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Ops Fox
ZionTCD Legacy Rising
197
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Posted - 2012.09.09 16:42:00 -
[1] - Quote
Make the hitbox for reviving people bigger please and make it clear on my screen where the injured are.
Speaking of that can tacnet show us a bit more visual aid its kinda pathetic for a futuristic game. Show large marker were things our, Simi-transparent thin towers of light where people drop at, Simi-transparent beacons floating over capturable objectives, large floating circles over the place on the map where your teams groups are at. Clear recognizable, reference for player to use on the field. A true augmented reality |
AWdrius
Planetary Response Organisation Test Friends Please Ignore
23
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Posted - 2012.09.09 18:23:00 -
[2] - Quote
Agreed on reviving hitbox. I only managed to revive one or two dudes during 2 weeks. And for some strange reason I always need to point to feet to do that. At the end I gave up on injector and now always run with a repair tool. |
ugg reset
ZionTCD Legacy Rising
234
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Posted - 2012.09.09 19:21:00 -
[3] - Quote
fun fact. the res hit box is at the POINT of DEATH. eg. if you die and your lifeless corps slides down a ramp then the medic will need to use the injector at the top of the ramp where u were shot. |
DarkShadowFox
Villore Sec Ops Gallente Federation
238
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Posted - 2012.09.09 23:38:00 -
[4] - Quote
ugg reset wrote:fun fact. the res hit box is at the POINT of DEATH. eg. if you die and your lifeless corps slides down a ramp then the medic will need to use the injector at the top of the ramp where u were shot.
thats stupid D: No wonder why I cant REvIVE PEOPLE D: |
Zen Hyabusa
Circle of Huskarl Minmatar Republic
2
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Posted - 2012.09.10 00:13:00 -
[5] - Quote
Agreed on OP, and like to add maybe a remote rep bubble instead, like the nanohives but mobile. It's currently easier to shoot an enemy than it is to heal a teammate. Once you manage to acquire a lock on a bouncing bunny rabbit teammate, then you have to chase him around under fire often in a less mobile suit than the guy you're trying to keep alive. For people that actually care to get repped, an icon over the suit with an active rep bubble would be nice to bring them in. Teamwork and comms definitely help on this, but in reality the game will always have a huge number of new and less experienced/connected/dedicated players.
As has been mentioned in another thread, a response option to people calling to be revived would help too. "Need help/ On the way". This might be far fetched for implementation, but maybe a variation of the fleet/squad watchlists and broadcasts already used in EVE could be rolled in. |
ugg reset
ZionTCD Legacy Rising
234
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Posted - 2012.09.10 01:49:00 -
[6] - Quote
As for augmented reality, I think it needs an overhaul.
Mini map icons clutter up around objectives making it hard to tell what is what.
The mini map covers to much area. for example an AR can't even deal damage just out side the inner circle and once the enemy is close there is no telling who is where.
icons on the HUD over lap and the orange V over the enemies thousands of kilometers away serve no use other than visual noise that distracts players from threats that are much closer.
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Ops Fox
ZionTCD Legacy Rising
197
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Posted - 2012.09.10 13:03:00 -
[7] - Quote
I not talking about on the minimap I'm talking about on the map as for the beacons over objectives put them hi in the sky so I can just glance and get a better idea of its distance rather than a icon ontop of it |
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