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ERIC ALIGHIERI
HYPERION RESEARCH LTD.
47
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Posted - 2012.09.10 14:55:00 -
[1] - Quote
One game I played once had the Covert ops class allowing him to steal enemy uniforms (after killing someone and taking it from the dead guy) to blend in with the enemy. Its true that most of the dropsuits look the same but at least making it so that it appears that who ever stole the suit looks to be on the enemies team. In that same game they also had the ability to plant mines in the ground and only with the right skill using the binoculars could they be detected. Any way I thought that this would be fun to have in this game. With that said also Is there a way to be all the way down on the ground.. ? Thanks CCP for this great game! |
Baal Jagorin
Tronhadar Free Guard Minmatar Republic
5
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Posted - 2012.09.10 20:14:00 -
[2] - Quote
Oh yeah never mind the super futuristic tech that incorporates IFF transponders into every suit, tracking chips, neural uplinks, orbital tracking systems, just to name a few...I'm sorry if it seems like I'm trolling but it would be vastly better have something similar to the Killzone 3 sniper shroud. |
ERIC ALIGHIERI
HYPERION RESEARCH LTD.
47
|
Posted - 2012.09.10 20:17:00 -
[3] - Quote
Baal Jagorin wrote:Oh yeah never mind the super futuristic tech that incorporates IFF transponders into every suit, tracking chips, neural uplinks, orbital tracking systems, just to name a few...I'm sorry if it seems like I'm trolling but it would be vastly better have something similar to the Killzone 3 sniper shroud. Thats the point everything would be hacked to look like you were on the enemies side....still it be fun!! |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.09.10 20:39:00 -
[4] - Quote
Mines suck. When stuff costs money to lose, losing it to something as low-skill as mines would blow.
As for disguises, well, stealing uniforms doesn't make much sense, but yeah, some kind of hacking module that would let you somehow temporarily convert your enemy signal into a friendly signal to the other team might be interesting. Only, how would you counter it? What would the limitations be? In these other games (like TF2) you wind up with limitations on what your disguised self can do, and there wind up being other things in the game that can breach your disguise. That might be necessary, lest we see an epidemic of "friendlies" shooting us in the back every game. |
ERIC ALIGHIERI
HYPERION RESEARCH LTD.
47
|
Posted - 2012.09.10 20:44:00 -
[5] - Quote
Fivetimes Infinity wrote:Mines suck. When stuff costs money to lose, losing it to something as low-skill as mines would blow.
As for disguises, well, stealing uniforms doesn't make much sense, but yeah, some kind of hacking module that would let you somehow temporarily convert your enemy signal into a friendly signal to the other team might be interesting. Only, how would you counter it? What would the limitations be? In these other games (like TF2) you wind up with limitations on what your disguised self can do, and there wind up being other things in the game that can breach your disguise. That might be necessary, lest we see an epidemic of "friendlies" shooting us in the back every game. Perhaps training skills up to the point where when you point your gun over them it takes ahwile for there name to show up?While if its a ally then there name pops up right away? Not to mention that the true not fake person would also be on the battlefield.... be fun! lol I am sure there could be something figured out. |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.09.10 20:54:00 -
[6] - Quote
Realistically the way people would counter disguised people is to simply shoot everyone who comes near them. That's what we'd do in TF2 or other games. Someone running by? Put some bullets in them. If they die, they were a bad guy. It ends up being super arbitrary for the disguised person. TF2 kind of compensated for this by adding in different supplementary abilities for spies, and the ability to instantly kill anyone from behind, but for Dust I don't think that'd work. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2012.09.10 21:20:00 -
[7] - Quote
Mines are confirmed to be coming. A module that makes your name look blue instead of red to enemies could be done, I support this, but as long there is some kind of counter for it.
Take a look at these threads: https://forums.dust514.com/default.aspx?g=posts&t=35654&find=unread https://forums.dust514.com/default.aspx?g=posts&t=35567&find=unread https://forums.dust514.com/default.aspx?g=posts&m=295857#post295857 https://forums.dust514.com/default.aspx?g=posts&m=292468#post292468 https://forums.dust514.com/default.aspx?g=posts&m=287285#post287285 https://forums.dust514.com/default.aspx?g=posts&t=34262 https://forums.dust514.com/default.aspx?g=posts&t=35227 https://forums.dust514.com/default.aspx?g=posts&m=294697#post294697 https://forums.dust514.com/default.aspx?g=posts&t=35654
About new changes that are coming. You might find this stuff interesting. |
ERIC ALIGHIERI
HYPERION RESEARCH LTD.
47
|
Posted - 2012.09.10 21:31:00 -
[8] - Quote
KAGEHOSHI Horned Wolf wrote: Thank you for posting this! |
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