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![STB Vermaak Doe STB Vermaak Doe](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
STB Vermaak Doe
558
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Posted - 2012.09.17 23:46:00 -
[1] - Quote
I could see stuff similar to eve where there are multiple unique frigates and cruisers under one racial skill and i would love to see it in dust. Think of the type 2 suits as a small step towards what kind of variation we could see at launch.
This idea goes for infantry and vehicles. |
![Pokey Dravon Pokey Dravon](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Pokey Dravon
OSG Planetary Operations Covert Intervention
583
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Posted - 2012.09.17 23:50:00 -
[2] - Quote
Probably a good question is if each racial variant of dropsuit types will be a different skill. For example will Amarr Heavy and Caldari heavy be different skills in the end? Or shared?
The nice part about the current system if that you really can make a ton of variations just by tweaking values and keeping the same visual appearance. |
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Needless Sacermendor
98
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Posted - 2012.09.17 23:52:00 -
[3] - Quote
Let's concentrate on getting the different factional versions of each suit and vehicle first ... we already have Caldari and Gallente vehicles so there's only 2 more of them to come, but suits still have 3 factions of each class to come yet. |
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STB Vermaak Doe
558
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Posted - 2012.09.17 23:54:00 -
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Pokey Dravon wrote:Probably a good question is if each racial variant of dropsuit types will be a different skill. For example will Amarr Heavy and Caldari heavy be different skills in the end? Or shared?
The nice part about the current system if that you really can make a ton of variations just by tweaking values and keeping the same visual appearance.
To answer you're first question, look at eve. And an example to think of is the logi lav and dropship that are at standard but lose some aspect from being at a lower tier. |
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Needless Sacermendor
98
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Posted - 2012.09.17 23:55:00 -
[5] - Quote
In answer to Pokey, I'd imagine higher Tier stuff will require factional specific skills but basic stuff will just require a 'Heavy Dropship Command Skill' |
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STB Vermaak Doe
558
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Posted - 2012.09.17 23:57:00 -
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Needless Sacermendor wrote:Let's concentrate on getting the different factional versions of each suit and vehicle first ... we already have Caldari and Gallente vehicles so there's only 2 more of them to come, but suits still have 3 factions of each class to come yet.
Even at launch it will be unwise to train in multiple skills so i think the best way to address this is to give each class a bit of flexibility at the start, then require dedicated sp input to get better results in a specialized suit |
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STB Vermaak Doe
558
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Posted - 2012.09.17 23:58:00 -
[7] - Quote
Needless Sacermendor wrote:In answer to Pokey, I'd imagine higher Tier stuff will require factional specific skills but basic stuff will just require a 'Heavy Dropship Command Skill'
It'll most likely be specialized to a racial suit, reflecting eve |
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Cross Atu
Conspiratus Immortalis
775
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Posted - 2012.09.18 00:00:00 -
[8] - Quote
STB Vermaak Doe wrote:I could see stuff similar to eve where there are multiple unique frigates and cruisers under one racial skill and i would love to see it in dust. Think of the type 2 suits as a small step towards what kind of variation we could see at launch.
This idea goes for infantry and vehicles.
Even if it's SOONtm I hope this comes. |
![Mobius Wyvern Mobius Wyvern](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.09.18 00:02:00 -
[9] - Quote
STB Vermaak Doe wrote:I could see stuff similar to eve where there are multiple unique frigates and cruisers under one racial skill and i would love to see it in dust. Think of the type 2 suits as a small step towards what kind of variation we could see at launch.
This idea goes for infantry and vehicles. I made a post along this idea last week, actually. Have the Type-II be the first in another complete category of Caldari Assault suits. |
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STB Vermaak Doe
558
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Posted - 2012.09.18 00:05:00 -
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Mobius Wyvern wrote:STB Vermaak Doe wrote:I could see stuff similar to eve where there are multiple unique frigates and cruisers under one racial skill and i would love to see it in dust. Think of the type 2 suits as a small step towards what kind of variation we could see at launch.
This idea goes for infantry and vehicles. I made a post along this idea last week, actually. Have the Type-II be the first in another complete category of Caldari Assault suits.
