|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
STB Vermaak Doe
558
|
Posted - 2012.09.16 23:35:00 -
[1] - Quote
Just had a decent game sniping and went 14 0 with only one level of sniper rifle skills leveled up.
Instead of blatantly screaming nerf at the top of my lungs I'll be rational.
First off, they don't need a special increase to headshot damage. I think all guns should have it or none at all .
A suggestion i have being a user of the charge sniper rifle is that they should all have a charge time (tactical rifle being the shortest) since it is a railgun and like the other railguns it should have a flash of electricity visible only while it's charged or charging.
Any thoughts? |
STB Vermaak Doe
558
|
Posted - 2012.09.16 23:41:00 -
[2] - Quote
Daedra Lord9 wrote:I agree on both points, but to make the tactical require charging, it should have a tad bit more damage per shot.
I meant a charge that takes a little less than half the time it takes for the charge rifle |
STB Vermaak Doe
558
|
Posted - 2012.09.16 23:42:00 -
[3] - Quote
Jin Robot wrote:I have seen some AR guys go 17-0. We need to adjust AR also?
He risked death by being in ar range of enemies but they didn't give it to him |
STB Vermaak Doe
558
|
Posted - 2012.09.16 23:58:00 -
[4] - Quote
Fivetimes Infinity wrote:I've been saying this forever. My dumb alt, Threetimes Infinity, is 112-2 with newbie skill levels and nothing but sniping. Even with low skills it's no big deal to get into the teens worth of kills with zero deaths. I've talked about what I think needs to be done with sniping in other threads, but to summarize, sniping is too easy, too safe, and maybe too powerful. The charge rifle should not be a standard level item, as it is the best sniper rifle in the game. Other than that, either bullet travel time or permanent sway needs to be added, and a bright, blue-white tracer like railguns in EVE have. That way, it's harder to get kills, and harder to stay safe and alive while sniping.
But, I've done all I can to demonstrate how ridiculous sniping is, and I can only imagine CCP has heard what myself and few other snipers have been saying. Whether they agree is a whole other issue.
At least a fellow sniper agrees with me |
STB Vermaak Doe
558
|
Posted - 2012.09.17 00:15:00 -
[5] - Quote
4447 wrote:when i was sniping, the one thing that was missing was bushes. The only missing element for canpers besides tents |
STB Vermaak Doe
558
|
Posted - 2012.09.17 00:34:00 -
[6] - Quote
Jin Robot wrote:STB Vermaak Doe wrote:Fivetimes Infinity wrote:I've been saying this forever. My dumb alt, Threetimes Infinity, is 112-2 with newbie skill levels and nothing but sniping. Even with low skills it's no big deal to get into the teens worth of kills with zero deaths. I've talked about what I think needs to be done with sniping in other threads, but to summarize, sniping is too easy, too safe, and maybe too powerful. The charge rifle should not be a standard level item, as it is the best sniper rifle in the game. Other than that, either bullet travel time or permanent sway needs to be added, and a bright, blue-white tracer like railguns in EVE have. That way, it's harder to get kills, and harder to stay safe and alive while sniping.
But, I've done all I can to demonstrate how ridiculous sniping is, and I can only imagine CCP has heard what myself and few other snipers have been saying. Whether they agree is a whole other issue. At least a fellow sniper agrees with me A fellow sniper huh? Thats funny, so concerned about balance yet I looked for your tanks are OP thread...could not find it. Thats how you shoot anyone with any gun btw, point nd shoot. So yeah I think you guys are cry babies. Look at the k/d ratio leaders and tell me they are snipers.
Wanna know why i never made an op tank thread?
Because i never got enough sp in it to get more than 10 kills in one tank
It's unrelated to the subject so actually discuss the topic |
STB Vermaak Doe
558
|
Posted - 2012.09.17 00:36:00 -
[7] - Quote
4447 wrote:STB Vermaak Doe wrote:4447 wrote:when i was sniping, the one thing that was missing was bushes. The only missing element for canpers besides tents oh so, you run and gun with sniper then?
