Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1592
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Posted - 2012.09.17 00:41:00 -
[1] - Quote
Everything you read is correct and yes they are based on our understanding of the Eve lore and history of the emergent game play that has existed for nine years already.
Eve players are well versed in theory crafting.
Even at launch, if the Dust 514 market allows for even the basic buy/sell orders design that Eve currently has (I buy from you, turn around and sell to someone else for higher price) then I foresee a great deal of patient players making a massive profit soon without so much as firing a bullet and then transferring a share of the profits to the corp war chest.
In Dust, K/D ratios only account for just a smidgeon of 1% of the actual progress of a corporation. Everything we will do in Dust 514 upon release will be motivated by profits and the bottom line. Even now, we mercs are training ourselves to manage profits by learning how NOT to die so that you can mitigate the loss of ISK incurred to you when you lose a dropsuit.
Even playing by yourself fighting in the faction warfare system still involves PVP economics due to the fact that your available gear will be mostly player-made or sold to you by another player.
Yes, even economics in New Eden is PVP because sellers are competing against each other to get you to buy assets from one seller over another. The same is true with the buyers trying to get the best deals first before someone else does. Then you have to watch out for the scammers (window trade scams, margin trade scams, contract scams, the old fashion double-your-money scams, etc.).
Imagine seeing all of this in Dust 514. PVP in a FPS will take on a whole new meaning. Especially when each region will have its own market. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1592
|
Posted - 2012.09.17 02:10:00 -
[2] - Quote
Supercakers wrote:I don't see any reason for Dust players to have anything to do with ship manufacturing, to me, that's just not what it's about. Infantry gear/armor/weapons etc yes, but not ships that a player would never even use.
I agree.
CCP's idea of Dust 514, as they pointed out in their Fanfest Dust 514 Keynotes, is that both Dust and Eve are meant to be interconnected on almost every level once it is optimized and updated regularly but still be functional and thriving on their own. |