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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Asimov Black
Amarr Templars Amarr Empire
16
|
Posted - 2012.08.21 15:45:00 -
[1] - Quote
These new dropship physics are awesome. With the exception of landing, even a gentle landing will cause massive damage. Never-mind that **** though, I can ******* pull an Immelmann turn over missiles! Good times are ahead, if I can find a good gunner. |
DUST Fiend
Immobile Infantry
1903
|
Posted - 2012.08.21 15:55:00 -
[2] - Quote
I salute you, weather balloon pilot |
Sees-Too-Much
332
|
Posted - 2012.08.21 15:57:00 -
[3] - Quote
Huh. So that's how you avoid swarms. I need to get into a DS more often so I can get some practice. Lousy homework... |
Kain Spero
Imperfects Negative-Feedback
904
|
Posted - 2012.08.21 15:58:00 -
[4] - Quote
In case you don't know what this maneuver is:
http://www.youtube.com/watch?v=_S6RNWE0WKQ
I've heard the forge rounds knock the dropships around is this true? |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.21 16:02:00 -
[5] - Quote
yea forge gun and turrets can knock around a dropship but it's not that hard to recover if you're not too low u just have to relax when it happens and not over steer |
Asimov Black
Amarr Templars Amarr Empire
16
|
Posted - 2012.08.21 16:06:00 -
[6] - Quote
Yeah, it is a pain, but you can recover. Also if the dropships beeping, all passengers please disembark or die. Sorry to the three who didn't make it, I almost recovered but the armor repair didn't recharge fast enough... I just don't know what went wrong... We did manage to distract the entire enemy team for the entire match... |
Nu11u5
Sanmatar Kelkoons Minmatar Republic
73
|
Posted - 2012.08.21 16:13:00 -
[7] - Quote
You can make controlled landings without damaging the craft, but not quickly.
When you are descending, keep your lateral momentum manageable. At about 5 meters just let off the throttle and let it glide in. Only use slight movements with the stick to correct - no throttle. When you touch down you can go reverse to keep the craft grounded.
I wanted to practice "combat landings" but then the server reset and I'm broke. I won't be trying again until Swarms have their lock-on range nerfed.
I prefer my passengers to stay in the Dropship until I say "bail", but without automatic voice comms inside the craft its hard to coordinate. With an armor rep I recover from hairy situations with the warning klaxons going a little too often. |
Knarf Black
Subdreddit Test Alliance Please Ignore
397
|
Posted - 2012.08.21 16:21:00 -
[8] - Quote
DO A BARREL ROLL |
Asimov Black
Amarr Templars Amarr Empire
16
|
Posted - 2012.08.21 16:22:00 -
[9] - Quote
Nu11u5 wrote:You can make controlled landings without damaging the craft, but not quickly.
When you are descending, keep your lateral momentum manageable. At about 5 meters just let off the throttle and let it glide in. Only use slight movements with the stick to correct - no throttle. When you touch down you can go reverse to keep the craft grounded.
I wanted to practice "combat landings" but then the server reset and I'm broke. I won't be trying again until Swarms have their lock-on range nerfed.
I prefer my passengers to stay in the Dropship until I say "bail", but without automatic voice comms inside the craft its hard to coordinate. With an armor rep I recover from hairy situations with the warning klaxons going a little too often.
Thanks for the tip. I found out you can "recover" the craft from death if your armor rep is good enough, then I crashed into a pillar. |
Asimov Black
Amarr Templars Amarr Empire
16
|
Posted - 2012.08.21 16:22:00 -
[10] - Quote
Knarf Black wrote:DO A BARREL ROLL
Done. |
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Kain Spero
Imperfects Negative-Feedback
904
|
Posted - 2012.08.21 16:26:00 -
[11] - Quote
Hey Asimov you should check us out at Betamax site
Also, look at "Betamax Recruits" ingame.
Always looking for good dropship pilots |
Knarf Black
Subdreddit Test Alliance Please Ignore
397
|
Posted - 2012.08.21 16:26:00 -
[12] - Quote
Asimov Black wrote:Knarf Black wrote:DO A BARREL ROLL Done.