I actually do stick about 75 to 100m behind my squad |
STB Vermaak Doe
558
|
Posted - 2012.09.17 00:43:00 -
[8] - Quote
Jin Robot wrote:STB Vermaak Doe wrote:4447 wrote:when i was sniping, the one thing that was missing was bushes. The only missing element for canpers besides tents Haha, this sums it up, you obviously hate snipers, so start a cry thread and try and get them nerfed kind of transparent. Next time dont tip your hand.
Lol this thread doesn't even imply a sniper ever killed me.
In that quote i simply made a joke
How is it crying when I'm not blatantly asking for a nerf and giving reasonable suggestions |
STB Vermaak Doe
558
|
Posted - 2012.09.17 00:51:00 -
[9] - Quote
Mobius Wyvern wrote:STB Vermaak Doe wrote:Just had a decent game sniping and went 14 0 with only one level of sniper rifle skills leveled up.
Instead of blatantly screaming nerf at the top of my lungs I'll be rational.
First off, they don't need a special increase to headshot damage. I think all guns should have it or none at all .
A suggestion i have being a user of the charge sniper rifle is that they should all have a charge time (tactical rifle being the shortest) since it is a railgun and like the other railguns it should have a flash of electricity visible only while it's charged or charging.
Any thoughts? Why not just have a headshot damage bonus applied to the suit itself so all weapons do that increased damage universally? Since this game doesn't support OHK headshots for the most part, this would seem to me to be a solution for everyone.
That's genius considering the larger helmets each suit has over the less armoured |
STB Vermaak Doe
558
|
Posted - 2012.09.17 00:54:00 -
[10] - Quote
Alhanna Ridgeway wrote:So we got tanks nerfed, now we screaming nerf snipers? Jesus just go ahead and say you want everyone to run around with a fuc king assault rifle and be done with it. Take all the skills out of the game, remove the market, and just give everyone the damn militia assault suit and be done.
A Headshot from a sniper should kill you instantly period. Shield Armor all the extras should go right out the window, because the sniper headshotted you. **** be glad it's just a damage bonus and not an instant kill. Be happy for the small things for the love of god.
I only have 1 lvl of assault rifles invested in and now i have more sp into sniper rifles. I have most of my sp in swarms and smgs. Sniping doesn't take anymore skill than any other form of play, just slightly more patience |
|
STB Vermaak Doe
558
|
Posted - 2012.09.17 00:55:00 -
[11] - Quote
Jin Robot wrote:STB Vermaak Doe wrote:Jin Robot wrote:STB Vermaak Doe wrote:4447 wrote:when i was sniping, the one thing that was missing was bushes. The only missing element for canpers besides tents Haha, this sums it up, you obviously hate snipers, so start a cry thread and try and get them nerfed kind of transparent. Next time dont tip your hand. Lol this thread doesn't even imply a sniper ever killed me. In that quote i simply made a joke How is it crying when I'm not blatantly asking for a nerf and giving reasonable suggestions What you call "joke" seems alot like true colors to me.
Your opinion not mine but how would it be camping if it's not cqb range? |
STB Vermaak Doe
558
|
Posted - 2012.09.17 01:40:00 -
[12] - Quote
Terminus Decimus wrote:lol Head shots should kill you anyway, all that armor on your head still wont stop the kinetic energy from a rail gun from smacking into your head and attempting to pull off that helmet of yours from your shoulders taking the head with it. I think it would just separate your spine at the neck and your suit would hold your head on just enough for it to crumple over at the neck.
So just because it's a railgub it should be a ohk? So shouldn't assault rifles and scrambler pistols also be because they fire super heated plasma? |
STB Vermaak Doe
558
|
Posted - 2012.09.17 01:41:00 -
[13] - Quote
Sleepy Zan wrote:Yes snipers need a nerf and need to be more difficult to use. It looks like all my opinions are dotted around this thread so I will leave it at that.
