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Dane Stark
Golgotha Group
178
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Posted - 2012.09.04 18:58:00 -
[1] - Quote
Super Cargo wrote:Tanks are expensive as sh!t and take a long time to upgrade. Therefore they are supposed to be hard to kill.
The issue is that not many people are speccing into AV loadouts. If there aren't any AV units on the field, of course you are going to get wrecked by HAVs.
Another problem is that there isn't much incentive to spec into an AV class. They are useless against everything except for vehicles (logical I suppose). If they can't fight anything except for vehicles they will usually drop their AV spec in favor of another class that can deal with infantry better.
Additionally if someone hasn't started speccing into AV from the start they are gong to want to finish their other class first. For example, I started playing logi. Despite the fact that speccing into AV would hugely benefit my team, I feel like I need to max out the effectiveness of my logi loadout first. Maxing out a class takes forever, so my AV spec won't happen for a looooong time. This isn't about logic in this case. Speccing into AV would help the team, but not many people think in those terms. As a result, HAVs run rampant.
So here is what needs to happen:
- Buff AV effectiveness versus infantry
- Add large incentives for taking down HAVs and dropships
It's a start at least.
I like this post. I have been spec-ing for AV quite a bit for different fits for a long time - So I 'feel' for when it was good and when it has been not-so-good.
I think the real way to handle this is deeper. I would like to see a clone-rotation system. Yes. So, if you happen to "bite the bullet," as they say, you would be able to switch to an alt in your account. This isn't unreasonable as storyline goes either IMHO. It is just simply a clone-farm. Your ability to activate a clone fit for your current battle conditions seems like a natural progression in "Clone-Warfare Management". It's a reasonable skill, so my point and stance supporting changing characters mid-combat is this. Make it a skill, level it up, and allow for clone swaps. The key sci-fi element here is that you can drop a brain-pattern into a piece of flesh machinery, so...with the right skills, you should be able to 'select your profile'.
Think of it as 'the bench' guys. Every good battle game / sporting event allows for bench guys. |
Dane Stark
Golgotha Group
178
|
Posted - 2012.09.04 20:02:00 -
[2] - Quote
Shiro Mokuzan wrote:Dane Stark wrote:I think the real way to handle this is deeper. I would like to see a clone-rotation system. Yes. So, if you happen to "bite the bullet," as they say, you would be able to switch to an alt in your account. This isn't unreasonable as storyline goes either IMHO. It is just simply a clone-farm. Your ability to activate a clone fit for your current battle conditions seems like a natural progression in "Clone-Warfare Management". It's a reasonable skill, so my point and stance supporting changing characters mid-combat is this. Make it a skill, level it up, and allow for clone swaps. The key sci-fi element here is that you can drop a brain-pattern into a piece of flesh machinery, so...with the right skills, you should be able to 'select your profile'. Think of it as 'the bench' guys. Every good battle game / sporting event allows for bench guys. This makes absolutely no sense, and further, isn't workable. You have three character slots for three different characters, each of which can be in a different corp or even on different sides of a war. You couldn't swap different characters into a battle because they might even be on different sides of a conflict. Characters are separate fictional people, not sets of skills you can load into a clone.
Your racial point is 100% valid. Eventually, assuming this will follow the EvE paradigm, you will be able to create characters that join Corps by choice. I could see a system that allowed Corp-aligned individuals to rotate clones. Perhaps someone makes a choice to spec in one race but with different classes and specializations, you know, to try out other aspects of the game, you know, for fun. I didn't read in the rules where it said you must only make characters of different races for every alt.
I am simply suggesting "it might be neat if..." Why people have to become so hostile is beyond me! I hope I ruined your entire evening with my simple post that is way so wrong. kthxbai |
Dane Stark
Golgotha Group
178
|
Posted - 2012.09.04 20:03:00 -
[3] - Quote
Kyy Seiska wrote:They should just separate the driver from the main-turret like like they have done with all other vehicles. There's simply no reason to allow a single person to efficiently operate tank. Here's my suggestion in the feedback section
+1 x (as many as I'm allowed for today) |
Dane Stark
Golgotha Group
178
|
Posted - 2012.09.04 20:40:00 -
[4] - Quote
Shiro Mokuzan wrote:Goliath Raven wrote:Dane Stark wrote:I think the real way to handle this is deeper. I would like to see a clone-rotation system. Yes. So, if you happen to "bite the bullet," as they say, you would be able to switch to an alt in your account. This isn't unreasonable as storyline goes either IMHO. It is just simply a clone-farm. Your ability to activate a clone fit for your current battle conditions seems like a natural progression in "Clone-Warfare Management". It's a reasonable skill, so my point and stance supporting changing characters mid-combat is this. Make it a skill, level it up, and allow for clone swaps. The key sci-fi element here is that you can drop a brain-pattern into a piece of flesh machinery, so...with the right skills, you should be able to 'select your profile'. Think of it as 'the bench' guys. Every good battle game / sporting event allows for bench guys. This will probably be handled in later builds by jump clones like in eve. Skills are your mercs skills but you will be able to augment them with implants. Then you can jump between clones, maybe even during battles, to switch what your specific implants do, rather that's boosting your damage/accuracy or making you be a better doc or boosting your shield management skill. I don't think they will ever implement jumping between characters though as you cannot do this even in eve and doesn't make a lot of sense. Jump clones are fine, but not switching entire characters. It makes no sense.
Thanks for reading what I wrote and actually thinking about it. You win. |
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