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Amazigh Stormrage
Royal Uhlans Amarr Empire
36
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Posted - 2012.08.27 23:55:00 -
[1] - Quote
for those crybabie here saying tanks are OP towards the infantrie> i got 2 points to say here.
1 tanks are NOT support for infantrie, its infantrie supporting tanks, also counts irl
2 i challenge you IRL with ur pittyfull assaultrifle and granades to fight me inmy tank. |
Amazigh Stormrage
Royal Uhlans Amarr Empire
36
|
Posted - 2012.08.28 00:21:00 -
[2] - Quote
come close irl to a tank? like you lads do in the game and being dragged along across the map? irl you' die before you even get close.
i've lost quite some tanks, jut ass the other players mentioned above. but then again, you need skills, just llike we need skill to operate a tank, howmany players i haven't seen yet popping out a tank and then get their tank blown up 10 seconds later.. thats right, andalso happend with MY tank, player used my tank and died in seconds, while i'm able to withstand most of the times. Forge gunss eat tanks for breakfast, as it should be, me a a tank driver, you see me complaining about forgeguns somewhere? no, its the game mechanics and a counter for tanks.
so stop crying about it, go ask ur mommy for another lolipop. |
Amazigh Stormrage
Royal Uhlans Amarr Empire
36
|
Posted - 2012.08.28 00:41:00 -
[3] - Quote
Alshadow wrote:Wakko03 wrote:Somewhat, but what does having 5 enemy tanks out against a bunch of players in militia gear, do when the enemy players are running around in proto scout suits, easily killing anyone loading out for a AV battle, because their sheild is back up to 100% before the next bullet gets to it and the 3.1 movement speed is too slow to even track them, when they close the distance.
I have not found out what level of heavy gets a chance to sport a nano hive, otherwise the chances of running out of ammo is way higher, if you haven't jacked the capactity up to 5 & capacity profiency up to level 2-3 minimum. When I am running around in an assault, before I get a chance to respawn I am throwing down nano-hives to give these fat suited heavy guys ammo, especially on the maps that don't have resupplies. youre making it seem like its gonna be all tanks and proto on one team vs a team of militia scrubs, wich ussualy isnt the case, and in the game's finnal release defianntly wont be the case
fit an assault suit, scout suit or logi suit with a swarmlauncher if you worry about ammo works just fine |
Amazigh Stormrage
Royal Uhlans Amarr Empire
36
|
Posted - 2012.08.28 14:57:00 -
[4] - Quote
Sardonk Eternia wrote: This. AV is about proper tactics, not just throwing ISK against ISK. I have about 4 million SP in my tank and it costs about 500k, because i throw AUR turrets on to save ISK. It takes THREE players to properly operate.
It doesn't take much SP to fit an assault suit with a nanohive, swarm and an SMG. you don't lose a lot of functionality for the ability to switch to a swarm and **** a tank driver up. If 3 people on your team used this fit you wouldn't lose much functionality but you'd be a serious threat to my tank and at the very least you'd be able to deny me access to the objectives.
Also on certain maps, tanks aren't able to just win for the team. There are indoor objectives and I hope CCP adds more variety to the maps so perhaps some maps it'll be nearly worthless to drive a tank.
i second that !
its easy enough to blow up a milion fit tank, just get the proper skills for it, jusst like we need to get the proper skills to fit a non-militia tank properly. |
Amazigh Stormrage
Royal Uhlans Amarr Empire
36
|
Posted - 2012.08.28 16:32:00 -
[5] - Quote
tanks OP??? then why you lad don't cry about those sniper folks? one shotting most targets and not contributing to the map at all?
or the people spawning and not moving at all,or or or or.... anyone can complain about everything appart from what they doingon their own, not contributing to the development at all.
i'm a tank driver, and outside of that, a tank killer, i have not the slightest problem in killing a gunnlogi on foot. only thing they try to do is get away from me asap in hope to ave their tank.
when i'm riding a tank, i need tokeepgood watch on what is happening arround me, cause if i don't pay proper attention, my 1 million isk fitted tank can be destroyed in secconds.
you have trouble with tank? spend all your points into AV (Anti-Vechicle0, but then, don't start to cry assault rifles are OP cause you can't kill infantrie with ur AV fits, and o the circle goes arround and arround and arround.
in the game you have to go for a spicific roll, go anti infantrie, go AV, go HAV, go ship, go LAV, go sniper, everything got it weak points and its strong points SUCK IT UP!!!
As both, a tank driver and a tank killer, there's no issue on any side about a certain thing being OP PERIOD!!! |
Amazigh Stormrage
Royal Uhlans Amarr Empire
36
|
Posted - 2012.08.29 12:13:00 -
[6] - Quote
DUST Fiend wrote:Amazigh Stormrage wrote: we need skill to operate a tank. Thank you, I'm always up for a good laugh, much appreciated ^_^
pitty thats the only thing you quote, and not the restof it, yes you need skills in driving a tank. otherwise you'l get blown up in seconds.
saw it several times, borrowing my tank to a teammate so he coulld see how it is and then in less then a minute he's blown up, tho i easly would survive.
but i was talking about SP, skill points mainly.
you just had to elect that litte bit to nag, cause you couldn't find anything else.
Good hunting |
Amazigh Stormrage
Royal Uhlans Amarr Empire
36
|
Posted - 2012.08.30 01:04:00 -
[7] - Quote
Knarf Black wrote:My problem with tanks these days is that they are basically 'win buttons' for Ambush. (More the gametype's fault than the tanks though.)
The only time I've ever seen the team with a tank lose a game of Ambush was when I had already set up a droplink in an elevated position and just happened to be respawning up there while the driver was tooling around in an open field.
When nobody is in place to shut down a tank immediately or it is really well fit and properly backed up, the other team doesn't stand a chance. Even if I can switch to AV and scare away or kill the thing, the clones lost in the process are all counting against my team while we miss out on the infantry kills I would otherwise be racking up.
None of this is much of an issue in Skirmish, where HAV drivers slaughtering militia dropsuits can't directly win the match, but it throws the whole balance of Ambush out of whack.
TL;DR - I hate tanks, but I hate Ambush much more. (At least you can blow up tanks.)
tho i'm a tank driver, i consider this as well spoken. giving you a +1 |
Amazigh Stormrage
Royal Uhlans Amarr Empire
36
|
Posted - 2012.08.30 02:13:00 -
[8] - Quote
Grezkev wrote:I guess it really boils down to what makes or breaks the victory:
Infantry, or tanks?
both. tanks can't win battles on their own, but they can turn the balance if the infantry for example would take the cap point the tank is trying to keep clear of hostiles, but that very rarely happens. |
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