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pritcht37
Crux Special Tasks Group Gallente Federation
21
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Posted - 2012.08.29 00:33:00 -
[1] - Quote
Anti tank/veh mine would really be helpful. |
Alshadow
Amarr Templars Amarr Empire
71
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Posted - 2012.08.29 00:34:00 -
[2] - Quote
throw an AV genade on the ground? |
pritcht37
Crux Special Tasks Group Gallente Federation
21
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Posted - 2012.08.29 01:11:00 -
[3] - Quote
Anti tank/veh mine would really be helpful. |
Nahtlog
17
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Posted - 2012.08.29 01:16:00 -
[4] - Quote
pritcht37 wrote:Anti tank/veh mine would really be helpful. AV Grenades thrown on the ground or at a vehicle? What about Remote Explosives? |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.08.29 01:55:00 -
[5] - Quote
Remote explosives are hopefully the best it ever gets. Something where you need to actually observe the area and time the explosion. Things you just throw on the ground and forget about while you go and shoot people with a rifle would suck. Dying to something that involves no more skill than clicking the ground a few times shouldn't be encouraged. |
pritcht37
Crux Special Tasks Group Gallente Federation
21
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Posted - 2012.08.29 02:11:00 -
[6] - Quote
Thank you kind sirs, I say again
Anti tank/veh mine would really be helpful. |
Song Soulfire
Circle of Huskarl Minmatar Republic
44
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Posted - 2012.08.29 02:17:00 -
[7] - Quote
someone playing on EVE's test server listed a bunch of new stuff that can be found on the market place there...
among these new items....... proximity explosives... |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.08.29 02:56:00 -
[8] - Quote
That sucks. I hate passive methods of fighting. |
Patches The Hyena
204
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Posted - 2012.08.29 05:40:00 -
[9] - Quote
Fivetimes Infinity wrote:That sucks. I hate passive methods of fighting.
Agreed +1 |
Mavado V Noriega
SyNergy Gaming
2283
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Posted - 2012.08.29 11:27:00 -
[10] - Quote
if the explosives are anything like bf3 ones then its ur own damn fault for running over something that is clearly visible on the ground in front of u.
carelessness should also be punished |
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Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.08.29 15:37:00 -
[11] - Quote
Carelessness is punished by people losing their tank because they wandered into a danger area or didn't retreat to heal when they should have, or whatever. Any PvP game automatically punishes carelessness. There isn't some great demand in the game to punish tank drives for not looking down at the road enough, is there? Or LAV drivers for driving too fast? Those are the things you'll be punishing with mines. It'll be basically a coin toss, where either you happen to see the mines before you hit them, or you lose your tank. Very arbitrary. No skill requirement. Wee, sounds fun. |
Corban Lahnder
ZionTCD Legacy Rising
158
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Posted - 2012.08.29 19:51:00 -
[12] - Quote
A highly deadly AV mine would be appreciated.
RE can really only take down militia tanks. Having Heavy AV mines that vanish once you lay them down, or took a while to deploy(think hacking ring) |
Eskel Bondfree
DUST University Ivy League
76
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Posted - 2012.08.29 19:51:00 -
[13] - Quote
Fivetimes Infinity wrote:Carelessness is punished by people losing their tank because they wandered into a danger area or didn't retreat to heal when they should have, or whatever. Any PvP game automatically punishes carelessness. There isn't some great demand in the game to punish tank drives for not looking down at the road enough, is there? Or LAV drivers for driving too fast? Those are the things you'll be punishing with mines. It'll be basically a coin toss, where either you happen to see the mines before you hit them, or you lose your tank. Very arbitrary. No skill requirement. Wee, sounds fun. The skill is called situational awareness and movement.People won't just throw mines randomly into the middle of nowhere on a large map, they will place them on choke points and objectives. If you and your tank roll into a choke point or an objective, watch out for mines, simple. Better yet, have some infantry support with you that can assess the situation before you roll in.
If people can't just zip all over the map in their LAV, they'll have to think before they move. I can understand that some people don't find this fun, but we're in the Eve universe after all. Thinking is a requirement for everything you do in Eve. |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.08.30 00:39:00 -
[14] - Quote
Sure, some people will put them in the middle of nowhere. Maybe they're sniping there and want to blow up any LAVs that run at them?
But again, the demand for skill is non-existent on anyone. Vehicle drivers are forced to constantly look at the ground. Great. Sounds fun. The people deploying the mines are... what? What is the demand on the player, exactly? There's no aiming, no positioning, no timing. You just point at the ground near some objectives or whatever and press the button a few times. For that people should get vehicle kills? Really?
No. I'd say not. At most mines should be EMP devices of some sort that temporarily immobilize the vehicles or something. No damage, just makes them vulnerable, so that if you throw them down you can deter tanks, but you can't substitute for actual people aiming actual weapons and putting themselves at risk to get kills. |
Whispercrow
Seituoda Taskforce Command Caldari State
102
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Posted - 2012.08.30 00:49:00 -
[15] - Quote
Totally OK with high powered vehicle mines... that work on tanks. Not LAV's. Maybe rule that they have special sensors, or perhaps just detect a larger amount of weight. LAV's can roll right over em, but a HAV will detonate the thing.
Preferably have it so just one mine won't pop an HAV (unless it has no tank modules, in which case, yes, it SHOULD die to one), but would be enough to put a huge dent in a tanked one. That way there's no 'passive' play with it since someone will have to be aware of them and then apply damage to the tank to finish it off. Although, should they not be there, the tank crew can perhaps repair the thing if they thought to bring some reps, which is good as it delays their rampage somewhat.
