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Celestial3
Amarr Templars Amarr Empire
11
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Posted - 2012.09.11 05:28:00 -
[1] - Quote
I'm so glad someone started this thread. I was just saying to a couple of buddies of mine how underpowered I felt as a heavy. Yeah I have my good games but then I have some real stinkers as well. The proto AR tears me to shreds. Or the grenades get thrown at my feet and I'm too slow to really get away. Who really fears a heavy in this build. We're easy to target from range and most skilled players dance around us up close.
I think alot of our shortfalls come from lack of good squad play as well. I can't speak for others but when I run with other squads most don't wait for a heavy on larger maps. People want to run and get kills on deathmatches or sprint to nodes for objective based maps and waiting for a heavy puts a damper on their skill point potential. So I ask question "In what situation is a Heavy integral to a match?"
I keep hearing how a HMG is a suppression tool. Thats a true statement, but it suppresses opponents because of it's prolonged damage it does. At times I feel like im shooting foam bullets. I don't want us to be OP, just formidable. Increase our turning speed, or HMG DPS, or Survivabiltiy or some combination of all of them. Give the fat boys some love. Make us important again. |
Celestial3
Amarr Templars Amarr Empire
11
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Posted - 2012.09.12 03:34:00 -
[2] - Quote
To put it simply, Is the trade off worth it? The difference between the classes is slots, speed, and armor. As a Heavy we give up speed and slots for extra armor and the perk to use weapons no other class can use. In this current build, is the speed we give up worth the armor we recieve? IMHO, I don't think so. We're easy targets and the armor we recieve doesn't really equate to the loss of mobility. Is the HMG better or more useful than an AR? I don't think there are too many Scouts, Logis, or Assault guys out there that would trade theirs AR for a HMG even if the range was the same. However, I do have faith that CCP will fix this and balance us out. |
Celestial3
Amarr Templars Amarr Empire
11
|
Posted - 2012.09.15 04:16:00 -
[3] - Quote
Yea, I've quit playing until the update. I tried to level up my gear, HMG, and now the forge weapon, but my survival is so much dependent on running with a squad that sticks together. Which is not easy to find at times. We have the extra armor and/or shields but with our movement speed and lack of punch makes us free lunch and typically an after thought on the field. I keep hearing good things about the next build but it seems like speculation. I wish a dev could give us some insight as far as future plans for a heavy. It seems like the main talk on the forums is about tanks vs. AV but little talk about the heavies. |
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