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Thread Statistics | Show CCP posts - 60 post(s) |
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CCP Logibro
C C P C C P Alliance
272
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Posted - 2013.08.02 10:18:00 -
[1] - Quote
[BUG] AV Grenades track friendly/own wrecks - https://forums.dust514.com/default.aspx?g=posts&m=1103869#post1103869 Status: Know issue possibly fixed in 1.4
[BUG] Plasma Cannon does not always reload properly after shooting - https://forums.dust514.com/default.aspx?g=posts&m=1094449#post1094449 Status: Known issue, should be fixed in 1.4
[BUG] MCC Wall can be walked through - https://forums.dust514.com/default.aspx?g=posts&m=1103624#post1103624 Status: Known issue, fix is currently in progress.
[BUG/BY DESIGN?] Laser Rifle has massive damage drop off in effective range - https://forums.dust514.com/default.aspx?g=posts&m=1096291#post1096291 Status: This will be reviewed in the weapon rebalancing efforts for 1.5
[BUG/BY DESIGN?] Dren weapon stat inconsistencies - https://forums.dust514.com/default.aspx?g=posts&m=1104167#post1104167 Status: Team Kong is investigating this issue
[BUG] Blaster turrets doing damage to the LAV driver first - https://forums.dust514.com/default.aspx?find=unread&g=posts&t=92704 Status: This is being investigated, could be due to splash damage, however it may be that splash damage is not being applied correctly. Team Kong is investigating.
[BUG] M8 packed locus grenades not showing in Assets - https://forums.dust514.com/default.aspx?g=posts&t=97905&find=unread Status: Team Kong is working on a fix
[ISSUE] Objects sometimes not rendering at range - https://forums.dust514.com/default.aspx?g=posts&m=1121111#post1121111 Status: Team Kong is investigating the draw distance issue specifically for infantry attacking vehicles at long range. CCP Logibro // EVE Universe Community Team // Distributor of Nanites
@CCP_Logibro |
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CCP Logibro
C C P C C P Alliance
318
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Posted - 2013.08.08 11:26:00 -
[2] - Quote
Here's some of the we've been discussing with the team this week:
[BUG] Target reticle missing from repair tool since 1.3 - https://forums.dust514.com/default.aspx?g=posts&m=1119100#post1119100 Status: Known issue. We plan to get this fixed either in Uprising 1.4 or 1.5.
[BUG] First module starts stacking penalty - https://forums.dust514.com/default.aspx?g=posts&m=1119100#post1119100 Status: Known issue. Will be fixed in 1.5 part of the vehicle work.
[BUG] Mute not working properly since 1.3 - https://forums.dust514.com/default.aspx?g=posts&m=1130843#post1130843 Status: Mute all function will be removed in 1.4. Some players lacking their voice icon in the chat channel even though they are in the chat and thus not able to be muted is a known issue.
[BUG] 1.3 invisible player bug persists - https://forums.dust514.com/default.aspx?find=unread&g=posts&t=98772 Status: A fix for this is still in the works, planned to be in 1.4
[BUG] Black Eagles fitting - invalid since 1.3 - https://forums.dust514.com/default.aspx?find=unread&g=posts&t=98364 Status: Already hotfixed.
[LIVE ISSUE] Voice issues - lost connection, reconnecting Status: Our Voice provider has notified us that a number of ISPs were having network issues connecting to them. We are still monitoring the situation
[BUG] Active Scanner won't rescan after use - https://forums.dust514.com/default.aspx?g=posts&m=1122557#post1122557 Status: Bug not yet reproduced internally. Will continue to test this.
[BUG] Weapon switch while reloading bug - https://forums.dust514.com/default.aspx?g=posts&t=98616&find=unread Status: Team Kong is looking into this. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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CCP Logibro
C C P C C P Alliance
480
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Posted - 2013.08.15 23:46:00 -
[3] - Quote
[BUG] Animation Issue when using Nanite Injector - https://forums.dust514.com/default.aspx?g=posts&m=1134357#post1134357 Status: Comment: CanGÇÖt reproduce this issue internally, but we will continue monitoring.
[BUG/BY DESIGN?] Quickly Tapping Fire With AR Drastically Raises Accuracy - https://forums.dust514.com/default.aspx?g=posts&m=1139981#post1139981 Status: This is by design
[BUG] Non-solid box on Ashland - https://forums.dust514.com/default.aspx?g=posts&m=1159012#post1159012 Status: Known issue, fixed in 1.4
[BUG] Charged scrambler hit detection - https://forums.dust514.com/default.aspx?g=posts&m=1144486#post1144486 Status: Likely related to hit detection, should be fixed/improved in 1.4 CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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CCP Logibro
C C P C C P Alliance
534
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Posted - 2013.08.22 16:02:00 -
[4] - Quote
[BUG] Invincible Hackers - https://forums.dust514.com/default.aspx?g=posts&m=1189399#post1189399 Status: Cannot repro this bug. Waiting on more hitbox detection testing on Main server to gather data on this.
