Zumari Force Projection Caldari State
209
|
Posted - 2012.09.24 21:40:00 -
[28] - Quote
Villore Isu wrote:Dammit, Unless they do something similar in EVE, there goes any chance of transferring AUR between the 2
Hmmm. This does complicate things. But only very slightly as far as i can tell. (I'm not an EVE player).
I mean, fictional currency is really just arbitrary; not based on any particular thing, so there's no reason why CCP can't just apply the x10 factor of Aurum to EVE as well and just adjust the costs of things to reflect that. It's certainly something they can change in a single maintenance period without disrupting anything. Maybe they will allow Aurum exchange across the two, maybe they won't. If they did make this x10 change in both games simultaneously it would've stirred a whole bunch of speculation so maybe they are just testing the x10 factor in Dust first and will implement it in EVE later to quell the speculators for the time being.
I wouldn't say this currency adjustment is in any way a deathblow to inter-game currency exchange. Just have to wait it out and see what CCP have up their sleeve. The market is just as vital as the FPS gameplay and with the fact that EVE and Dust players can be in the same corporations i trust they will create a system that works in the best way possible. |
Ieukoplast
Osmon Surveillance Caldari State
169
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Posted - 2012.09.24 23:08:00 -
[29] - Quote
Aeon Amadi wrote:tribal wyvern wrote:...............................I don't know whether to laugh or cry Welp, if $20 = 40,000 aurum, that means that 1 Cent = 20 Aurum. 5-6 cents ain't that bad of a deal if you ask me.
If I had a nickle for every time I died in a FPS online game, I would be one rich son of a ...
In just the ~15 days I have been playing the beta, only a few hours a night, I would already have made about $25. CCP sure has a racket going here, I mean if people are willing to spend real money on a buggy beta and lose 5-10 cents per death (even if its due to unavoidable lag, being spawned right in front of an enemy with no chance of fighting back, or by falling through the map or something), then I can only imagine the cash flow when the final games releases.
They just might be onto something with this free-2-play micro transaction stuff. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
248
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Posted - 2012.09.24 23:54:00 -
[30] - Quote
Ieukoplast wrote: CCP sure has a racket going here, I mean if people are willing to spend real money on a buggy beta and lose 5-10 cents per death (even if its due to unavoidable lag, being spawned right in front of an enemy with no chance of fighting back, or by falling through the map or something), then I can only imagine the cash flow when the final games releases. They just might be onto something with this free-2-play micro transaction stuff.
They are into something and that's good. If we want this game to happen, that is.
BTW, people are not really paying anything for this beta - as you might remember every AUR is reimbursed on every reset. Including the launch of the game. |
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Cortez The Killer
Immobile Infantry
188
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Posted - 2012.09.25 01:04:00 -
[31] - Quote
SYST3M 0V3RL0AD wrote:Villore Isu wrote:Dammit, Unless they do something similar in EVE, there goes any chance of transferring AUR between the 2 Hmmm. This does complicate things. But only very slightly as far as i can tell. (I'm not an EVE player). I mean, fictional currency is really just arbitrary; not based on any particular thing, so there's no reason why CCP can't just apply the x10 factor of Aurum to EVE as well and just adjust the costs of things to reflect that. It's certainly something they can change in a single maintenance period without disrupting anything. Maybe they will allow Aurum exchange across the two, maybe they won't. If they did make this x10 change in both games simultaneously it would've stirred a whole bunch of speculation so maybe they are just testing the x10 factor in Dust first and will implement it in EVE later to quell the speculators for the time being. I wouldn't say this currency adjustment is in any way a deathblow to inter-game currency exchange. Just have to wait it out and see what CCP have up their sleeve. The market is just as vital as the FPS gameplay and with the fact that EVE and Dust players can be in the same corporations i trust they will create a system that works in the best way possible.
Maybe, and maybe not. Eve does have a self sustaining economy. It has all the ebbs and flows of a RL economy, with the base resources produced and developed for sale by players. The interaction of Dust in general, much less AUR (that directly puts US$/Euros/whatever) into that economy is never a small thing. It may be fictional currency in a fictional world, but it is operating on real world economic mechanics.
It may be a simple code change for the Dev team to "adjust" the value of any currency or commodity in Eve/Dust, but what would happen to active economy when say a trillion USD in unbacked funds suddenly appears within an economy? The adjustments are rarely insignificant, and I would imagine the cost changes were very well thought out by people that you might not expect to see on a video game development team.
I'm also curious to see what happens. Doubling AUR banks and costs seems like a big move. If they were to need to revert, the crying would be much louder than it is now, even if the equipment was reduced, folks still only focus on the fact that half their AUR bank is reduced . |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.09.25 07:11:00 -
[32] - Quote
SYST3M 0V3RL0AD wrote:My guess is they are inflating the value of AUR in preparation for a new,much larger range of AUR items. Right now we likely only have a very small fraction of the inventory that will be available later. If a top level weapon only costs say 5 AUR, and you add 10 additional levels of lower end items below that, you'd have to start getting into fractional currency to be in line with the perceived value of each item and what people would be willing to pay. If you inflate everything by a factor of 10 and your top weapon is now 50 AUR, you can price less desirable items anywhere from 1 to 49 without having to get into fractions.
This is a very good thing for us as players, really. It creates a broader range of prices and the ability to price things cheaper! (In theory, that is. If they don't price anything lower than 10 AUR, the point is moot and we'll probably be getting screwed, lol.)
That is at least what I got from the dev post on the subject.
They simply need higher granularity pricing for lower end AUR items. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.09.25 07:13:00 -
[33] - Quote
Cerebral Wolf Jr wrote:Villore Isu wrote:Dammit, Unless they do something similar in EVE, there goes any chance of transferring AUR between the 2 Dont remind me, i've been buying AUR tokens for awhile now.
From what I understand, there were never any plans on allowing AUR transfer between players. We can't do this in EVE, and I doubt they'll do it in Dust. |
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