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Soleire
90
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Posted - 2012.09.03 18:07:00 -
[1] - Quote
Hey guys I'm Soleire, after the last reset I decided to try out various heavy and anti-tank builds I've had a whole lot more success at exploding tanks than the forums seem to suggest I should. I played Logistics and some tanks and dropship prior to the reset back when they were dirt cheap. I've managed to kill quite a few tanks so far (yes even STBs who I must say seem to have some pretty powerful fittings.) From what I've read around here it sounds like tanks are unkillable lest your whole squad specs and fits for AT duty. That's a lie. I've killed tanks sometimes single-handedly, sometimes with group but never by charging at them. You have to be smart about it. I don't use any special grenades for the simple reason that I haven't had the extra skill points for them nor do I use any AUR gear (save for my white heavy suit that I bought a single copy of just to look awesome in the war barge.
I don't believe I'm a particularly good player, I haden't played modern fps before EVE because I simply didn't enjoy them. I'm not doing anything special or praiseworthy so I'll just write down the easiest ways to turn tanks into shrapnel.
Turrets, it seems like they're often overlooked and mostly use for the 100 points they provide when capped and cheap infantry kills but most turrets will bring on massive damage on tanks and a lot of tank drivers seem to be oblivious to them until you start firing at them.
Forge Gun This is the most damaging option but also the one that requires the most skill, lining up shots at a distance and figuring out your top range can be a *****. While the Assault variant seems like the obvious choice at first with its 2.5s charge time, it forces you to engage at close range which is a quick way to die. the Breach variant hits for 1.5k but has the penalty to make you immobile while charging or holding a charge, it also takes a ridiculous 6 seconds to charge, this is your weapon of choice. Get a friendly pilot to drop you on a rooftop along with some ammo pack and you can spend a whole game up there wrecking tanks or at the very least forcing them to retreat from an area. One of the shortcommings of this weapon is its nerfed range, oftentime tanks will backtrack just out of your range and start firing at you, there's nothing you can do against that and you should disengage. There's also no way to know how far your forge guns shoots so trial and error are your friends. Another tactic which I love with the forge gun is to way behind a building, charge up, get my scout buddy to run across a street luring a tank after him and then to fire at its side charge up again and fire once more. this will send most tank drivers into survival mode and they'll likely try to run away from you, if they do, line up for another shot and that might do it. Tanks usually take between 2 and 5 shots from the Breach Forge Gun some guy with awesome shield repper holds the current record with taking in 7 shots before going Boom.
Swarm Launchers I both love and hate this weapon I mostly just hate it because just before I started making this post someone wrecked my Viper (3k hp) with a single Militia Swarm Launcher Salvo (600 damage) probably hit my weakspot or somesuch. The one you want is the Regular Swarm Launcher its pretty cheap at 5.2k isk and a giant upgrade over the militia one with its ability to hold in 4 Swarms. Rooftops are also your friend with this one, it has a huge tracking range and you can shot vehicules half the map away with little worry of getting caught. If you haven't figured it out yet this shouldn't be used with the heavy, yeah that starting fit is just stupid. Fit it with any other suit type along with nanohives and your set. otherwise with 6 salvos you'll be stuck hunting dropships and LAVs. I particularly like to use it with a Logistics suit along with both nanohives and Drop Uplinks so I can respawn somewhere usefull (WARNING this will leave you defenseless so learn to cook grenades). Once you lock in step outside the viewrange of the tank and fire aiming up, this will make it a bit harder for the tank to spot you, rince and repeat, if the tank is far away enough, you can sometimes fire all 4 swarm salvos before the first one hits allowing you to relocate. Snipers are your ennemy here and sadly there's nothing you can do about them, try and spot them first and get your team mates to handle them for you, thats your best chance else relocate.
Dropsuit Fittings
There's no secret recipe here. I find the most useful modules to fit are the armor repair and damage booster, increasing shields, shield regen and armor seem pointless as most tank will one shot you unless you're heavy in which case they'll two shot you...
OMG I just joined this game and there's 5 tanks camping our spawn surely there's nothing to do but ragequit! This is the worst case scenario and while it does suck and seems unfair, think of it this way, the ennemy has put a few million isks on the field why not rob them of a few. If your team uses comm, get everyone to switch to swarms and call out targets. You'll lose the match but can still win one the economical front and trust me, they will be pissed beyond reason. Its also lotsa fun.
