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THUNDERGROOVE
ZionTCD Legacy Rising
33
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Posted - 2012.09.15 20:09:00 -
[1] - Quote
I've been wondering since I've started playing the beta how the amount of SP and ISK you get after a match is determined. Obviously you get more for doing better in-game but I'd like to see some specifics.
If someone wouldn't mind giving me a breakdown of like what is worth what maybe that'd be appreciated. |
Logi Bro
ZionTCD Legacy Rising
836
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Posted - 2012.09.15 20:11:00 -
[2] - Quote
Better men than you have tried to solve this conundrum. They have all failed. As far as people can tell, your returns will decrease the more games you play, but that's about all I know. |
THUNDERGROOVE
ZionTCD Legacy Rising
33
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Posted - 2012.09.15 20:15:00 -
[3] - Quote
Hmmm. From what I've noticed I tend to get more if I get a long "Kill streak"
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Mobius One88
Osmon Surveillance Caldari State
4
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Posted - 2012.09.15 20:29:00 -
[4] - Quote
Logi Bro wrote:Better men than you have tried to solve this conundrum. They have all failed. As far as people can tell, your returns will decrease the more games you play, but that's about all I know. Is that on a daily basis or is a constant decrease? Like if i play 20 matches a day (assuming i do similar performances on each one) and get an average of 100sp/isk per match and the next day i play 10 times (again, with similar scores as the day before) with an average of 150, thus resetting avery day?. Or is like a slow and inevitable decline the more matches you do until you reach the lowest end of the earning curve?
I just trew random numbers there, for the sake of the argument |
Tarn Adari
Crux Special Tasks Group Gallente Federation
157
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Posted - 2012.09.15 20:32:00 -
[5] - Quote
It is daily. Beginning at downtime. The first match after downtime will get you the most SP per WP and then it is a decline until the next downtime. |
Mobius One88
Osmon Surveillance Caldari State
4
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Posted - 2012.09.15 20:54:00 -
[6] - Quote
Tarn Adari wrote:It is daily. Beginning at downtime. The first match after downtime will get you the most SP per WP and then it is a decline until the next downtime.
Ok..so it's not related to the number of matches you play..just to the time left until downtime.. Strange logic |
Cinder Integ
Internal Error. Negative-Feedback
23
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Posted - 2012.09.15 20:58:00 -
[7] - Quote
I'll post it after I type it all out. I'm bothered by how many people don't understand it... |
Loss Tovas
ZionTCD Legacy Rising
236
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Posted - 2012.09.15 21:00:00 -
[8] - Quote
Tarn Adari wrote:It is daily. Beginning at downtime. The first match after downtime will get you the most SP per WP and then it is a decline until the next downtime.
And yet oddly enough, if I just wait 6 hours I can pull down close to 80k SP again... I don't know if there really is any rhyme or reason to it. |
Cinder Integ
Internal Error. Negative-Feedback
23
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Posted - 2012.09.15 21:16:00 -
[9] - Quote
The first thing that needs to be understood regarding how much SP you earn per battle is that it is determined by what you do in a battle. Killing people, completing objectives, and anything else that gives you a "+anything on ur screen" will result in sp gain.
I haven't bothered to figure out what each activity results in as far as skill points but the multiplier is a simple concept... here goes:
Each day at a specific time (7:00Central USA), the server resets a multiplier on what you accomplish in a match.
1: The multiplier only takes affect if you finish a game. (Seeing the rewards screen and kill board) -If you do not complete a game, aka leaving it, you DO NOT WAIST the multiplier on that game. *This means if you normally get 30 kills a game and your first game of the day (of the reset) you get four kills... leave.
2. I haven't counted it yet, but I believe that the multiplier is set to something along these lines... -Your first game has a X5 multiplier on what skill points you earned that game. -Your 2nd and 3rd game have a X4 multiplier on what skill points you earned that game. -Your 4th, 5th, and 6th, games have a X3 multiplier. -7th, 8th, 9th, and 10th have a X2 multiplier. -Every game after the 10th game will have a multiplier of 1.
