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Ten-Sidhe
Osmon Surveillance Caldari State
414
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Posted - 2012.08.21 19:15:00 -
[1] - Quote
Example of isk difference from EvE, average buying price-selling price( sell at this price and buy at this price instruction casn be given in market, like a classified section ad)
rocket launcher I 4,109-21,000isk, standard arablast rocket launcher 142,877-859.996isk, meta 4 caldari navy rocket launcher 1-30 million isk pirate rocket launchers had no sales, but are offered at 35-49million deadspace and officer would cost even more, hundreds of millions for a module is not uncommon for the good ones
Those krin's assualt rifles could go for millions once market is established. Selling these items will be how many regular people buy advanced/proto gear. Sell 5 krin's assault from salvage to rich merc, buy 100 duvolle with the isk. In eve I would sell a shield extender mod that dropped and then buy several fully fitted ships with the isk. Alliance backed, really skilled, industrialist/traders and mainly pve(bots/rats don't kill as often as real people) will have the isk to buy this stuff. |
Ten-Sidhe
Osmon Surveillance Caldari State
414
|
Posted - 2012.08.21 20:08:00 -
[2] - Quote
I hope, I had about 5 mil in salvage sunday, haven't checked since then. |
Ten-Sidhe
Osmon Surveillance Caldari State
414
|
Posted - 2012.08.21 20:30:00 -
[3] - Quote
I hope, I had about 5 mil in salvage sunday, haven't checked since then.
Once people call sell salvage, more will be able to use the better gear, this will increase isk earned in match. So better gear, even more isk. Not being able to sell is what is keeping so many in militia. Prices will be fine once we can sell. |
Ten-Sidhe
Osmon Surveillance Caldari State
414
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Posted - 2012.08.22 08:13:00 -
[4] - Quote
The npc seller and player made will run in parallel for a time. The only way player will make profit is to sell cheaper then npc, there are skills to train to lower cost to make items. Those without skills won't be able to make an item for less then they could buy it.
less used weapons may be cheap, but not many will choose to make them. |
Ten-Sidhe
Osmon Surveillance Caldari State
414
|
Posted - 2012.08.22 17:44:00 -
[5] - Quote
The contract system has auctions in EvE.
The officer items we are getting as loot will probably never be player made or sold by npc, they be resold on market though. We have seen only fraction of what will be sold by npc(eventually player made), but there will always be stuff that is only gained as loot and npc mission rewards.
for example in eve tech 1=player made tech one named=drops from npc/rat/bot tech 2=player made, much more complicated faction=purchased from faction with loyalty points(lp) given for aiding that faction pirate faction=as faction but for aiding pirates or dropped from killing pirates deadspace=dropped from pve in deadspace complex officer=drops from officer storyline=set reward for doing a mission in arc(series of connected pve missions) All items not made by players are still resold on market
I would not be surprised if prototype items are not npc sold at launch, and are only drops/bought with lp and resold on market for example. I would guess we will end up with about 12 different standard scout suits(different stats, not different skins) instead on current type i and type ii. That would give each race 3, expansions will probably bring that to 5 or so some day. |
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