Anyhow this is it, if anyone finds any use in this then its all for the better, I long to see my precious forums free of tank whine once more. |
Octavian Vetiver
Dog Nation United Relativity Alliance
152
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Posted - 2012.09.03 18:22:00 -
[2] - Quote
Hehehe........tactical trial and error at it's best. |
Kyy Seiska
Zumari Force Projection Caldari State
188
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Posted - 2012.09.03 18:35:00 -
[3] - Quote
This has few holes in it.
- Anything on rooftops is easy target for snipers. - You would probably contribute more on the ground, fighting the real battle by killing infantry and capturing objectives. - Above would most likely give you ISK/SP per match on average. - Requires a friendly drop-ship pilot -> haven't seen a single one today (rare drops?) - There are not that many suitable rooftops for this purpose, especially ones that are near objectives. - Good luck getting whole team to use swarms / forge guns and then dealing with spider tanking.
Then the obvious.. You could just... spec on tanks instead? |
Alshadow
Amarr Templars Amarr Empire
71
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Posted - 2012.09.03 18:38:00 -
[4] - Quote
i got to say my best tank kill so far was in a militia assault suit with standard SL, AV nades, and a nano hive,
i was hiding next to a supply depo when a madrugar with all 3 turrets missile, and all 3 frin twards me, but unable to hit me, so i threw all 3 of my nades on the grounds right next to eachother, and he ran over them, after that i spammed swarms at him as he ran away and got my favorite triple kill
also i threw an AV nade next to my own lav because i saw someone hacking it, and i got to say, i felt like a badass when he hacked in and i got an instant kill......... im gonna start making LAV traps if thats how its gonna work |
Cerebral Wolf Jr
Immobile Infantry
760
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Posted - 2012.09.03 18:48:00 -
[5] - Quote
The main problem is people are not specced for AV, they ignored it while people put SP in tanks and now the difference in tank equipement v AV equipement it massive and people are trying to take out top tier vehicles with militia level equipment and it just won't work.
I have level 4 AV grenades on my Assault fit and it was enough to take out most tanks with some work and a nanohive prior to the AV nerf.
Fact is, CCP nerfed AV too much and i don't understand why. Things was fine prior to the changes minus the fact people expected to take out top tier vehicles with militia equipment. |
ICECREAMK1NG WARRIORS
134
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Posted - 2012.09.03 18:56:00 -
[6] - Quote
Kyy Seiska wrote:This has few holes in it.
- Anything on rooftops is easy target for snipers. - You would probably contribute more on the ground, fighting the real battle by killing infantry and capturing objectives. - Above would most likely give you ISK/SP per match on average. - Requires a friendly drop-ship pilot -> haven't seen a single one today (rare drops?) - There are not that many suitable rooftops for this purpose, especially ones that are near objectives. - Good luck getting whole team to use swarms / forge guns and then dealing with spider tanking.
Then the obvious.. You could just... spec on tanks instead?
pretty much this. ^ |
Cerebral Wolf Jr
Immobile Infantry
760
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Posted - 2012.09.03 18:57:00 -
[7] - Quote
ICECREAMK1NG WARRIORS wrote:Kyy Seiska wrote:This has few holes in it.
- Anything on rooftops is easy target for snipers. - You would probably contribute more on the ground, fighting the real battle by killing infantry and capturing objectives. - Above would most likely give you ISK/SP per match on average. - Requires a friendly drop-ship pilot -> haven't seen a single one today (rare drops?) - There are not that many suitable rooftops for this purpose, especially ones that are near objectives. - Good luck getting whole team to use swarms / forge guns and then dealing with spider tanking.
Then the obvious.. You could just... spec on tanks instead? pretty much this. ^
It wont fix the problem when a Vehicle cap is in place. |
Parson Atreides
Ahrendee Mercenaries Legacy Rising
131
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Posted - 2012.09.03 18:57:00 -
[8] - Quote
Soleire wrote: Dropsuit Fittings
There's no secret recipe here. I find the most useful modules to fit are the armor repair and damage booster, increasing shields, shield regen and armor seem pointless as most tank will one shot you unless you're heavy in which case they'll two shot you...
If you're getting 1 shot, why would using an armor repair module help you? Also, while some of your ideas seem to be pretty good, they also seem sort of boring. I don't want to sit on top of a building or high hill the entire match and hope my forge gun has enough range--and that's sort of what AV has become, you have to find some safe place far away from the tank itself and just sit there hoping it stays in your line of sight. |
Soleire
90
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Posted - 2012.09.03 19:02:00 -
[9] - Quote
I've yet to try them AV nades but I must say you tempt me AIShadow.