Also, I'm looking to get some gunning practice in, so feel free to send a squad invite if you're online in approximately 8 hours. (Stupid kitten freelance work.) |
AC2AW-LEEROY
Planetary Response Organisation Test Friends Please Ignore
62
|
Posted - 2012.08.21 16:38:00 -
[13] - Quote
After finally bringing up a couple of drop ships I found they were not as hard to fly this build as i had read they were still hard but I could keep them level , hard part seem to be slowing them down to land or circle firefights on ground also seem very easy to knock out of the air. seem to need to be some place inbetween last build and this one |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.21 16:43:00 -
[14] - Quote
Asimov Black wrote:Yeah, it is a pain, but you can recover. Also if the dropships beeping, all passengers please disembark or die. Sorry to the three who didn't make it, I almost recovered but the armor repair didn't recharge fast enough... I just don't know what went wrong... We did manage to distract the entire enemy team for the entire match...
yea i lacked gunners but our squad had a tank so i loitered above them and basically provided a distraction and made the other team nervous while our tank camped them in old communications map area |
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GM Unicorn
Hedion University Amarr Empire
265
|
Posted - 2012.08.21 16:46:00 -
[15] - Quote
After the patch I was totally unable to flight straight. After the over9000 Gamescom battles and some puking passenger, I was able to achieve simple flying and few loops and barrel roll without closing them with a faceplant. I feel that new controls are more rewarding when mastered...even if I still feel like that http://tinyurl.com/dropshipzz |
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TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.21 16:46:00 -
[16] - Quote
AC2AW-LEEROY wrote:After finally bringing up a couple of drop ships I found they were not as hard to fly this build as i had read they were still hard but I could keep them level , hard part seem to be slowing them down to land or circle firefights on ground also seem very easy to knock out of the air. seem to need to be some place inbetween last build and this one
yea slowng down is the hardest part, it will make random gunners bail because there not getting a level shot |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.21 16:48:00 -
[17] - Quote
GM Unicorn wrote:After the patch I was totally unable to flight straight. After the over9000 Gamescom battles and some puking passenger, I was able to achieve simple flying and few loops and barrel roll without closing them with a faceplant. I feel that new controls are more rewarding when mastered...even if I still feel like that http://tinyurl.com/dropshipzz
I assume we have some new toys coming soon from the pilot suit and propulsion modules? |
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GM Unicorn
Hedion University Amarr Empire
265
|
Posted - 2012.08.21 16:51:00 -
[18] - Quote
TEBOW BAGGINS wrote:GM Unicorn wrote:After the patch I was totally unable to flight straight. After the over9000 Gamescom battles and some puking passenger, I was able to achieve simple flying and few loops and barrel roll without closing them with a faceplant. I feel that new controls are more rewarding when mastered...even if I still feel like that http://tinyurl.com/dropshipzz I assume we have some new toys coming soon from the pilot suit and propulsion modules?
Assuming seems a legit option ;) I hope for the Dropship equivalent of Bicycle Training Wheels |
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Asimov Black
Amarr Templars Amarr Empire
16
|
Posted - 2012.08.21 18:00:00 -
[19] - Quote
GM Unicorn wrote:TEBOW BAGGINS wrote:GM Unicorn wrote:After the patch I was totally unable to flight straight. After the over9000 Gamescom battles and some puking passenger, I was able to achieve simple flying and few loops and barrel roll without closing them with a faceplant. I feel that new controls are more rewarding when mastered...even if I still feel like that http://tinyurl.com/dropshipzz I assume we have some new toys coming soon from the pilot suit and propulsion modules? Assuming seems a legit option ;) I hope for the Dropship equivalent of Bicycle Training Wheels
I'm the type of pilot that flies fast and hard, if you're ever in my ship, I'm sorry, I'm so sorry...
