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Garma Denja -0VA
Bragian Order Amarr Empire
103
|
Posted - 2012.09.05 13:48:00 -
[1] - Quote
Tech Ohm Eaven wrote:I tried nanofibre to make it faster but it just dies faster. I tried four shield resists.
Now my only hope is to try and skill up for -25% shield resists, a heavy shield extender and hopefully some nanofibre to make it faster. Then if I still die in a Sagaris instead of gunnlogis then I am just going to say kitten! hav driving and join the scout/take objectives and run from havs club.
+3 %25 resist +1 high end dmg control |
Garma Denja -0VA
Bragian Order Amarr Empire
103
|
Posted - 2012.09.05 14:04:00 -
[2] - Quote
Tech Ohm Eaven wrote:Garma Denja -0VA wrote:Tech Ohm Eaven wrote:I tried nanofibre to make it faster but it just dies faster. I tried four shield resists.
Now my only hope is to try and skill up for -25% shield resists, a heavy shield extender and hopefully some nanofibre to make it faster. Then if I still die in a Sagaris instead of gunnlogis then I am just going to say kitten! hav driving and join the scout/take objectives and run from havs club. +3 %25 resist +1 high end dmg control THANKS!! I am going to skill for that and try it out since HAV driving just has me being very frustrated.
Np dude |
Garma Denja -0VA
Bragian Order Amarr Empire
103
|
Posted - 2012.09.05 14:14:00 -
[3] - Quote
Kengfa wrote:Quote: Mix tank is a no no bro, sorry to say...
Works perfectly for me. In fact, I'm in an armor tank and rarely lose my shield. And even when I do, I can repair the armor with the armor repairer. 3000 shield, 8000 armor + repairer, and an advanced missile launcher for the main cannon.
But you just said you armor tank o.o... |
Garma Denja -0VA
Bragian Order Amarr Empire
103
|
Posted - 2012.09.05 14:17:00 -
[4] - Quote
Nomed Deeps wrote:Back to topic, it does seem a little silly that railguns from tanks fire somewhat quickly now yet forge cannons take 5 to 10 seconds to fire one round. I normally die while trying to power up one shot with a forge. Swarms also have a delay as they have to lock on. Not to mention tanks have rediculous range (been shot through stuff several times in the last week) and there are 3 guns spewing fire with unlimited ammo. Wouldn't be quite so bad if range hadn't also appeared to of been nerfed on the forge cannon where firing from a decent distance causes no damage. The way I see it, there is not even a point in trying to go AV against a tank any more as all I have done is lost ISK when trying to do so. All I do now is avoid the tanks and take objectives elsewhere. I think most have gone to doing this as there is not a point in going AV.
Sir have you seen the size difference between a forge gun and a railgun turret? |
Garma Denja -0VA
Bragian Order Amarr Empire
103
|
Posted - 2012.09.05 14:17:00 -
[5] - Quote
Kengfa wrote:Garma Denja -0VA wrote:Kengfa wrote:Quote: Mix tank is a no no bro, sorry to say...
Works perfectly for me. In fact, I'm in an armor tank and rarely lose my shield. And even when I do, I can repair the armor with the armor repairer. 3000 shield, 8000 armor + repairer, and an advanced missile launcher for the main cannon. But you just said you armor tank o.o... Yes? But with the shield extenders rather than the damage resists, I get a much higher shield.
Word, but thats not necessarily mixing either though. |
Garma Denja -0VA
Bragian Order Amarr Empire
103
|
Posted - 2012.09.05 14:21:00 -
[6] - Quote
Kengfa wrote:
So, what the hell is mixing?
I figured it was having shield resistors, shield rechargers, and shield amplifiers all on there at once lol.
Edit: Since you cant necessarily put armor mods where shield mods go.. mixing wouldnt apply there. |
Garma Denja -0VA
Bragian Order Amarr Empire
103
|
Posted - 2012.09.05 14:33:00 -
[7] - Quote
I just figured everyone tanked with both their shields o.O |
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