Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
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Posted - 2012.08.29 12:35:00 -
[1] - Quote
It really depends on the planet. I make 500 to 700 million a month from PI using 10 planets, but it's hard to say how much in material other players are pulling out of the same planet. There are quite a few planets that are so poor that it isn't even worth setting up a colony on them.
The thing is this could change. What we get from the planets isn't isk, but goods that other players use to build things. Right now there are a lot of PI goods that are hardly used in anything, and only 30,000 units a day are sold in the biggest trade system. Other goods can sell several million units per day. My suspicion is that PI will be heavily involved in producing Dust gear, once CCP lets us start building the stuff and starts phasing out the NPC sell orders. That could significantly increase the value of many planets.
Edit: As for how much I would pay to mercs, production slowing or stopping on one planet means I don't have enough resources to keep my manufacturing colony running 24x7, which would put a bigger dent in my income than the raw value of the resources. I probably would spend less than 40 million isk to restore my operation though, since for that price I could tear down my existing colony and build a brand new one on another planet. Assuming another planet of the correct type with enough of the resource I need is available near my area of operations. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
|
Posted - 2012.09.04 02:46:00 -
[2] - Quote
I have to laugh at the idea that PI in eve pays poorly. Sure it does if you live in high-sec. I just switched my two characters running 10 planets over to a new production line. I'm producing all the primary resources myself, and after import / export taxes, jump freighter fees and sales taxes I should be getting between 700 and 900 million a month. All for about 30 minutes a night worth of risk-free effort. Rounding down to account for any regional shipping services I hire and the occasional delivery run I make to the local jump freighter delivery station I can reasonably expect 45 to 50 million per hour of effort.
The taxes paid to my alliance for that will be around 180 million a month, or approximately 1.8 million per day per planet.
The best part is that I don't have to worry about losing an expensive ratting ship. The most I can lose is a cheap t1 industrial ship. In a year of playing I have yet to lose a hauler, but I have trolled many would be pirates.
If you think PI can only make you 100 million a month you might be doing it wrong. |