Good game considering my sniper skills were only level 2 then |
STB Vermaak Doe
558
|
Posted - 2012.09.17 01:52:00 -
[14] - Quote
Sleepy Zan wrote:STB Vermaak Doe wrote:Sleepy Zan wrote:Yes snipers need a nerf and need to be more difficult to use. It looks like all my opinions are dotted around this thread so I will leave it at that. Good game considering my sniper skills were only level 2 then Good game man and trust me lvl 2 is all you need
Damn it I'm at 3 now but at least i can oneshot with the regular rifle |
STB Vermaak Doe
558
|
Posted - 2012.09.17 01:52:00 -
[15] - Quote
Mavado V Noriega wrote:Jin Robot wrote:STB Vermaak Doe wrote:Jin Robot wrote:I have seen some AR guys go 17-0. We need to adjust AR also? He risked death by being in ar range of enemies but they didn't give it to him Thing about headshots, when sniping you shouldn't get more than one shot. So headshots reward skill. I would be more inclined to reduce body damage. THIS. keep headshot dmg the same that rewards good aim reduce body shot dmg is the answer
If that was truely the case, there would be no need for tactical sniper rifles |
STB Vermaak Doe
558
|
Posted - 2012.09.17 01:59:00 -
[16] - Quote
Vexen86 wrote:ok, i may have read that wrong but your saying that you went x-0 but yet your complaining because its OP? I dont see anyone complaining that they are OP cuz they get a good k/d ratio. I switch back and forth between all dropsuits and usually manage to get at least five kills minimum.
Snipers aren't OP, if you think about it Military Snipers are trained to one shot. If CCP is going to mimic real physics for the dropships then the Snipers are where they should be. Realisticly.....As far as tanks go they seem to be fair now. they were pretty strong last build but its leveled out now. not too hard to kill but not too easy neither. a good tank with a bunch of SP put into it will still decimate. I was in a militia tank and still got 6 kills before someone killed it. So somone has already said it......
Snipers are annoying, at best. Hard to get too but easy to kill. Skilled snipers are a little more difficult but still lack the shields and armor. If your getting killed as a sniper, throw your sniper rifle on a Frontline Assault.
I'm complaining because the risk/sp required is a lot lower than the reward you get through sniping. So far while sniping, every match i get about 15+ kills to about 0-3 deaths using a very unskilled method |
STB Vermaak Doe
558
|
Posted - 2012.09.17 02:11:00 -
[17] - Quote
Jane DeArc wrote:STB Vermaak Doe wrote:I'm complaining because the risk/sp required is a lot lower than the reward you get through sniping. So far while sniping, every match i get about 15+ kills to about 0-3 deaths using a very unskilled method Your complaint indicates that there are not enough people killing snipers, because you haven't provided an argument that indicates WHY their weapons are overpowered. So...nerf sniper players, not their weapons?
Actually it's still the weapon because i shouldn't be getting that many kills with so little sp on mainly type 2 suits especially considering i don't purposefully aim for the head |
STB Vermaak Doe
558
|
Posted - 2012.09.17 02:14:00 -
[18] - Quote
Jin Robot wrote:Sleepy zan is skilled and wants to make sniping impossible for average players, I get it. So who is skilled at shotty, come on make the op thread. I know plenty of people who are average snipers, you ppl and you leet crap. Why are snipers op? Because they deal more damage than AR? The argument that you can hipshot ppl chasing you is dumb. That has more to do with your skill and nothing to do with a sniper rifle.
