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Thread Statistics | Show CCP posts - 60 post(s) |
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CCP Frame
C C P C C P Alliance
470
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Posted - 2013.02.01 02:10:00 -
[1] - Quote
Here's this week's bug tracking update. Below are the bugs that were discussed by the dev team this week.
[BUG] Prerequisites option shows description Status: This issue should be fixed in the next patch update.
[BUG] Maximum amount of Corp channels crashing the game Status: QA was able to reproduce this issue. It will be further investigated and fixed.
[BUG] Sniper scope effect not disappearing at death Status: QA was not able to reproduce this situation. Community will reach out to the players and ask for more details on a possible way to reproduce this.
[BUG] Corrupted data / Synchronization issues Status: This issue should be fixed in the next patch update. Tip to those who are experiencing this issue: try deleting game saved data before completely reinstalling the game
[BUG] Negative skill points display Status: QA is working on a fix for this. It is only a display problem. Re-logging fixes this issue.
[BUG] Reviving your teammate uses up one clone reserve Status: This is not reproducible on QA side. Further investigation is needed on the forums. |
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CCP Frame
C C P C C P Alliance
470
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Posted - 2013.02.07 09:03:00 -
[2] - Quote
Here's this week's bug tracking update. Below are the bugs that were discussed by the dev team this week.
[BUG] Endgame freezes at mission completion - no ISK or SP awarded Status: Will require further testing. We are planning on improving reward messaging to those players that get disconnected or encounter any other technical issues before the match is over.
[BUG] Sound glitches Status: This is fixed by rolling back older version of sound effects and we are working on fixing and improving further the new sound effects.
[BUG] Missing Exile Assault Rifle and Skinweave Heavy Status: We deployed a fix that is supposed to restore these items to everyone. Please visit this thread for more details.
[BUG] Aim trigger (L1) brings up Neocom while in battle Status: We will look into this and make sure that controls trigger as intended.
[BUG] Infinite sprint Status: We will look into it and apply a fix.
[BUG] Swarm missiles hitting bottom of the turret Status: We will test and fix this. |
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CCP Frame
C C P C C P Alliance
470
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Posted - 2013.02.07 09:10:00 -
[3] - Quote
Dear players,
The Shanghai office will be on holidays next week so there will be an hiatus on the weekly updates until FEB 21st. We will resume the weekly updates around that time. Thank you. |
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CCP Frame
C C P C C P Alliance
491
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Posted - 2013.03.07 08:58:00 -
[4] - Quote
Below is the list of bugs that the dev team discussed this week.
[BUG] K/D stats staying the same Status: Cause of this issue is being tracked
[BUG] Stuck "falling" indefinitely Status: We are going to test this further and are aiming to fix this by the next update
[BUG] Laser rifle infinite reload glitch Status: This issue is fixed in the next update
[BUG] Nanohives won't work/deploy properly Status: Please provide more details regarding specific cases when these issues occur. Screenshots are also welcome on this thread.
[BUG] Death in War Room Status: Will be tested further.
That's it for this week. We'll be back next week with more updates!
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CCP Frame
C C P C C P Alliance
702
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Posted - 2013.04.19 01:51:00 -
[5] - Quote
Dear players,
DUST 514 Community Team will be attending Fanfest 2013 for the next two weeks so there will be an hiatus on the weekly updates until May 9th. We will resume the weekly updates around that time. Thank you. |
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CCP Frame
C C P C C P Alliance
1370
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Posted - 2013.07.26 04:14:00 -
[6] - Quote
[BUG] Nanite injector conflicting with hack - https://forums.dust514.com/default.aspx?g=posts&t=94998&find=unread Status: Fixed in patch 1.4.
[BUG] Switching weapons quickly causes weapon to stay and "stack" graphically with the previous one - https://forums.dust514.com/default.aspx?find=unread&g=posts&t=94537 Status: Will be fixed for 1.4.
[BUG] Remote explosives and mines disappearing - https://forums.dust514.com/default.aspx?find=unread&g=posts&t=94467 Status: This issue is currently being investigated by multiple teams.
[BUG] Dead clones still standing in attack position - https://forums.dust514.com/default.aspx?find=unread&g=posts&t=91470 Status: A fix for this will be in 1.4.
[BUG] Unable to issue squad orders while in first person dropship perspective - https://forums.dust514.com/default.aspx?find=unread&g=posts&t=95146 Status: We will investigate this issue. We are aware that there is something odd going on with giving squad orders in general while in vehicles.
[BUG] Forced weapon switch after nanite injector use - https://forums.dust514.com/default.aspx?g=posts&t=94989&find=unread Status: Will be fixed for 1.4. We want to tune this right and to work great as a final result. |
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