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Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
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Posted - 2012.09.07 04:39:00 -
[1] - Quote
People are using so many tanks because every last one of the whiners refuses to spec into AV. Remember last build when everyone and their mother trained forge guns? Then remember when this build started we weren't wiped for a day or two? Well I was a surya driver last build, fitted out with the strongest armor tank you could make. The day before the wipe at least 3 people on every team had advanced forge guns or better and at least one or two had advanced swarm launchers. You know what happened to my tanks in the new build? Pop, pop, pop...like they were militia tanks being shot at by a marauder like mine. That was when I decided to try logi LAVs instead of tanks this round, because I didn't want to blow my wallet on tanks that would be nearly useless. I didn't count on the average player being a coward that would rather lie down and die instead of fight back.
Use your skills points, use your comms and use your damned cover and you will have no problem at all taking out tanks. In the corp battles last weekend Tronhadar decimated all the tanks thrown against us, and our tanks were always outnumbered until we killed so many Amarr tanks that they stopped calling them in because it was getting too expensive. Most of the tanks were killed by swarm launchers and AV nades. Your k/d ratio will suck against tanks, just like it is supposed to. But you will win the match and make a ton of isk from killing the loot pinatas. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
|
Posted - 2012.09.07 04:51:00 -
[2] - Quote
So...you think Tronhadar didn't whoop all the tanks it faced? Ask your STB buddies then. They were there. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
|
Posted - 2012.09.07 04:57:00 -
[3] - Quote
So what you're saying then is that AV weapons were toned down...and you're acknowledging that Tronhadar decimated standard tanks with standard or militia AV weapons. I have to admit, I can't actually figure out what your point is supposed to be. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
|
Posted - 2012.09.07 05:14:00 -
[4] - Quote
"the equally sized variants"
I'm not sure exactly what you're talking about there, but whatever it is I'm not sure it's actually relevant. In any game this build I've been in where standard HAVs showed up and at least a few people switched to AV, the HAVs were demolished quickly. Just getting one level in swarm launcher so you can use the lowest level one gives you a massive boost over the militia variant. And even the militia swarms can kill a standard tank if you've got 3 people using them. If someone with AV grenades can get close to the tank without being seen (cover) he can take the tank from no shields and full armor to a flaming pile of scrap in as little time as it takes to chuck 3 grenades over a hill. When players are smart, HAVs die fairly easily. When players are dumb...well...stupidity is punished.
Tanks are supposed to be difficult to kill, and right now it isn't all that hard to actually kill them when you use the tools that we have available to us. The only problem is that the average player seems to be too dumb to use them. So lets say we buff AV weapons until guys who run straight at a tank like a moron can kill it. What happens then? Those few smart players will rip tanks to shreds so badly that they will never be seen on the battlefield again. That is not balanced. I think we have a pretty good balance now, but people are refusing to even try to fight. Most times when I switch to my AV fit to fight a tank I'm the only person on my team even attempting to kill the tank.
The only "nerf tanks" point I agree with is that they need to be limited on ambush maps. On skirmish there's a downside to half your team being in tanks...being less able to capture objectives. There's typically less cover on ambush maps as well. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
|
Posted - 2012.09.07 13:33:00 -
[5] - Quote
One change I'd like to see with AV grenades is reducing their damage against LAVs, or possible just making the LAVs stand up to a little more damage. As it is you need near perfect skills to make even a standard LAV survive even a single hit. There's no point at all in customizing a militia LAV, since any swarm or AV nade that hits you will kill you. Even a methana won't survive a single hit if you don't have the best armor hardeners with the best damage control and the best 60mm armor plate you can buy. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
|
Posted - 2012.09.07 13:59:00 -
[6] - Quote
Maybe this is only an issue for armor tanking LAVs then. I tried my blinged out methana on ambush last night. It got down to 75% armor just before the match ended, but I'm pretty sure none of the guys I was fighting had AV weapons. It was all rifles and anti infantry grenades. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
|
Posted - 2012.09.07 14:33:00 -
[7] - Quote
"I've seen plenty of super tanks retreat in the face of my swarm launcher that probably couldn't kill them even if they held perfectly still and didn't shoot back."
If their repair module has entered its cooldown cycle then yes, your swarm launcher can kill them. Try driving a tank and you'll see what I mean. If a tank starts taking enough damage that he needs to use his repair module, then he either has to destroy all remaining threats before the repair cycle is done or get out of dodge. This is why Tronhadar killed so many tanks last weekend. We had one squad bait tanks into staying out of cover until our AV guys could get into place. Once we saw the repair cycle finish we had like 4 guys start laying into him with low level swarms. Without that strong repair mod to fall back on his armor just melted away. He had time to drive maybe 10 meters before he popped. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
|
Posted - 2012.09.07 15:13:00 -
[8] - Quote
If you go pure buffer then you can't repair at all. Even one of the higher level repair guns would take ages to repair a full buffer fit tank. So once you get down to half armor you're effectively out of the game, because you have to go hide somewhere in the red zone. I can't imagine that the guys who drive tanks like that are abandoning them somewhere and playing through the rest of the match, because someone else is going to say, "Oooh! A tank!" and get it blown up.
Also, a pure buffer fit tank doesn't stand a chance against another tank. The ability of the repairer to provide a burst of invulnerability is critical to fighting another tank. |
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