That's the opposite of what I'm trying to reach and is like having separate skills to use weapon variants (assault smg skill required even with smg skilled to lvl 5) |
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![DUST Fiend DUST Fiend](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
DUST Fiend
Immobile Infantry
1903
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Posted - 2012.09.18 00:07:00 -
[11] - Quote
Completely agree, here's hoping. The more options, the better. |
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STB Vermaak Doe
558
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Posted - 2012.09.18 00:22:00 -
[12] - Quote
DUST Fiend wrote:Completely agree, here's hoping. The more options, the better. This is what i like to see |
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Pokey Dravon
OSG Planetary Operations Covert Intervention
583
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Posted - 2012.09.18 00:24:00 -
[13] - Quote
Well, there are ship skills in EVE that are shared across racial versions of the same ship class, so in that regard some specialty items in Dust may also share skills between racial variants. |
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STB Vermaak Doe
558
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Posted - 2012.09.18 00:26:00 -
[14] - Quote
Pokey Dravon wrote:Well, there are ship skills in EVE that are shared across racial versions of the same ship class, so in that regard some specialty items in Dust may also share skills between racial variants. Name one? (ORE ship's aren't racial) |
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Pokey Dravon
OSG Planetary Operations Covert Intervention
583
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Posted - 2012.09.18 00:28:00 -
[15] - Quote
Battlecruisers, Destroyers, Logistics, Covert Ops, ect. ect. skills are shared between races. Never said the final pre-reqs were all shared, but that skill specifically is shared. |
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STB Vermaak Doe
558
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Posted - 2012.09.18 00:32:00 -
[16] - Quote
Pokey Dravon wrote:Battlecruisers, Destroyers, Logistics, Covert Ops, ect. ect. skills are shared between races. Never said the final pre-reqs were all shared, but that skill specifically is shared. But if you spec amarr, you can't use caldari covert ops, destroyers, battlecruisers, etc.
Ps i meant the actual ship, not the skill |
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Pokey Dravon
OSG Planetary Operations Covert Intervention
583
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Posted - 2012.09.18 00:34:00 -
[17] - Quote
STB Vermaak Doe wrote:Pokey Dravon wrote:Battlecruisers, Destroyers, Logistics, Covert Ops, ect. ect. skills are shared between races. Never said the final pre-reqs were all shared, but that skill specifically is shared. But if you spec amarr, you can't use caldari covert ops, destroyers, battlecruisers, etc. Ps i meant the actual ship, not the skill
As I said, not all pre-reqs are shared. However, there is no Caldari Battlecruiser skill and Amarr Battlecruiser skill, just Battlecruisers which is shared, meaning you don't need to train a new battlecruiser skill to use the other race's ship, just the other pre-reqs.
EDIT: On a similar note, it would be fun to get pirate faction gear which gains bonuses from different racial skills, much like the ships in EVE. |
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STB Vermaak Doe
558
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Posted - 2012.09.18 00:36:00 -
[18] - Quote
Pokey Dravon wrote:STB Vermaak Doe wrote:Pokey Dravon wrote:Battlecruisers, Destroyers, Logistics, Covert Ops, ect. ect. skills are shared between races. Never said the final pre-reqs were all shared, but that skill specifically is shared. But if you spec amarr, you can't use caldari covert ops, destroyers, battlecruisers, etc. Ps i meant the actual ship, not the skill As I said, not all pre-reqs are shared. However, there is no Caldari Battlecruiser skill and Amarr Battlecruiser skill, just Battlecruisers which is shared, meaning you don't need to train a new battlecruiser skill to use the other race's ship, just the other pre-reqs. EDIT: On a similar note, it would be fun to get pirate faction gear which gains bonuses from different racial skills, much like the ships in EVE.
But without the pre reqs the skill is useless |
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Pokey Dravon
OSG Planetary Operations Covert Intervention
583
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Posted - 2012.09.18 00:43:00 -
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lol you're missing my point here. What Im saying is that you save yourself some time if you decide to train another race's battlecruiser because you don't need to train another battlecruiser skill, you can use the same one. Never said you don't have to get the needed racial pre-reqs, just saying its nice that some skills are shared. |
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STB Vermaak Doe
558
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Posted - 2012.09.18 00:45:00 -
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Pokey Dravon wrote:lol you're missing my point here. What Im saying is that you save yourself some time if you decide to train another race's battlecruiser because you don't need to train another battlecruiser skill, you can use the same one. Never said you don't have to get the needed racial pre-reqs, just saying its nice that some skills are shared. You keep forgeting pre req skills are the most important ones |
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![DUST Fiend DUST Fiend](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
DUST Fiend
Immobile Infantry
1903
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Posted - 2012.09.18 00:50:00 -
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STB Vermaak Doe wrote:Pokey Dravon wrote:lol you're missing my point here. What Im saying is that you save yourself some time if you decide to train another race's battlecruiser because you don't need to train another battlecruiser skill, you can use the same one. Never said you don't have to get the needed racial pre-reqs, just saying its nice that some skills are shared. You keep forgeting pre req skills are the most important ones
You guys are arguing about two differing things. Just drop it and carry on before the thread derails, this is actually a halfway descent topic. |
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Pokey Dravon
OSG Planetary Operations Covert Intervention
583
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Posted - 2012.09.18 00:50:00 -
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STB Vermaak Doe wrote:Pokey Dravon wrote:lol you're missing my point here. What Im saying is that you save yourself some time if you decide to train another race's battlecruiser because you don't need to train another battlecruiser skill, you can use the same one. Never said you don't have to get the needed racial pre-reqs, just saying its nice that some skills are shared. You keep forgeting pre req skills are the most important ones
Right...because battlecruisers gain their role bonuses from...the battlecruiser skill, and not the pre-req cruiser skill.