Kyy Seska, snipers are easy to deal with, just deny LoS and signal them, you can take a shot from most snipers so if you do get hit jiggle away from the sides and hide behind cover until you regenerate. I don't know wether I'd be contributing more cappin' and killin' on the ground floor but it feels like taking out tanks is the best way to allow my team mates to do just that. And as for ISK/SP gain, sure I could make more, but making the enemy loose theirs is so much better! As for getting a whole team to switch to swarm, it is still on my to do list but I've gotten my 3 squadies to do it and we managed to wreck 3 tanks in under a minute plus lots of boom were had. |
ICECREAMK1NG WARRIORS
134
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Posted - 2012.09.03 19:04:00 -
[10] - Quote
Cerebral Wolf Jr wrote:ICECREAMK1NG WARRIORS wrote:Kyy Seiska wrote:This has few holes in it.
- Anything on rooftops is easy target for snipers. - You would probably contribute more on the ground, fighting the real battle by killing infantry and capturing objectives. - Above would most likely give you ISK/SP per match on average. - Requires a friendly drop-ship pilot -> haven't seen a single one today (rare drops?) - There are not that many suitable rooftops for this purpose, especially ones that are near objectives. - Good luck getting whole team to use swarms / forge guns and then dealing with spider tanking.
Then the obvious.. You could just... spec on tanks instead? pretty much this. ^ It wont fix the problem when a Vehicle cap is in place.
They will just wait their turn or leave for fresh meat, after all if that's all you can do why play or stay . |
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EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.09.03 19:05:00 -
[11] - Quote
Turrets are not in TDM or the 3 letter skirmish on the superman map |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.09.03 19:06:00 -
[12] - Quote
My only real success is with AV nades. Drop a have and start throwing. Mostly effective when you are throwing over something which blocks the tanks view of you. Takes quite a few to kill a good tank though. I'm mostly just finishing what swarmers start. Militia tanks are the only ones you'll solo still. Or I bring in militia tanks. Always more militia tanks :D |
Kyy Seiska
Zumari Force Projection Caldari State
188
|
Posted - 2012.09.03 19:29:00 -
[13] - Quote
Kyy Seiska wrote:
But AV-builds should definitely check out the basic militia tanks, you can create a tank with 3 rail-guns (think mounted forge-guns) that has around 3000 shield HP and 900 Armor for... 138,000 ISK!
that's only 150k less than just prototype drop-suit and forge-gun fitting without any modules!
Here's what you get compared to Prototype heavy-dropsuit and forge-gun: + x 30 times more shield HP + re-gen module. + 300 more armor + a "forge-gun" with infinite ammo + 2 smaller ones to share with your buddies. + Longer range, + 0.8 Charge time for main rail-gun, 0.7 for your friends. //Militia railguns. + Nearly 5x moving speed. + Nearly 4x longer blast radius with same blash damage as prototype forge-gun. + ability to drive-over puny pedestrians. + Second chance! If you manage to bail out you might just use your real AV-gear to finish the job, or escape and call in another one of these cheap toys or maybe 2 for **** and giggles.
You can't even be considered cheap for using it, as it's actually kill-able!
^^
Here's what I wrote to another tank thread that AV-builds just might find useful. Price and SP effective and if you are swimming in ISK you can form a small battalion of tanks to take down a bigger tank. quantity over quality no?
You can buy maybe 8 or more of these things at the price of one basic Marauder tank e.g Sagaris. |
Unit-775
Villore Sec Ops Gallente Federation
36
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Posted - 2012.09.03 19:44:00 -
[14] - Quote
I disagree with you about the 4 Missile Swarm Launcher.
Get the 6 missiles Swarm Launcher asap. 2 Level in Swarm Launcher Skill is enough to get th AUR one.
Dropsuit: Fit the highs with as much Light damage mods as possible. You will need the lows for CPU upgrades, and get a Nanohive. Sidearm is also nice to have. If you don't have a sidearm keep close to a supply depot to switch for your anti infantry fit.
Only start firing with a full magazine on your Launcher, the tank will retreat if he notices your damage output and you want as many swarms on the way as possible. If possible time your shot after he used his shield or armor rep.
