STB-Marston EV
4
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Posted - 2012.09.19 00:48:00 -
[1] - Quote
Ieukoplast wrote:I dunno, as it stands now, I can't imagine the masses adopting to this game very well. There is just too much complexity and complications, most people simply want to relax and have fun when playing online... not to eat, sleep, and breath a game 24 hours a day 7 days a week in order to make even the slightest bit of progress.
I'm sure we all think similarly of the COD games, but we cannot deny the success of such games. A COD game is simple, relatively easy for newcomers to learn, yet deep and complex enough to give dedicated players something to work at and strive for if they feel the need. Gameplay is consistent, and controls are rock-solid and reliable.
Dust 514 just doesn't come off as the type of game that an average-Joe player is going to pick up on and keep playing. I am pretty dedicated when it comes to complex/deep games, I always love a good RPG! But Dust 514 is laying it on a bit thick. You spend 1-2 weeks trying to upgrade one single skill to get that favorite something you have been looking forward to, only to find out that when you do get the 2 million SP to finally upgrade, that now you have 20 other things that need to be specialized, purchased and upgraded in order to successfully put that skill to use.
Here is an example. I wanted to get slightly better shields, so I worked my butt off using nothing but militia gear (starter kits) to get all the proper SP and skills to obtain a shield extender that simply gives me 66 extra HP. Well, turns out that I can't just use that shield extender with a starter kit (not enough PG), so I now have to buy a dropsuit, and equip that dropsuit with purchased weapons/ability's, that I previously GOT FOR FREE. Now each time I die, I have to spend something like 60,000 ISK, all for a measly 66HP extra to my shields, which essentially amounts to nothing. (which is actually only 44 extra HP cause I already had +22HP militia shields). Seriously???
Developers need to learn from the COD platform and improve, not try to reinvent the wheel. If i want to upgrade my skills so I can have a shield that gives me 66 extra HP, I should be able to do that without having to buy a whole new dropsuit, and a plethora of weapons and additional skills in order to use thus new shield upgrade. Quite simply, I should be able to add that new shield to my starter kit layout, and only have to pay for the replacement of that shield. As it stands now, i have to buy a new dropsuit, buy all my weapons, grenades, and anything else that I previously got for free just so I can use one single shield upgrade that is nearly useless and took me 1-2 weeks to acquire.
Bottom line is, this game needs a LOT more permanent blueprints and more starter-kit dropuits that can be upgraded. Having to constantly buy every weapon and every item we use for each time we spawn is horribly inconvenient and annoying. That is not how you do upgrades in a FPS online game.
after reading your complaint, ive come to the conclusion that your upset about not being able to fit a complex shield extender onto your militia dropsuit. Well i dont feel like arguing why you should do more research, but ill give you this fitting so youll understand.
Militia dropsuit, One COMPLEX shield extender, with one BASIC shield extender, adding up to 88 Hp (or about three extra bullet hits) ONE militia armor repairer (on the right side or in other words the LOW power slot) after that you should have plenty of room for ATLEAST an normal assault rifle. HOWEVER if you put skill points into the ENGINEERING, AND ELECTRONICS SKILLS, you can upgrade the total amount of PG AND CPU you have. Currently i have electronics lvl 3 with engineering level 4, so my max CPU is 172, and max PG is 29. If you tech the skills up like i have them, then you should be able to fit, a militia sub machine gun for back up, AND a nanohive for ammo..... anyway, next time you get upset about something not working your way, try to do some research and figure out the best way to make things work! Thats what this games about after all...... making your own choices.... |