|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
xAckie
Ahrendee Mercenaries Legacy Rising
125
|
Posted - 2012.09.02 09:15:00 -
[1] - Quote
Shiro Mokuzan wrote:Kyy Seiska wrote:The whole "you need team work to take down a tank" argument blows big time. Giving one player that kind of power and survivability just breaks the whole balance and pretty much makes the game Pay or Grind to win. "But they cost so much so they should be that powerful" is almost like defending tanks by saying that the game is pay to win.
Taking down a tank should be a team effort? what a ******* joke. Guess we need 3 teams to take down 3 or just sit back and watch while tanks are "fighting the real battle" since there's no other build or fit that can fight them on equal grounds.
Since tank doesn't need team effort to survive, why do we need team effort to destroy one? Because this is not a typical FPS match. This is total war. Money matters. Teamwork matters. A tank should be difficult to destroy because it's a tank. You have the wrong mindset for this game.
and that mindset will keep the game broken. It is broken. Its Tank Wars. Tanks are for area denial and destroying buildings or dropping heavy artillery into certain locations. These tanks seem to be rolling assault soldier fortresses able to pick off infantry.
It seems to me that AV is more time consuming to spec into than tanks. I am running assault and still havent got my assault beyond level 4 nearly finished my shields got weaponry up etc - haven't even started on AV build - approx 3.7m sp? So not for another 2.5 3m will I bother going swarm and getting proto. Proto is necessary to even do light damage to these tanks.
last build I had a swarm launcher 3 complex mods, remotes and AV grenades. So I know the AV route. Not that they much helped.
Swarms should be shoot and forget. And should be buffed
Tanks are way to powerful. Seeign people go 40 - 0 tells us so. There seems to be no available AV counter for infantry to effectively use, particularly at the early stages.
|
xAckie
Ahrendee Mercenaries Legacy Rising
125
|
Posted - 2012.09.02 11:04:00 -
[2] - Quote
STB-LURCHASAURUS EV wrote:two things baffle me....
for some reason people seem to forget a tank has three people in it. common sense dictates you should attack it with at least three av guys to counter....
secondly, where are you people getting the idea that speccing into av takes longer than tanks? seriously? i have 10 mil into my tanks and im nowhere near done.
Sure. And I understand your point. But as I see it the SP i sink into shields, electronics, and mechanics, repair, enginnering, etc. etc works with vehicles. So its 2x gift of SP for both specialist classes. There is no equivalent to counter this route by skiling into an AV / assault build.
And I agree about your 10, point as well. I wouldn't be anywhere done with 10 million on an assault infantry guy either. |
xAckie
Ahrendee Mercenaries Legacy Rising
125
|
Posted - 2012.09.02 11:31:00 -
[3] - Quote
Kyy Seiska wrote: Grenade skill is expensive as hell but needed for AV-nades.
too expensive in my view |
|
|
|