EMP mine sounds pretty good, too. Like the EMP weapons from BF2142. |
Eskel Bondfree
DUST University Ivy League
76
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Posted - 2012.08.30 17:55:00 -
[16] - Quote
Fivetimes Infinity wrote:Sure, some people will put them in the middle of nowhere. Maybe they're sniping there and want to blow up any LAVs that run at them?
But again, the demand for skill is non-existent on anyone. Vehicle drivers are forced to constantly look at the ground. Great. Sounds fun. The people deploying the mines are... what? What is the demand on the player, exactly? There's no aiming, no positioning, no timing. You just point at the ground near some objectives or whatever and press the button a few times. For that people should get vehicle kills? Really?
No. I'd say not. At most mines should be EMP devices of some sort that temporarily immobilize the vehicles or something. No damage, just makes them vulnerable, so that if you throw them down you can deter tanks, but you can't substitute for actual people aiming actual weapons and putting themselves at risk to get kills. You have a strange definition of 'skill'. Fast reflexes and physical dexterity are not the only kind of 'skill' you can apply in a FPS, you know. Thinking, planning and being smart about what you do are skills aswell, and they should matter just as much. So yes, there is skill involved in placing a mine in the right spot at the right time.
And if some sniper anticipated that you'll hunt him in an LAV and places AV mines on the ground that blow you up, he simply outsmarted you. Well played I'd say, you lose, he wins. Where's the problem here? Not that many people would snipe in the middle of a road or a plain field anyway... |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.08.30 21:58:00 -
[17] - Quote
Eskel Bondfree wrote:You have a strange definition of 'skill'. Fast reflexes and physical dexterity are not the only kind of 'skill' you can apply in a FPS, you know. Thinking, planning and being smart about what you do are skills aswell, and they should matter just as much. So yes, there is skill involved in placing a mine in the right spot at the right time.
And if some sniper anticipated that you'll hunt him in an LAV and places AV mines on the ground that blow you up, he simply outsmarted you. Well played I'd say, you lose, he wins. Where's the problem here? Not that many people would snipe in the middle of a road or a plain field anyway...
Even someone who has never played a video game before and knows nothing about strategy would be "smart" enough to know that putting land mines in a place where enemies will probably be is better than putting land mines where enemies won't be. It is not skill if it is common sense. |
Eskel Bondfree
DUST University Ivy League
76
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Posted - 2012.08.31 17:06:00 -
[18] - Quote
Fivetimes Infinity wrote:Eskel Bondfree wrote:You have a strange definition of 'skill'. Fast reflexes and physical dexterity are not the only kind of 'skill' you can apply in a FPS, you know. Thinking, planning and being smart about what you do are skills aswell, and they should matter just as much. So yes, there is skill involved in placing a mine in the right spot at the right time.
And if some sniper anticipated that you'll hunt him in an LAV and places AV mines on the ground that blow you up, he simply outsmarted you. Well played I'd say, you lose, he wins. Where's the problem here? Not that many people would snipe in the middle of a road or a plain field anyway... Even someone who has never played a video game before and knows nothing about strategy would be "smart" enough to know that putting land mines in a place where enemies will probably be is better than putting land mines where enemies won't be. It is not skill if it is common sense. And what is so exceptional about being able to point a virtual view at some entity and then push a button? This discussion seems to go nowhere, so I'll stop arguing about it. Anyway, I would be very disappointed if CPP didn't add some form of mine to this vehicle heavy game.
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Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.08.31 17:20:00 -
[19] - Quote
Eskel Bondfree wrote:And what is so exceptional about being able to point a virtual view at some entity and then push a button?
Uh, well, you have to actually hit a moving target, you're putting yourself in danger because the target is engaging you, and the million other things that are involved with a gun fight?
I mean, I seriously have a difficult time believing you don't think there's a pretty big divide between casually throwing some mines down near an objective and a tank hitting them later, and being in a fight with someone where you're both shooting at each other and dodging shots and throwing grenades and using terrain to get an advantage and such. |
kalahari ilkeston
Tronhadar Free Guard Minmatar Republic
51
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Posted - 2012.08.31 22:28:00 -
[20] - Quote
Fivetimes Infinity wrote:Eskel Bondfree wrote:You have a strange definition of 'skill'. Fast reflexes and physical dexterity are not the only kind of 'skill' you can apply in a FPS, you know. Thinking, planning and being smart about what you do are skills aswell, and they should matter just as much. So yes, there is skill involved in placing a mine in the right spot at the right time.
And if some sniper anticipated that you'll hunt him in an LAV and places AV mines on the ground that blow you up, he simply outsmarted you. Well played I'd say, you lose, he wins. Where's the problem here? Not that many people would snipe in the middle of a road or a plain field anyway... Even someone who has never played a video game before and knows nothing about strategy would be "smart" enough to know that putting land mines in a place where enemies will probably be is better than putting land mines where enemies won't be. It is not skill if it is common sense.
Then as an LAV or HAV driver dont go tear assing around the country side like a rally car driver LOL putting yourself in VIRTUAL danger you mean No mines thats about as logical as saying why not disallow all guns, even a 2yo can pull the trigger on a gun So you dont like mines, then dont step on them, now you have 1 mil +1 t hings to worry about while putting yourself in danger |
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