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RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
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Posted - 2012.09.04 20:41:00 -
[1] - Quote
I'd say making another thread about tanks. A problem..
you just commented on a thread about tanks, can't we keep things together or do you have to have your own thread about it? |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.09.04 20:54:00 -
[2] - Quote
STB-LURCHASAURUS EV wrote:people keep saying av takes more sp than tanks....
simply not true.
after you get into a nice fit tank, SP rolls at you like never before. and ISK.
So it might not take as much SP, it does take longer. |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.09.04 21:02:00 -
[3] - Quote
STB-LURCHASAURUS EV wrote:RolyatDerTeufel wrote:STB-LURCHASAURUS EV wrote:people keep saying av takes more sp than tanks....
simply not true. after you get into a nice fit tank, SP rolls at you like never before. and ISK. So it might not take as much SP, it does take longer. completely different things. tanks still do, and will always require more sp.
while they are different they aren't completely different.
If it takes much longer to go AV infantry fit that has to stay alive from tank fire and infantry fire... to only do damage to a tank, and require more then a squad full of people's efforts just to take the single tank down... that's extremely unbalanced.
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RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.09.04 21:11:00 -
[4] - Quote
STB-LURCHASAURUS EV wrote:
maybe so, but last build and the beginning of this build i rolled an av with a smg backup and did just fine. maybe speccing into an smg and good av grenades before hitting the av wep hard will help with your survivability? might help although i know its tough trying to be a good av guy in pub matches. its certainly something that requires a squad at least.
a four man group, is never going to be fitting and specd into AV enough to take the tank down as 4 people fight a 3 manned vehicle... unless made for a corp vs corp battle..
So you see there is something horribly imbalanced already that non-lethal Ewar assets will not be able to balance in an update to come. |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.09.04 21:28:00 -
[5] - Quote
STB-LURCHASAURUS EV wrote:RolyatDerTeufel wrote:STB-LURCHASAURUS EV wrote:
maybe so, but last build and the beginning of this build i rolled an av with a smg backup and did just fine. maybe speccing into an smg and good av grenades before hitting the av wep hard will help with your survivability? might help although i know its tough trying to be a good av guy in pub matches. its certainly something that requires a squad at least.
a four man group, is never going to be fitting and specd into AV enough to take the tank down as 4 people fight a 3 manned vehicle... unless made for a corp vs corp battle.. So you see there is something horribly imbalanced already that non-lethal Ewar assets will not be able to balance in an update to come. either your highly underestimating the utility ewar will bring or you have zero imagination.
Kidding again right? Ewar will be fragile at best, waiting for something that isn't lethal to balance the lethalness of the weapons we have will get no where fast.
Web grenades can't slow you down to much or it's OP itself, it can't be so weak that tanks stroll through it. and those will also effect infantry to a point to help with scoutsuits.. So it can't be OP in that sense. trying to balance all this when the ewar hopefully comes out with next build will overwhelm the work load more then it needs to be.
Lets balance what we have that can do damage to a tank before adding things in that wont even do damage to it, only make it MARGINALLY "easier" to hit with the damaging AV weapons... |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.09.04 21:28:00 -
[6] - Quote
Altman Stormsinger wrote:My solution for dealing with tanks?
avoidance. if you are getting mobbed by tanks toss a uplink indoors/ in a place tanks can't go and make them come to you on foot.
And lose all your objectives because they find your uplink and just camp the exits... smart.. |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.09.04 21:36:00 -
[7] - Quote
Logi Bro wrote:STB DEADPOOL5241 EV wrote:Cpl Quartz wrote:when i see your good ill tell you so . this game bores me. Anyone wanna look on the leader boards and tell me where this player is, just curious. If the game bores you then either you are terrible at it (my guess) or you are new and can't get with the game. This^^ is one of the reasons people hate STB. Don't be bitches to people, or if you can't do that just stfu.
Hasn't changed, so don't see it changing.
(creepin' on the Logi Bro, cause I need ammo so much ) |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.09.04 21:41:00 -
[8] - Quote
STB DEADPOOL5241 EV wrote:Logi Bro wrote:STB DEADPOOL5241 EV wrote:Cpl Quartz wrote:when i see your good ill tell you so . this game bores me. Anyone wanna look on the leader boards and tell me where this player is, just curious. If the game bores you then either you are terrible at it (my guess) or you are new and can't get with the game. This^^ is one of the reasons people hate STB. Don't be bitches to people, or if you can't do that just stfu. Usually I don't act this way, but if a player posts enough times and is just talking kitten the whole time, then yes I will counter troll and act like 100% jerk to them. This player is just another troll who wants to see his name on the forums, he is not actually adding to the conversation at all in any shape or form other then to cause chaos.But please take his side, its obvious you have read the whole thread and not just one part of it.. face palm. Have a great rest of your day. :)
The same thing you were doing as me and your tank friend have a convo about the tanks... |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.09.04 21:47:00 -
[9] - Quote
^ Above is fact. |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.09.04 22:43:00 -
[10] - Quote
RolyatDerTeufel wrote: Ewar will be fragile at best, waiting for something that isn't lethal to balance the lethalness of the weapons we have will get no where fast.
Web grenades can't slow you down to much or it's OP itself, it can't be so weak that tanks stroll through it. and those will also effect infantry to a point to help with scoutsuits.. So it can't be OP in that sense. trying to balance all this when the ewar hopefully comes out with next build will overwhelm the work load more then it needs to be.
Lets balance what we have that can do damage to a tank before adding things in that wont even do damage to it, only make it MARGINALLY "easier" to hit with the damaging AV weapons...
^ convo is open still |
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