[BUG/Unintended behaviour] Assault Rifle Fitting Optimization is not reducing PG usage - https://forums.dust514.com/default.aspx?g=posts&m=985114#post985114 Status: Bug has been reported. QA will chase this with CCP Wolfman.
[BUG] Melee Glitch - https://forums.dust514.com/default.aspx?g=posts&m=1180359#post1180359 Status: Known issue. Fix planned for 1.5
[BUG] Specific sounds drop out at times - https://forums.dust514.com/default.aspx?g=posts&m=1161961#post1161961 Status: From team Earworm, this bug is caused by fragmented HD. Solution is to restore your HD. (see post: https://forums.dust514.com/default.aspx?g=posts&m=1194176#post1194176)
[BUG] Spawning inside MCC walls - https://forums.dust514.com/default.aspx?g=posts&m=1184458#post1184458 Status: Defect is reported, there is a fix for this in 1.5 CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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CCP Logibro
C C P C C P Alliance
1035
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Posted - 2013.08.30 15:54:00 -
[5] - Quote
[BUG] Disconnected then placed in wrong type of quarters - https://forums.dust514.com/default.aspx?g=posts&m=1218608#post1218608 Status: Reproduced, fix in 1.5
[BUG] All ISK variants of Amarr commando suit have same appearance - https://forums.dust514.com/default.aspx?g=posts&m=1179484#post1179484 Status: Fixed in 1.5
[BUG/BY DESIGN?] Armor is restored when getting a new suit type from a supply depot - https://forums.dust514.com/default.aspx?g=posts&m=1181005#post1181005 Status: Currently by design, but we want to make changes in the future regarding swapping suits while being attacked to be healed
[BUG] Changing suits at supply depot resets unsafe zone timer - https://forums.dust514.com/default.aspx?g=posts&m=1219861#post1219861 Status: Fixed in 1.5
[BUG] Changing suits at Supply Depot Results in Lost Equipment slots - https://forums.dust514.com/default.aspx?g=posts&m=872653#post872653 Status: Fixed in 1.5 CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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CCP Logibro
C C P C C P Alliance
1532
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Posted - 2013.09.07 20:04:00 -
[6] - Quote
Sorry about the late feedback, we've all been busy with Uprising 1.4.
[BUG] End-of-Match Kill Count Mismatch - https://forums.dust514.com/default.aspx?g=posts&m=1234342#post1234342 Status: This will be fixed in 1.5. This is due to Client not picking up data from Server in time. It is just UI bug.
[BUG] GÇÿNecromancerGÇÖ KIN-012 Nanite Injector has Proto stats - https://forums.dust514.com/default.aspx?g=posts&m=1229190#post1229190 Status: Fixed in 1.5.
[BUG/BY DESIGN] Gallante Light basic and scout frames slot progression - https://forums.dust514.com/default.aspx?g=posts&m=1237271#post1237271 Status: By design
[BUG] Sprint not working on spawn - https://forums.dust514.com/default.aspx?g=posts&m=1230676#post1230676 Status: Unable to reproduce. Please send in more details if you experience this bug
[BUG] Allies on turrets can be pushed with vehicles and still maintain control of turrets - https://forums.dust514.com/default.aspx?g=posts&m=1233177#post1233177 Status: Was fixed earlier and can't reproduce in 1.4, if you are able to please state as such. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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CCP Logibro
C C P C C P Alliance
1722
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Posted - 2013.09.12 15:39:00 -
[7] - Quote
[BUG] Killed by Dropship mid-air when exiting dropship - https://forums.dust514.com/default.aspx?g=posts&m=1273215#post1273215 Status: Functional bug, it's on the to squish list
[BUG/BY DESIGN] Not all of team's drop uplinks are always available - https://forums.dust514.com/default.aspx?g=posts&t=108777 Status: Should be already hotfixed, please post back with details if you have more issues
[BUG] Friendly dying in revive range will cancel hacks in progress - https://forums.dust514.com/default.aspx?g=posts&m=1275793#post1275793 Status: Fixed in 1.5
[BUG] Unlimited Equipment using Supply Depots - https://forums.dust514.com/default.aspx?g=posts&t=108231&find=unread Status: We're aware of this issue and it's on the backlog to be fixed
[BUG] Sliding/unstable equipment on the ground - https://forums.dust514.com/default.aspx?find=unread&g=posts&t=108023 Status: We've got a bug and repro, just waiting on a fix CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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CCP Logibro
C C P C C P Alliance
2086
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Posted - 2013.09.20 14:25:00 -
[8] - Quote
[BUG] First item shown as "unknown" in the last battle screen in MQ - https://forums.dust514.com/default.aspx?g=posts&t=109636&find=unread Status: Should be fixed in 1.5
[BUG/BY DESIGN?] Corp wallet being overpopulated with tax logs - https://forums.dust514.com/default.aspx?g=posts&t=109827&find=unread Status: We're looking at adding filters to the corp wallet to fix this.