One shotting people with a infinite range weapon doesn't require any skill. Just look at cod (and bf3 for me!) |
STB Vermaak Doe
558
|
Posted - 2012.09.17 02:17:00 -
[19] - Quote
The risk using any other weapon is a lot higher being that you have to get close and don't even compared the charge rifle to a forge as it is more percise, has more range, and is easier to aim than the forge |
STB Vermaak Doe
558
|
Posted - 2012.09.17 02:20:00 -
[20] - Quote
Jin Robot wrote:STB Vermaak Doe wrote:Jane DeArc wrote:STB Vermaak Doe wrote:I'm complaining because the risk/sp required is a lot lower than the reward you get through sniping. So far while sniping, every match i get about 15+ kills to about 0-3 deaths using a very unskilled method Your complaint indicates that there are not enough people killing snipers, because you haven't provided an argument that indicates WHY their weapons are overpowered. So...nerf sniper players, not their weapons? Actually it's still the weapon because i shouldn't be getting that many kills with so little sp on mainly type 2 suits especially considering i don't purposefully aim for the head So that has nothing to do with the fact that ppl have weak shields armor? Or are you saying sniper rifles do more damage then the stats? You should have more armor/shields than the 220 damage my rifle does. I aim for the head, because thats what snipers do
Oh we have a sniper in the room show me your marksman medals.
Seriously there shouldn't be such a gap in headshot damage boost.
|
|
STB Vermaak Doe
558
|
Posted - 2012.09.17 02:23:00 -
[21] - Quote
Jane DeArc wrote:Logi Bro wrote:Why is everyone finding every possible argument against this guy? He stated a simple opinion of his, and everyone jumped on him for it. Sniping IS a little bit over the top right now, especially in the rocky open map where CCP seemed to forget the importance of cover. IF this was the exact same comment as about 500 previous threads (like the tank discussions have been) then you people would have justified grounds for your hate, but seriously these forums are for opinions, and not everyone will share your opinion, and if they don't, then give a legitimate excuse for why his suggestion is or is not valid. Look at his first post. He posted an opinion and immediately started talking nerf. His freaking thread title implies that sniping/sniper rifles are op. Our issue is that he keeps hopping points when people show him he's wrong, and he just wants to down something publicly without giving any evidence as to why it legitimately deserves it.
I didn't say nerf i simply gave ways to improve the weapon |
STB Vermaak Doe
558
|
Posted - 2012.09.17 02:25:00 -
[22] - Quote
Jane DeArc wrote:STB Vermaak Doe wrote:The risk using any other weapon is a lot higher being that you have to get close and don't even compared the charge rifle to a forge as it is more percise, has more range, and is easier to aim than the forge Confirmed for never having used a forge gun. Forge gun sniping is even more reliable for kills than regular sniping since most low-quality snipers are standing/crouching still anyway.
Never used a forge? Thats why my forge is at level 4 it doesn't have the reliability for long range kills and sitting still would be your own fault |
STB Vermaak Doe
558
|
Posted - 2012.09.17 02:27:00 -
[23] - Quote
Logi Bro wrote:Why is everyone finding every possible argument against this guy? He stated a simple opinion of his, and everyone jumped on him for it. Sniping IS a little bit over the top right now, especially in the rocky open map where CCP seemed to forget the importance of cover. IF this was the exact same comment as about 500 previous threads (like the tank discussions have been) then you people would have justified grounds for your hate, but seriously these forums are for opinions, and not everyone will share your opinion, and if they don't, then give a legitimate excuse for why his suggestion is or is not valid.
Logi bro to a part time heavy's rescue! Switches to agro and dual wields hmgs |
STB Vermaak Doe
558
|
Posted - 2012.09.17 02:34:00 -
[24] - Quote
I don't try to hit the head but it happens |
STB Vermaak Doe
558
|
Posted - 2012.09.17 02:47:00 -
[25] - Quote
Jin Robot wrote:I am done with this thread, but I will leave it with two words that I think defines your points.
INVALID FIT
Let me describe what you type
HIT DETECTION |
STB Vermaak Doe
558
|
Posted - 2012.09.17 02:57:00 -
[26] - Quote
Jin Robot wrote:STB Vermaak Doe wrote:Jin Robot wrote:I am done with this thread, but I will leave it with two words that I think defines your points.
INVALID FIT Let me describe what you type HIT DETECTION Okay I will come back in to agree with you, CCP should nerf/adjust sniper rifles because of hit detection. It makes perfect sense now.