Atm its hard to kill them, but most of the time you can make them run.
EDIT: If your enemy is Tyas Borg don't try i cant even dent his stupid tank. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.09.03 20:11:00 -
[15] - Quote
My sarg just got soloed by some dude sat on a a suppply depo ...granded i haz been drinking and had no gunners but im still baffeled why i drove rounf him in a circle 4 times. God bless him anyway my be the only dude in dust to solo a well fit sarg this build.
Wont happen again tho.
Bye bye supply depos everyone loves you except us dumbfuk tank drivers
Edit missed who did it would be cool to find out how many av it took him of what type. It must have been 10-15 |
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
462
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Posted - 2012.09.03 20:17:00 -
[16] - Quote
Wait untill we have gunships then the forum is going to be crying about how gunships are op and they are wrecking tanks and infantry alike.
Edit:stupid phone autocorrect lol |
Kelshaw Xu
ZionTCD Legacy Rising
65
|
Posted - 2012.09.03 20:18:00 -
[17] - Quote
Sha Kharn Clone wrote:My sarg just got soloed by some dude sat on a a suppply depo ...granded i haz been drinking and had no gunners but im still baffeled why i drove rounf him in a circle 4 times. God bless him anyway my be the only dude in dust to solo a well fit sarg this build.
Wont happen again tho.
Bye bye supply depos everyone loves you except us dumbfuk tank drivers
Edit missed who did it would be cool to find out how many av it took him of what type. It must have been 10-15
May have been me? IDK i did mannage to solo a Sarg. but i never looked to see who was in it. but the one i killed took 8 AV grads. and 3 remote explosives. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.09.03 20:59:00 -
[18] - Quote
were you sat on the central supply depot ?? |
Kelshaw Xu
ZionTCD Legacy Rising
65
|
Posted - 2012.09.03 21:17:00 -
[19] - Quote
Sha Kharn Clone wrote:were you sat on the central supply depot ??
the one i had killed was central supply. but i had to go to a nanohive due to cover reasons. sadly i don't recall much of it as my adrenalin was pumping and my cheeks were clenched.
my team lost the battle and most of the infantry fighting was med to far range to the north. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.09.03 21:22:00 -
[20] - Quote
Heheh well played if it was you bud
Keep up the good fight. |
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Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.09.03 22:55:00 -
[21] - Quote
I took out a tank with AV nades earlier but it wasn't you mate. AV nades are really good, esp if you have a nanohive, you get 4-5 nades off before they notice you're there typically.
Do you play with a regular squad Sha Kharn? We should team up sometime.
Me, you, Nova and Iron Wolf. D: |
DaReaperPW
Net 7 The Last Brigade
5
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Posted - 2012.09.03 23:07:00 -
[22] - Quote
All i seem to need is one well places AV grenade.. i seem to be able to nuke vehicles rater easily if i get in range to toss it, |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.09.03 23:40:00 -
[23] - Quote
If you hate tanks sure would love to team up. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.09.03 23:40:00 -
[24] - Quote
DaReaperPW wrote:All i seem to need is one well places AV grenade.. i seem to be able to nuke vehicles rater easily if i get in range to toss it,
Stop being a retardd k tank bye |
mcbob mcbob
10
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Posted - 2012.09.04 00:14:00 -
[25] - Quote
will going kamikaze in my dropship do anything?
If not, I think I'll stick to my strategy of repairing friendly tank shields from my dropship. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.09.04 00:17:00 -
[26] - Quote
mcbob mcbob wrote:will going kamikaze in my dropship do anything?
If not, I think I'll stick to my strategy of repairing friendly tank shields from my dropship.
You should die in a fire and if I see you doing that your going too. |
Ketheres Farshore
Seituoda Taskforce Command Caldari State
1
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Posted - 2012.09.04 00:52:00 -
[27] - Quote
Sha Kharn Clone wrote:If you hate tanks sure would love to team up.
The only time I don't hate tanks....is when I'm a gunner in a tank :) |
DaReaperPW
Net 7 The Last Brigade
5
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Posted - 2012.09.04 01:04:00 -
[28] - Quote
Sha Kharn Clone wrote:DaReaperPW wrote:All i seem to need is one well places AV grenade.. i seem to be able to nuke vehicles rater easily if i get in range to toss it, Stop being a retardd k tank bye
not ********, av grenade and vehicles go boom, takes a few on a tank unless its hp is low but same effect |
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