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STB Vermaak Doe
558
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Posted - 2012.08.25 04:01:00 -
[1] - Quote
RolyatDerTeufel wrote:Rail Guns as super ACROSS the map snipers is horrible.
like "DA FLIPIDY-DO-DA where was that from?" then you realize, ohh railgun...
the forge guns are alright imo.
swarms hitting the ground i don't have a problem with, i lock and and look up so it doesn't do that.
Railguns are giant sniper rifles
You're an idiot if you think swarms of forge guns are good where they're at |
STB Vermaak Doe
558
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Posted - 2012.08.25 05:36:00 -
[2] - Quote
Sake Monster wrote:I'm conflicted, because I've never had a problem destroying them when I have to, but, on the other hand, every time I get in one I say to myself "Wow, this is like cheating!"
PAY 50 MIL ISK NOW!!! |
STB Vermaak Doe
558
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Posted - 2012.08.25 08:59:00 -
[3] - Quote
Veigar Mordekaiser wrote:Does anyone here, happen to know how a rail gun works? You're daft if you think they shouldn't have epic range. Splash damage however, is way to much, considering that they are kinetic weapons. Unless of course they happen to be loaded with explosive rounds, in which case the splash damage is fine.
Turret installations are supposed to **** you, thats their job. If they sucked, they wouldn't be a useful defense mechanism would they? If you want to kill one, work as a team, take it on from more than one direction. It can't shoot you all at the same time.
It's under hybrid weapons so the hybrid could be with explosive canisters? |
STB Vermaak Doe
558
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Posted - 2012.08.25 09:04:00 -
[4] - Quote
Veigar Mordekaiser wrote:STB Vermaak Doe wrote:Veigar Mordekaiser wrote:Does anyone here, happen to know how a rail gun works? You're daft if you think they shouldn't have epic range. Splash damage however, is way to much, considering that they are kinetic weapons. Unless of course they happen to be loaded with explosive rounds, in which case the splash damage is fine.
Turret installations are supposed to **** you, thats their job. If they sucked, they wouldn't be a useful defense mechanism would they? If you want to kill one, work as a team, take it on from more than one direction. It can't shoot you all at the same time. It's under hybrid weapons so the hybrid could be with explosive canisters? Yeah, easy explanation. Though I'm surprised they're listed as hybrid, rather than kinetic with an ammunition variation.
Probably just a place holder until full game |
STB Vermaak Doe
558
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Posted - 2012.08.25 09:26:00 -
[5] - Quote
Shiro Mokuzan wrote:STB Vermaak Doe wrote:Veigar Mordekaiser wrote:Does anyone here, happen to know how a rail gun works? You're daft if you think they shouldn't have epic range. Splash damage however, is way to much, considering that they are kinetic weapons. Unless of course they happen to be loaded with explosive rounds, in which case the splash damage is fine.
Turret installations are supposed to **** you, thats their job. If they sucked, they wouldn't be a useful defense mechanism would they? If you want to kill one, work as a team, take it on from more than one direction. It can't shoot you all at the same time. It's under hybrid weapons so the hybrid could be with explosive canisters? Hybrid is an EVE weapon classification meaning that it's an energy/projectile hybrid, like blasters and rail guns. The other classifications are energy (lasers) and projectile (chemically propelled rounds like we have today--autocannons and artillery). Some artillery rounds actually have small nuclear warheads in them in EVE, but I doubt this will be the case in DUST. Energy weapons require no ammo, but use a lot of capacitor (stored energy), hybrid use ammo and a medium amount of capacitor, and projectile use ammo and no capacitor. Then there are missiles, which are their own things and work differently. Here is the full list of EVE weaponry.
I didn't ask for an encyclopedia (but i liked reading it) and the exposive canister could consist of a compress form of energy similar to what the blaster shoots |
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