I'm not getting what you say as hit detection is mainly a problem in high rof weapons
Lol still on my thread? |
STB Vermaak Doe
558
|
Posted - 2012.09.17 03:09:00 -
[27] - Quote
Jin Robot wrote:STB Vermaak Doe wrote:Jin Robot wrote:STB Vermaak Doe wrote:Jin Robot wrote:I am done with this thread, but I will leave it with two words that I think defines your points.
INVALID FIT Let me describe what you type HIT DETECTION Okay I will come back in to agree with you, CCP should nerf/adjust sniper rifles because of hit detection. It makes perfect sense now. I'm not getting what you say as hit detection is mainly a problem in high rof weapons Lol still on my thread? I wish I could quit you... But seriously, I hope you know I am just a passionate person. My arguments can be sharpish, but nothing personal man. I respect your opinion..... I just think its wrong.
I honestly respect you not quitting |
STB Vermaak Doe
558
|
Posted - 2012.09.17 03:15:00 -
[28] - Quote
Jane DeArc wrote:STB Vermaak Doe wrote:I didn't say nerf i simply gave ways to improve the weapon Your first post suggest ways to negatively impact performance to make it more balanced as you see fit. You claim them OP, and thus that they need to be powered down a bit. How the kitten do you define a nerf?
Breach ar last build, then now |
STB Vermaak Doe
558
|
Posted - 2012.09.17 03:53:00 -
[29] - Quote
Jane DeArc wrote:Reefersmokintaz wrote:I do have to say that the Charge sniper rifle is abit op for being a beginner level skill gun. Id say move it to the proto level 5 and maybe add some proficiency skills to it to make it a lil more tough to get and to strive for. DONT NERF IT!!! If they move it to the proto level, they'll also need to buff it's damage to make up for the steep requirement. The charge is meant to sacrifice range and rate of fire for high damage. It has tradeoffs, and if you're going to push it further from the player (which isn't a big deal since new players with low investment shouldn't be getting something so powerful so fast) you need to offbalance it by making it more powerful for it's tier. It only loses rof not range and it wouldn't need a damage increase if it was proto |
STB Vermaak Doe
558
|
Posted - 2012.09.17 04:02:00 -
[30] - Quote
Jane DeArc wrote:STB Vermaak Doe wrote:It only loses rof not range and it wouldn't need a damage increase if it was proto You don't know what you are talking about, and you've displayed it in every single post you've made in this thread. Please leave and let the people who are serious, educated, and willing to listen exchange ideas and find ways to better the game in a proactive and thoughtful way. You do nothing but contribute one-line random spewings which fail to provide any backing, proof, or even reasoning for why you say things. At the very minimum keep your ideas away from me, I feel that I lose something I may not be able to regain everytime I am forced to respond to your dribble.
Last time i checked i didn't have a gun to your head making you reply, i simply enjoy baiting idiots. Amoung my long range kills was a kill with the charge rifle at over 600m, extending past the redline |
|
STB Vermaak Doe
558
|
Posted - 2012.09.17 04:20:00 -
[31] - Quote
Longshot Ravenwood wrote:Jane DeArc wrote:STB Vermaak Doe wrote:One shotting people with a infinite range weapon doesn't require any skill. Just look at cod (and bf3 for me!) The Sniper Rifles have range, and in order to do counter-sniping you HAVE to invest in Light Weapon Sharpshooter and Light Weapon Sharpshooter Proficiency in order to get the range bonuses. The biggest issue people have is that there is no recourse with being killed in one shot, and it sucks. Unfortunately, when it's a sniper's job to hit you in the brains to begin with, there's not much to be done. Best recourse -- triangulate on the sniper, w/ a throw away fit if you need to (all militia), then sneak up on them & kill them. Other recourses:
- Turn on your mic & call it out to your team, then move away from the area the sniper is calling home. Someone else will deal with it or the sniper will expose themself as they look for a new sniping position.