[BUG] Unavoidable Orbital Strike - https://forums.dust514.com/default.aspx?g=posts&t=109574&find=unread Status: If a player stands next to the window, OB will hit player, and this is by design. Also, splash can kill you. However, we need more information on where players were exactly on the map before we can rule either way.
[BUG] "Fairies" in dust - https://forums.dust514.com/default.aspx?g=posts&t=109643&find=unread Status: All fairies (and butterflies) will be exterminated by 1.6
[BUG] Exiting HAV bug - taking constant fall damage - https://forums.dust514.com/default.aspx?g=posts&t=107660&find=unread Status: Caused by a camera issue, will be fixed in 1.6
[BUG] Planetary conquest performance since Uprising 1.4 - https://forums.dust514.com/default.aspx?g=posts&m=1309798#post1309798 Status: We're aware of complaints, but exact cause is hard to nail down. Still looking into this. Recent playtests with equipment spam didn't show dramatic performance hits. More information from players on circumstances and conditions would be useful. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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CCP Logibro
C C P C C P Alliance
2312
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Posted - 2013.09.27 10:27:00 -
[9] - Quote
[LIVE ISSUE] Player disconnection due to internal error - https://forums.dust514.com/default.aspx?g=posts&t=111425&find=unread Stauts: Code fix for this issue was deployed on the 25/9.
[BUG] Squad deployment - https://forums.dust514.com/default.aspx?g=posts&m=1306723 Status: Work around was deployed for this issue, and we're still looking at a long term fix.
[BUG] Remote explosive scanning - https://forums.dust514.com/default.aspx?find=unread&g=posts&t=110747 Status: We're aware of this issue. The scan is working, but the icon appears to be missing. This should be fixed in the future.
[BUG] Joining match with one side full and other empty - https://forums.dust514.com/default.aspx?find=unread&g=posts&t=110055 Status: Team True Grit is working on fixing this, and they assume it's related to the squad deploy bug. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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CCP Logibro
C C P C C P Alliance
3016
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Posted - 2013.10.21 14:28:00 -
[10] - Quote
Sorry for the delay, we've had lots of people in and out of the office over the last week or so. Weekly updates will be back to normal this week.
[BUG] Matches not filling in correctly - https://forums.dust514.com/default.aspx?g=posts&t=110055&p=2 Status: CCP Nullarbor from True Grit said that they have plans for some fixes for early November.
[BUG] Draw distance inconsistency in 1.5 - https://forums.dust514.com/default.aspx?g=posts&t=114403&find=unread Status: We found more issues and will apply more fixes in 1.7. And we will address GÇ£invisible swarmsGÇ¥ in 1.7 as well.
[BUG] Suit change at supply depot results in lost equipment (ongoing) - https://forums.dust514.com/default.aspx?g=posts&t=82599&find=unread Status: Fixed in 1.7
[BUG] Show info option UI freezes - https://forums.dust514.com/default.aspx?g=posts&t=114505&find=unread Status: Fixed in 1.6
Dropship camera problems still persisting - https://forums.dust514.com/default.aspx?g=posts&t=114373&find=unread Status: This may be hotfixable, and we will take a look into it. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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CCP Logibro
C C P C C P Alliance
3130
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Posted - 2013.10.28 14:29:00 -
[11] - Quote
[BUG] Visual stacking of weapons - https://forums.dust514.com/default.aspx?g=posts&t=116073&find=unread Status: Should be fixed in 1.8
[BUG] Persistent voice issues - affecting new players - https://forums.dust514.com/default.aspx?g=posts&t=115407&find=unread Status: Team Earworm fixed this in 1.6.
[BUG] Contacts leaderboards not showing contacts - https://forums.dust514.com/default.aspx?g=posts&t=116277&find=unread Status: Known issue, still being worked on.
[BUG] Recruiter SMG damage output not correct - https://forums.dust514.com/default.aspx?g=posts&t=95991&find=unread Status: Known, and currently by design. We will be leaving as is for now.
[BUG] Hard freezes before deployment - https://forums.dust514.com/default.aspx?g=posts&t=115816&find=unread Status: Battleserver host was broken that day, issue was resolved later that day.
