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Thread Statistics | Show CCP posts - 0 post(s) |
DUST Fiend
Immobile Infantry
1904
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Posted - 2012.09.15 20:44:00 -
[1] - Quote
I think they're excellent adjustments when you consider what we're getting in the upcoming build. |
DUST Fiend
Immobile Infantry
1904
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Posted - 2012.09.15 20:53:00 -
[2] - Quote
RolyatDerTeufel wrote:Y ORBITAL STRIKE NO OHK HAVs?
CUZ ITS PUNY WARBARGE STRIKE, NOT ACTUAL ORBITAL BOMBARDMENT
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DUST Fiend
Immobile Infantry
1904
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Posted - 2012.09.16 00:28:00 -
[3] - Quote
These changes are in anticipation of the upcoming changes, lots of new goodies coming down the pipe soon |
DUST Fiend
Immobile Infantry
1904
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Posted - 2012.09.16 00:41:00 -
[4] - Quote
Dewie Cheecham wrote:DUST Fiend wrote:These changes are in anticipation of the upcoming changes, lots of new goodies coming down the pipe soon I repeat, as you do, that if the changes are in anticipation of goodies in the next build, they should have waited with the changes.
Data collection waits for no man. Why didn't I see you campaigning when AV weapons were nerfed into the dirt? |
DUST Fiend
Immobile Infantry
1904
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Posted - 2012.09.16 01:42:00 -
[5] - Quote
Mobius Wyvern wrote: In the Mexican-American war, Ulysses S. Grant had several of his men wrestle a cannon up into a bell tower so that they could easily fire down across the entire field.
That being said, I will reiterate that HAVs should require both a driver and a gunner to function. One man should not be able to fully operate a tank.
I completely agree, this will really thin out the tank herd and leave a more dedicated group of support players in their wake, who don't mind working in teams. They should also add skills into the game for people using turrets, that way it encourages people who want to be dedicated turret operators.
The ONLY thing I'll say against the idea of splitting the turret from the driver, is they NEED to add in a kick player option, to boot people out of your turrets. This is NEEDED anyways, especially in dropships, but it would SUCK to be a tank driver and get some idiot troll in your main gun. When kicked from a turret, you can't enter again for 10-15 seconds. |
DUST Fiend
Immobile Infantry
1904
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Posted - 2012.09.16 01:55:00 -
[6] - Quote
Necrodermis wrote:Rayan Storm wrote: CCP, i think the tanks were edited a tad too much. Maybe they were too powerful, but hey, thats what real battle is like. I have a feeling that in real life, two/three grenades would not take out a full size tank
you're right, it should be one grenade. right into the tank hold and everyone inside gets turned to goo because someone climbed aboard. and then the person gets to hack the tank because there is no one inside it.
I like this in theory, but I always wondered....how the hell are these guys opening up the hatch in the first place? |
DUST Fiend
Immobile Infantry
1904
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Posted - 2012.09.16 21:08:00 -
[7] - Quote
What amuses me most is how a few of them have come straight out and admitted, they SUCK at FPS, and that's why they roll tanks.
Lmao |
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