- Find someone with a tank. Very difficult to snipe a tank with anything less than a forge gun.
- Switch to a heavy fit. Much harder to one shot a heavy with an infantry weapon.
Headshot to the last and first, the rest are great though |
STB Vermaak Doe
558
|
Posted - 2012.09.17 04:27:00 -
[32] - Quote
Let re Guy's be? You new to this game right? |
STB Vermaak Doe
558
|
Posted - 2012.09.17 04:42:00 -
[33] - Quote
Jin Robot wrote:I agree with the sway being a little light between shots, sniper proficiency II makes the sway minor. It should not be minor until V. As far as tactics against snipers, well there are counter snipers. Also almost every time I get confronted by an AR my paper armor shreds, how about two AR = dead sniper. I like sniper class and will use it even though heads up I am few most times. The reason its worth it is I get range and power instead. I took this thread as a thread asking for snipers to get nothing to balance the deficits they have. Assault rifles rip through me like I am nothing. I would not want to be a sniper if CCP turned my gun into a low rof long range AR, and I dont think many others would either. I dont really see a need for a nerf. If the kills in this game were sorted, tanks and AR would be at the top, not snipers. Really guys its not even that bad. I did just go 12-0, but you know why? Not an op gun. It was because nobody bothered to look up. If they would have done anything at all to counter, it would have been different.
Kills tanks and ars but kdrs snipers and shotties
Ps nice tricking waiting to post again but I'm an insomniac so you not outlasting me |
STB Vermaak Doe
558
|
Posted - 2012.09.17 04:57:00 -
[34] - Quote
Chew B0CCA wrote:STB Vermaak Doe wrote:Let re Guy's be? You new to this game right? Haha. I like it. Out of my entire rant, the only comeback you could make was about RE's. Love it. Yes, RE's were OP. I was making a point that people complain too much. Even the dreaded RE's can be countered, and I did it all the time. People are lazy and don't want to think through how something can be countered. Instead, they ask for a nerf. I've been here since E3. If that makes me new, then yes, I'm new. I search for details that don't amuse me and the counter was to use a sniper or shottie |
STB Vermaak Doe
558
|
Posted - 2012.09.17 04:59:00 -
[35] - Quote
Jin Robot wrote:STB Vermaak Doe wrote:Jin Robot wrote:I agree with the sway being a little light between shots, sniper proficiency II makes the sway minor. It should not be minor until V. As far as tactics against snipers, well there are counter snipers. Also almost every time I get confronted by an AR my paper armor shreds, how about two AR = dead sniper. I like sniper class and will use it even though heads up I am few most times. The reason its worth it is I get range and power instead. I took this thread as a thread asking for snipers to get nothing to balance the deficits they have. Assault rifles rip through me like I am nothing. I would not want to be a sniper if CCP turned my gun into a low rof long range AR, and I dont think many others would either. I dont really see a need for a nerf. If the kills in this game were sorted, tanks and AR would be at the top, not snipers. Really guys its not even that bad. I did just go 12-0, but you know why? Not an op gun. It was because nobody bothered to look up. If they would have done anything at all to counter, it would have been different. Kills tanks and ars but kdrs snipers and shotties Ps nice tricking waiting to post again but I'm an insomniac so you not outlasting me Challenge accepted. Also tanks are tops in K/D, going 25+/0 will do that. And I dont want to talk about shotties, I geuss they have a place in fps but I have always thought them to be cheap, no aim win flingers. They really bugged me in MGO. Maybe I should start a thread about nerfing them... Just kidding please nobody start a nerf shottie thread.