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Asimov Black
Amarr Templars Amarr Empire
16
|
Posted - 2012.08.21 18:03:00 -
[20] - Quote
Knarf Black wrote:Asimov Black wrote:Knarf Black wrote:DO A BARREL ROLL Done. Also, I'm looking to get some gunning practice in, so feel free to send a squad invite if you're online in approximately 8 hours. (Stupid kitten freelance work.) Sure, I ain't got a mic at the moment, (getting paid Friday) but I'd be happy flying you around in a stomach wrenching manner. |
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Asimov Black
Amarr Templars Amarr Empire
16
|
Posted - 2012.08.21 18:04:00 -
[21] - Quote
Kain Spero wrote:Hey Asimov you should check us out at Betamax siteAlso, look at "Betamax Recruits" ingame. Always looking for good dropship pilots
Website does not exist. Sorry, can't see. |
Volek Tahn
Greatness Achieved Through Training
8
|
Posted - 2012.08.21 20:47:00 -
[22] - Quote
I'm the type of pilot that flies fast and hard, if you're ever in my ship, I'm sorry, I'm so sorry... [/quote]
People that pilot their dropships as slowly and carefully as old people drive their cars won't make it far as a pilot in this game... |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.21 20:54:00 -
[23] - Quote
Volek Tahn wrote:I'm the type of pilot that flies fast and hard, if you're ever in my ship, I'm sorry, I'm so sorry...
People that pilot their dropships as slowly and carefully as old people drive their cars won't make it far as a pilot in this game...
There's a time for both IMO depending on the situation.. No gunner is going to stay with if you're flying all over the place every moment and you will get no vehicle assists for their kills because they're not getting any. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.21 20:57:00 -
[24] - Quote
Sees-Too-Much wrote:Huh. So that's how you avoid swarms. I need to get into a DS more often so I can get some practice. Lousy homework...
The advice I've also been given in a thread I made "dropship vs swarm launcher" advised me to find a tower or some other hard cover to make the rockets hit that instead.. |
Max Tyrrell
Tritan-Industries Legacy Rising
47
|
Posted - 2012.08.21 21:03:00 -
[25] - Quote
Is there going to be training 'sim' mode where you are just in a massive box with an items, with targets and you can just test them out. I would allow me to train in a drop ship without having to be in real world battles. Big ask.. I guess. But soldiers/pilots normally don't test out their weapons in battle, they spend hours in training. |
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.08.21 21:13:00 -
[26] - Quote
I'm curious what the average life expectancy of a dropship is now, after the 10 mile swarm launcher launch range + supersonic speed boost.
As a guy who killed tons of Sagaris, Surya, Eryx and Promethius with the Swarm Launcher in E3 build.. they did not need this massive massive buff. The new characteristics are annoying too.
/soapbox
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Corban Lahnder
ZionTCD Legacy Rising
158
|
Posted - 2012.08.21 21:22:00 -
[27] - Quote
Something needs to threaten Drop ships swarms are specialized to do just that. nuff said. |
Ire's thug
GunFall Mobilization Covert Intervention
272
|
Posted - 2012.08.21 21:37:00 -
[28] - Quote
Nu11u5 wrote:You can make controlled landings without damaging the craft, but not quickly.
When you are descending, keep your lateral momentum manageable. At about 5 meters just let off the throttle and let it glide in. Only use slight movements with the stick to correct - no throttle. When you touch down you can go reverse to keep the craft grounded.
I wanted to practice "combat landings" but then the server reset and I'm broke. I won't be trying again until Swarms have their lock-on range nerfed.
I prefer my passengers to stay in the Dropship until I say "bail", but without automatic voice comms inside the craft its hard to coordinate. With an armor rep I recover from hairy situations with the warning klaxons going a little too often.
Yup. voice comms need to be tweaked for sure. As a dropship pilot communication is a necessity . Most people don't bother turning on team chat or they dont know how. I've resorted to only calling in dropships when my buddys are on comms, but it would be nice to fly with randoms and know they are not gonna bail before I say and shoot the targets I'm calling out and lining them up with. This has happened way to many times
Me: Directly below you kill him he gots AA!!!
Gunner: ........[continues to try and missile snipe someone across the map]..............
Me: OH GAWD~! 4 SWARMS INC! HOLD ON!! I CAN TANK IT!!
Gunner: ..........[one swarm hits, rocking my boat.. he bails]
And then this..... |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.21 21:38:00 -
[29] - Quote
Rhadiem wrote:I'm curious what the average life expectancy of a dropship is now, after the 10 mile swarm launcher launch range + supersonic speed boost.
