Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.26 18:12:00 -
[1] - Quote
J'Jor Da'Wg wrote:Too much name calling on these forums. If I have a critiscism, I get told to go back to CoD. If I complain about that fact, I get called a whiny hormonal kid. If I get angry and call those doing so a fanboy, they get all defensive and use various counter argumental methods.
I have concerns. I do not want them to be pushed aside. Don't try to attack me on a personal level to discredit my points.
Heck I don't even make too many new posts here, mostly I just comment on others. I don't want others concerns bring suppressed either.
Is it really too much to ask?
Welcome to the club man. Me and Tony are senior members anyway.
The real problem people is that our concerns about gampaly have never been addressed by CCP, not once. We say fix the gamepaly/foundation, they say "we must respect the schedule and add things."
Now I want you "Dust BeliEVErs" to give me a tangible proof that things will be fine, hope or faith don't count. If you can't do that then you positive arguments are empty while mine, even if are negative, are real. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.27 07:47:00 -
[2] - Quote
Veigar Mordekaiser wrote: ...I understand that there are issues with this game, but those issues are hard to fix when we are only playing a small portion of the game. So instead of saying "Dust is bad" "Dust will fail" "Console players will hate Dust", just say "there is an issue here" and be done with it.
Also, it is important, mentality is very important.
Small portion of he game!? This is a FPS, this game is all about shooting; what else do you expect to do on the 7k planets we will have? Spend your time mining with you futuristic pickax, collect flowers, swim in lakes, go fishing, car racing, go shopping, chuck wood? This is not a RPG!
You really don't grasp the situation: here we test what the game it's about just in a limited size for obvious practical reasons BUT we are not going to get different gameplay or different mechanics outside the FPS on palnetes. The interaction with EVE will be handled with menus, voice chat & forums and that is not gameplay, that is just the social aspect and every FPS has that in a way or another, the difference here is that simply here it's organic/in-game.
Gamepaly is the real important thing here not map size, number of palyers ot interaction with EVE: all these thigns comes after the gampaly, which is the foundation of a VG. Make the gampaly wrong and they will not serve no purpose. CS, BF, COD, KZ, Halo are more limited in size then Dust but have the right gameplay and that is why they best it.
It will always be better to play in a "small" map FPS and have the right gameplay, then have thousands of maps and have poor gameplay.
Substance will always win over size. |