You feel about shotties as i feel about ohks in this particular game( not including vehicle to suit ohk) |
STB Vermaak Doe
558
|
Posted - 2012.09.17 05:02:00 -
[36] - Quote
Jin Robot wrote:You guys want to see how easy it is to hipfire a sniper rifle. Go get yourself chased by a leveled up AR being used by a even just semi-skilled person and try it, after you respawn come back here and fill us in
I did and shot him through the sway at less than 20m |
STB Vermaak Doe
558
|
Posted - 2012.09.17 05:07:00 -
[37] - Quote
Chew B0CCA wrote:STB Vermaak Doe wrote:Jin Robot wrote:You guys want to see how easy it is to hipfire a sniper rifle. Go get yourself chased by a leveled up AR being used by a even just semi-skilled person and try it, after you respawn come back here and fill us in I did and shot him through the sway at less than 20m While using a sniper, I've tried hipshooting guys, and I've done it once out of maybe 20 tries. It's nearly impossible. You are a gaming god if you can do it consistently. If you're in a scout suit, you're dead from an AR before you can get a second shot off from the hip (because let's be honest, no one is going to hipfire and get the first one). Nope. Calling BS on that one. It wasn't hipfire how i killed him |
STB Vermaak Doe
558
|
Posted - 2012.09.17 05:08:00 -
[38] - Quote
Zan didn't mean hipfire by quickscope, just pressing aim and shooting at the sane time |
STB Vermaak Doe
558
|
Posted - 2012.09.17 05:10:00 -
[39] - Quote
Jin Robot wrote:well vermaak I hope you can live with ohk as I live with shotties, because sleepy zans Thale deals 500-ish damage per shot, also a sniper rifle that needs multiple shots to be effective is just a weird AR. Dont get me wrong I dont think body shots should ohk, unless the guys suit is just a really weak scout fit.
Thales require crazy sp so i can live with it, besides I'm skilling for my thales |
STB Vermaak Doe
558
|
Posted - 2012.09.17 05:10:00 -
[40] - Quote
Chew B0CCA wrote:STB Vermaak Doe wrote:Zan didn't mean hipfire by quickscope, just pressing aim and shooting at the sane time Yes, but with the sway it's very difficult to do. You really can't quick scope in this game.
Difficult but not impossible |
|
STB Vermaak Doe
558
|
Posted - 2012.09.17 05:11:00 -
[41] - Quote
Chew B0CCA wrote:I like you, Vermaak. This is fun. Good to hear |
STB Vermaak Doe
558
|
Posted - 2012.09.17 05:16:00 -
[42] - Quote
Chew B0CCA wrote:STB Vermaak Doe wrote:Chew B0CCA wrote:STB Vermaak Doe wrote:Zan didn't mean hipfire by quickscope, just pressing aim and shooting at the sane time Yes, but with the sway it's very difficult to do. You really can't quick scope in this game. Difficult but not impossible It's nearly impossible, which means 98% of the snipers who are playing can't do it. And what does that tells us? That it's not a problem. Game. Set. Match. Nearly impossible would mean closer to a third being that most would try to learn to do it so this isn't over yet |
STB Vermaak Doe
558
|
Posted - 2012.09.17 05:21:00 -
[43] - Quote
True but getting hit by sniper rounds within 20m is worrying |
STB Vermaak Doe
558
|
Posted - 2012.09.17 05:25:00 -
[44] - Quote
Chew B0CCA wrote:One more point before I go to bed. To people complaining about a lot of snipers on the diagonal rock map:
That map is VERY sniper friendly. Those rocks jutting out that people love to climb. Of course you'll see a lot of snipers there. But if you play one of the maps where everything is contained or inside a building for the most part, you see hardly any snipers. And the ones who are sniping end up with 2 kills and 3 deaths.
Don't blame a class or weapon for things that the map dictates.
That's where i went 15 (or so) and 0 and got a close range kill with the rifle |
STB Vermaak Doe
558
|
Posted - 2012.09.17 05:28:00 -
[45] - Quote
Chew B0CCA wrote:STB Vermaak Doe wrote:Chew B0CCA wrote:One more point before I go to bed. To people complaining about a lot of snipers on the diagonal rock map:
That map is VERY sniper friendly. Those rocks jutting out that people love to climb. Of course you'll see a lot of snipers there. But if you play one of the maps where everything is contained or inside a building for the most part, you see hardly any snipers. And the ones who are sniping end up with 2 kills and 3 deaths.
