Billi Gene
Tronhadar Free Guard Minmatar Republic
130
|
Posted - 2012.09.22 08:00:00 -
[1] - Quote
lately i've been playing my sniper a little again....
I've noticed that maps now have nighttime variants. Whilst the red enemy markers allow for general targeting, and during the day its still possible at all but the most extreme long range, to have something other then the red chevron to guide sniper aim, for the night time maps, the red chevron is fairly much all a sniper has to guide their shot.
[request] night vision module/weapon
so either a specific weapon variant whose scope is pure infrared (?) green display doo-dad-thingy-jig
or
a module that can be fit to allow for all vision to be low light green screen, allowing mercs to have specific fittings for night time maps. The down side being the obvious light flare when you get caught in a vehicles head lights......etc.
just an idea... I mean i could probably adjust contrast and brightness on my TV and such, but would be nice for an in-game feature rather then a real world fix. |
Billi Gene
Tronhadar Free Guard Minmatar Republic
130
|
Posted - 2012.09.24 08:39:00 -
[2] - Quote
I'd have suggested that the suits would have this stuff built in... but the DS3 is already running out of buttons... perhaps having a streamlined menu system built into Select, for the teams roster, vehicle summoning and map, might free up some buttons for using stuff like night/heat vision.
But given that this isnt the case as of.....'now'.... i'd go for a module, and specific fittings for night combat... it isnt so hard to see that a map is in the night phase of the planet when you get onto the first spawn request/map. So calling in a nightvision suit isnt that much of a Hit or Miss.
Yes this is supposed to be a future world, and I can't see why the suits dont just have enhanced vision based on parameter's detected with various suit sensors, even if said enhanced vision washed out color and flared in bright light, it would still create immersion.
As to PG/CPU... the suits already have built in sensor rigs and visual/cortical readout/displays, I cant see such systems impinging on the suits resources.
TLDR? if there is no button for it, make night vision a module, if a button can be freed to cycle thru vision types... EVEN BETTER!!! |