Obviously you need to pre-reqs to fly the ship which makes them important, I'm not an idiot. But because the bonuses come from the shared skill, its nice that that skill is shared between the ships, yeah? Especially since the cruiser skill is easier to train than the battlecruiser skill. |
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STB Vermaak Doe
558
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Posted - 2012.09.18 00:55:00 -
[23] - Quote
DUST Fiend wrote:STB Vermaak Doe wrote:Pokey Dravon wrote:lol you're missing my point here. What Im saying is that you save yourself some time if you decide to train another race's battlecruiser because you don't need to train another battlecruiser skill, you can use the same one. Never said you don't have to get the needed racial pre-reqs, just saying its nice that some skills are shared. You keep forgeting pre req skills are the most important ones You guys are arguing about two differing things. Just drop it and carry on before the thread derails, this is actually a halfway descent topic.
^ I'm enjoying eve to much to argue |
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DUST Fiend
Immobile Infantry
1903
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Posted - 2012.09.18 00:57:00 -
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STB Vermaak Doe wrote:^ I'm enjoying eve to much to argue
I'm too poor to afford a subscription right now, though it IS a fun game, though somewhat boring if you aren't really into PvP. Should I ever get back into EVE, I'll probably drop everything and do PvP exclusively. |
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Mobius Wyvern
BetaMax.
1216
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Posted - 2012.09.18 00:58:00 -
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STB Vermaak Doe wrote:Mobius Wyvern wrote:STB Vermaak Doe wrote:I could see stuff similar to eve where there are multiple unique frigates and cruisers under one racial skill and i would love to see it in dust. Think of the type 2 suits as a small step towards what kind of variation we could see at launch.
This idea goes for infantry and vehicles. I made a post along this idea last week, actually. Have the Type-II be the first in another complete category of Caldari Assault suits. That's the opposite of what I'm trying to reach and is like having separate skills to use weapon variants (assault smg skill required even with smg skilled to lvl 5) Huh? I'm saying that that one skill should give you access to multiple dropsuit "lines" that focus on different things. Like the Type-I is more balanced between shield and armor, whereas the Type-II has more shield, and should have a set of variants up the meta levels that keep that focus. But they're all accessed via the same Caldari Assault Dropsuit skill. THAT's what I'm saying. |
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STB Vermaak Doe
558
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Posted - 2012.09.18 01:03:00 -
[26] - Quote
Mobius Wyvern wrote:STB Vermaak Doe wrote:Mobius Wyvern wrote:STB Vermaak Doe wrote:I could see stuff similar to eve where there are multiple unique frigates and cruisers under one racial skill and i would love to see it in dust. Think of the type 2 suits as a small step towards what kind of variation we could see at launch.
This idea goes for infantry and vehicles. I made a post along this idea last week, actually. Have the Type-II be the first in another complete category of Caldari Assault suits. That's the opposite of what I'm trying to reach and is like having separate skills to use weapon variants (assault smg skill required even with smg skilled to lvl 5) Huh? I'm saying that that one skill should give you access to multiple dropsuit "lines" that focus on different things. Like the Type-I is more balanced between shield and armor, whereas the Type-II has more shield, and should have a set of variants up the meta levels that keep that focus. But they're all accessed via the same Caldari Assault Dropsuit skill. THAT's what I'm saying. Oops i misread because of your wording on the t2 category |
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Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.09.18 01:06:00 -
[27] - Quote
I highly support tiericide. But it unfortunately seems unlikely. |
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STB Vermaak Doe
558
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Posted - 2012.09.18 01:28:00 -
[28] - Quote
Noc Tempre wrote:I highly support tiericide. But it unfortunately seems unlikely.
Might as well try to change things |
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Mobius Wyvern
BetaMax.
1216
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Posted - 2012.09.18 01:41:00 -
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STB Vermaak Doe wrote:Mobius Wyvern wrote:STB Vermaak Doe wrote:Mobius Wyvern wrote:STB Vermaak Doe wrote:I could see stuff similar to eve where there are multiple unique frigates and cruisers under one racial skill and i would love to see it in dust. Think of the type 2 suits as a small step towards what kind of variation we could see at launch.
This idea goes for infantry and vehicles. I made a post along this idea last week, actually. Have the Type-II be the first in another complete category of Caldari Assault suits. That's the opposite of what I'm trying to reach and is like having separate skills to use weapon variants (assault smg skill required even with smg skilled to lvl 5) Huh? I'm saying that that one skill should give you access to multiple dropsuit "lines" that focus on different things. Like the Type-I is more balanced between shield and armor, whereas the Type-II has more shield, and should have a set of variants up the meta levels that keep that focus. But they're all accessed via the same Caldari Assault Dropsuit skill. THAT's what I'm saying. Oops i misread because of your wording on the t2 category Oh, I gotcha. Yeah, should have made that more clear. |
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STB Vermaak Doe
558
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Posted - 2012.09.18 02:09:00 -
[30] - Quote
In the event i fail to bump this thread, carry on the torch brothers. |
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