Don't blame a class or weapon for things that the map dictates. That's where i went 15 (or so) and 0 and got a close range kill with the rifle You just reinforced my point. The map is sniper friendly. You can't do that on some of the other maps. Some yes, some no. That's balance. You can't base your opinions on one map. I did similar and beter on other maps as well |
STB Vermaak Doe
558
|
Posted - 2012.09.17 05:33:00 -
[46] - Quote
Jin Robot wrote:STB Vermaak Doe wrote:Chew B0CCA wrote:One more point before I go to bed. To people complaining about a lot of snipers on the diagonal rock map:
That map is VERY sniper friendly. Those rocks jutting out that people love to climb. Of course you'll see a lot of snipers there. But if you play one of the maps where everything is contained or inside a building for the most part, you see hardly any snipers. And the ones who are sniping end up with 2 kills and 3 deaths.
Don't blame a class or weapon for things that the map dictates. That's where i went 15 (or so) and 0 and got a close range kill with the rifle I used to hate the map that is just that one building. But there is a veeery good sniping spot in that map, not to brag because I am not leet, but I usually end up 10+/0 on that map. Also I didnt know that guy was a sniper, I based my assumption on the fact of seeing so many tanks go 25+/0 in matches I had been in.
You though i was a tanker? |
STB Vermaak Doe
558
|
Posted - 2012.09.17 05:35:00 -
[47] - Quote
I should snipe in the full game being good "cough MLG PRO cough" |
STB Vermaak Doe
558
|
Posted - 2012.09.17 05:41:00 -
[48] - Quote
Sniping to me is too, "fun" i guess like something to do just to help my stats or ruin someone's day but i guess since my longest shot in bf3 was nigh double my longest on here( over 1100m) it may be i good choice |
STB Vermaak Doe
558
|
Posted - 2012.09.17 05:42:00 -
[49] - Quote
Jin Robot wrote:STB Vermaak Doe wrote:Jin Robot wrote:STB Vermaak Doe wrote:Chew B0CCA wrote:One more point before I go to bed. To people complaining about a lot of snipers on the diagonal rock map:
That map is VERY sniper friendly. Those rocks jutting out that people love to climb. Of course you'll see a lot of snipers there. But if you play one of the maps where everything is contained or inside a building for the most part, you see hardly any snipers. And the ones who are sniping end up with 2 kills and 3 deaths.
Don't blame a class or weapon for things that the map dictates. That's where i went 15 (or so) and 0 and got a close range kill with the rifle I used to hate the map that is just that one building. But there is a veeery good sniping spot in that map, not to brag because I am not leet, but I usually end up 10+/0 on that map. Also I didnt know that guy was a sniper, I based my assumption on the fact of seeing so many tanks go 25+/0 in matches I had been in. You though i was a tanker? for awhile before the fix I thought everyone was a tanker. seriously though he was talking about you? I must have been confused because I assumed you ran AR.
All say that until they find I'm av at heart |
STB Vermaak Doe
558
|
Posted - 2012.09.17 05:48:00 -
[50] - Quote
No squad
Weaponry 4
Sniper operation 1 (at the time)
Third person shooters are what i play more
Until recently i put a lot of time into this beta
I'm a occasionalll sniper in other fps's so i think most snipers would have similar or greater experience |
|
STB Vermaak Doe
558
|
Posted - 2012.09.17 11:30:00 -
[51] - Quote
DUST Fiend wrote:Charge sniper rifle just needs to NOT be unlocked at lv 1. Make it level 3 or 4. Why the best sniper rifle in the game is unlocked right away is beyond me >_<
It's to help pad kd with cheap ohk |
STB Vermaak Doe
558
|
Posted - 2012.09.18 00:09:00 -
[52] - Quote
Bump and read the OP completely for crying out loud. |
|
|
|