EX: If I get 10 kills and complete nothing else be it revives objectives etc...my 11th, 17th, and 53rd game of the day will result the same SP. -If this was my first game of the reset however, that same game will yield 5 Times the Skill Points.
If your still confused, send me in game mail, or join my personal channel "Team Integ" |
Jariel Manton
SVER True Blood Unclaimed.
210
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Posted - 2012.09.15 21:33:00 -
[10] - Quote
Mobius One88 wrote:Tarn Adari wrote:It is daily. Beginning at downtime. The first match after downtime will get you the most SP per WP and then it is a decline until the next downtime. Ok..so it's not related to the number of matches you play..just to the time left until downtime.. Strange logic
I dont think that is right. Your first match of the day will net you the most no matter when you start and then as you play games you get less and less.
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Prince Ombra
Tronhadar Free Guard Minmatar Republic
29
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Posted - 2012.09.15 22:56:00 -
[11] - Quote
Listen to Cinder Integ, folks. I've been playing all day but I've stopped because right now my SP gain is for crap. I'm just waiting for 8 pm Eastern to start playing again, plus my playing tends to get worse the longer I play, anyway. |
Mobius One88
Osmon Surveillance Caldari State
4
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Posted - 2012.09.16 02:54:00 -
[12] - Quote
Cinder Integ wrote:The first thing that needs to be understood regarding how much SP you earn per battle is that it is determined by what you do in a battle. Killing people, completing objectives, and anything else that gives you a "+anything on ur screen" will result in sp gain.
I haven't bothered to figure out what each activity results in as far as skill points but the multiplier is a simple concept... here goes:
Each day at a specific time (7:00Central USA), the server resets a multiplier on what you accomplish in a match.
1: The multiplier only takes affect if you finish a game. (Seeing the rewards screen and kill board) -If you do not complete a game, aka leaving it, you DO NOT WAIST the multiplier on that game. *This means if you normally get 30 kills a game and your first game of the day (of the reset) you get four kills... leave.
2. I haven't counted it yet, but I believe that the multiplier is set to something along these lines.. -Your first game has a X5 multiplier on what skill points you earned that game. -Your 2nd and 3rd game have a X4 multiplier on what skill points you earned that game. -Your 4th, 5th, and 6th, games have a X3 multiplier. -7th, 8th, 9th, and 10th have a X2 multiplier. -Every game after the 10th game will have a multiplier of 1.
EX: If I get 10 kills and complete nothing else be it revives objectives etc...my 11th, 17th, and 53rd game of the day will result the same SP. -If this was my first game of the reset however, that same game will yield 5 Times the Skill Points.
If your still confused, send me in game mail, or join my personal channel "Team Integ"
Thanks a lot for the infos..that explains a lot. I still have to figure the reason for this multiplier thing..is it to boost the sp gain for testing? Then why don't they give a fixed x5?
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Cinder Integ
Internal Error. Negative-Feedback
23
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Posted - 2012.09.16 20:17:00 -
[13] - Quote
Mobius One88 wrote:Thanks a lot for the infos..that explains a lot. I still have to figure the reason for this multiplier thing..is it to boost the sp gain for testing? Then why don't they give a fixed x5?
I would guess that the multiplier is there as a way for players who play less to have a fighting chance to keep up with the people farming out 1million skill points per day. If a player consistently killed 30 or so people and did nothing else per game, it comes out to around 20k SP before the multiplier.
After consistently hitting that mark, a player could receive... (5+4+4+3+3+3+2+2+2+2) * 20,000 = 30 * 20,000 = 600,000 SP
Where as the next 10 games would yield... (1+1+1+1+1+1+1+1+1+1) * 20,000 = 10 * 20,000 = 200,000 SP
And so on.... |
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