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
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CCP Logibro
C C P C C P Alliance
3231
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Posted - 2013.11.04 05:09:00 -
[12] - Quote
[BUG] Cooked grenades going back to inventory - https://forums.dust514.com/default.aspx?g=posts&m=1339802#post1339802 Status: Might be fixed in 1.7
[BUG] Assisted suicide -50 WP - https://forums.dust514.com/default.aspx?find=unread&g=posts&t=116509 Status: Weren't able to reproduce this one.
[BUG] EVE Vegas (tactical edition) code not working for some players - https://forums.dust514.com/default.aspx?find=unread&g=posts&t=116750 Status: Marketing is looking into this. This has something to do with wrong region codes.
[BUG] Vehicle modules randomly entering cooldown when activated - https://forums.dust514.com/default.aspx?find=unread&g=posts&t=116499 Status: This is not a bug, as you are able to stop modules early to begin the cooldown. However, GD is planning to improve module select option.
[BUG] Description of Amarr sentinel bonus is not per level - https://forums.dust514.com/default.aspx?find=unread&g=posts&t=115710 Status: Might be fixed in the future, should be per level.
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
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CCP Logibro
C C P C C P Alliance
3468
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Posted - 2013.11.26 10:45:00 -
[13] - Quote
[BUG] "Sticky Tank" code applying to friendlies and enemies - https://forums.dust514.com/default.aspx?g=posts&t=119586&find=unread Status: By design
[BUG] Blue foliage/mood graphical bugs - https://forums.dust514.com/default.aspx?g=posts&t=119497&find=unread Status: Team Trollbridge is looking into this.
[BUG] SCR Overheat animation bypass/glitch/exploit - https://forums.dust514.com/default.aspx?g=posts&t=120632&find=unread Status: Should be fixed in 1.7. CanGÇÖt repro in 1.7.
[BUG] "Vehicle Type Unknown" - https://forums.dust514.com/default.aspx?g=posts&t=120477&find=unread Status: Fixed in 1.7.
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
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CCP Logibro
C C P C C P Alliance
3468
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Posted - 2013.11.26 10:54:00 -
[14] - Quote
[BUG] Animation: Swarm launcher fires on reload - https://forums.dust514.com/default.aspx?find=unread&g=posts&t=120658 Status: We were not able to repro this, but we asked players on forums to give us more info.
[BUG] Turbo controller being able to avoid recoil from assault rifle - https://forums.dust514.com/default.aspx?find=unread&g=posts&t=121423 Status: Will be fixed in 1.8.
[BUG] Random MQ change - https://forums.dust514.com/default.aspx?find=unread&g=posts&t=119742 Status: This is bug, and we will investigate this further. Your MQ should be depending on location, not favorite dropsuit.
[BUG] Railgun turrets issue - https://forums.dust514.com/default.aspx?g=posts&m=1466243#post1466243 Status: We have multiple bugs on this and 1.8 will have multiple bug fixes on this.
[BUG] Respawn issue - https://forums.dust514.com/default.aspx?g=posts&t=121339&find=unread Status: Fixed in 1.7
[BUG] RDV still dropping vehicles from too high or sometimes not dropping them at all - https://forums.dust514.com/default.aspx?g=posts&t=121025&find=unread Status: Improved in 1.7.
[BUG] Script errors involving corp wallet - https://forums.dust514.com/default.aspx?g=posts&t=119978&find=unread Status: Defect is filed for this
[BUG] Drop uplink attaching to players - https://forums.dust514.com/default.aspx?g=posts&t=121809 Status: Unable to reproduce this in 1.7, we'll keep looking into this.
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
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CCP Logibro
C C P C C P Alliance
3906
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Posted - 2013.12.05 13:55:00 -
[15] - Quote
[BUG] Uplinks inside of a Null cannon - https://forums.dust514.com/default.aspx?g=posts&t=122151 Status: Fixed in 1.7
[BUG] Remote Explosives not triggering - https://forums.dust514.com/default.aspx?find=unread&g=posts&t=122008 Status: Player is not waiting for animation to finish to detonate. This is by design. The second case is that it takes time for RE to GÇ£settleGÇ¥ on the ground if ground is not even.
[BUG] Hostiles instantly disappearing on minimap when using scanner - https://forums.dust514.com/default.aspx?find=unread&g=posts&t=121053 Status: Will be fixed in 1.8. We reproduced this issue.
[BUG] Persistent Planetary Conquest framerate issues - https://forums.dust514.com/default.aspx?g=posts&t=115264 Status: Ongoing investigation is ongoing.
[BUG/BY DESIGN?] Active scanner results overwriting each other - https://forums.dust514.com/default.aspx?g=posts&t=122479&find=unread Status: By design. Confirmed by GD.
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
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