As a guy who killed tons of Sagaris, Surya, Eryx and Promethius with the Swarm Launcher in E3 build.. they did not need this massive massive buff. The new characteristics are annoying too.
/soapbox
about 2-3 minutes from my xp.. enough to get a squad where they need to be and maybe get about 3-4 kills on the way there |
Asimov Black
Amarr Templars Amarr Empire
16
|
Posted - 2012.08.21 21:40:00 -
[30] - Quote
TEBOW BAGGINS wrote:Volek Tahn wrote:I'm the type of pilot that flies fast and hard, if you're ever in my ship, I'm sorry, I'm so sorry...
People that pilot their dropships as slowly and carefully as old people drive their cars won't make it far as a pilot in this game... There's a time for both IMO depending on the situation.. No gunner is going to stay with if you're flying all over the place every moment and you will get no vehicle assists for their kills because they're not getting any.
The moment you slow down for a gunner is the moment that every anti-vehicle weapon is looking at you. Until auto-cannons are added your best bet to survive is to fly fast and hard while doing strafing runs on large groups of enemies using missile turrets. Better yet, if you have an on-board CRU (Clone Reactivation Unit) you can stay way up in the air and provide a safe spawn for your team. Just jump out and learn why it's called a "dropsuit." |
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Ire's thug
GunFall Mobilization Covert Intervention
272
|
Posted - 2012.08.21 21:51:00 -
[31] - Quote
Asimov Black wrote:TEBOW BAGGINS wrote:Volek Tahn wrote:I'm the type of pilot that flies fast and hard, if you're ever in my ship, I'm sorry, I'm so sorry...
People that pilot their dropships as slowly and carefully as old people drive their cars won't make it far as a pilot in this game... There's a time for both IMO depending on the situation.. No gunner is going to stay with if you're flying all over the place every moment and you will get no vehicle assists for their kills because they're not getting any. The moment you slow down for a gunner is the moment that every anti-vehicle weapon is looking at you. Until auto-cannons are added your best bet to survive is to fly fast and hard while doing strafing runs on large groups of enemies using missile turrets. Better yet, if you have an on-board CRU (Clone Reactivation Unit) you can stay way up in the air and provide a safe spawn for your team. Just jump out and learn why it's called a "dropsuit."
That's the easy stuff though! Try going in hot, stopping to lay carpet missiles while passengers hop out and take an objective you bank around a building at an 80-¦ pitch to avoid a forge gun shot then as swarms come in from your port you pull a hard six climb high enough to pull a Split S, ending up over another objective and laying missiles of splash death from the enemy just spawning in
true story |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.08.21 22:49:00 -
[32] - Quote
GM Unicorn wrote:After the patch I was totally unable to flight straight. After the over9000 Gamescom battles and some puking passenger, I was able to achieve simple flying and few loops and barrel roll without closing them with a faceplant. I feel that new controls are more rewarding when mastered...even if I still feel like that http://tinyurl.com/dropshipzz
The controls are just fine the problem is no matter how good a pilot you are if you get hit you get flung so hard upside down its impossible to recover from. |
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GM Unicorn
Hedion University Amarr Empire
265
|
Posted - 2012.08.22 08:55:00 -
[33] - Quote
Sha Kharn Clone wrote:GM Unicorn wrote:After the patch I was totally unable to flight straight. After the over9000 Gamescom battles and some puking passenger, I was able to achieve simple flying and few loops and barrel roll without closing them with a faceplant. I feel that new controls are more rewarding when mastered...even if I still feel like that http://tinyurl.com/dropshipzz The controls are just fine the problem is no matter how good a pilot you are if you get hit you get flung so hard upside down its impossible to recover from.
I masochistically like that as well. Acting "like a bus" after a swarm launcher it's kinda unnatural :p |
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Tailss Prower
Pro Hic Immortalis RISE of LEGION
26
|
Posted - 2012.08.22 09:03:00 -
[34] - Quote
GM Unicorn wrote:Sha Kharn Clone wrote:GM Unicorn wrote:After the patch I was totally unable to flight straight. After the over9000 Gamescom battles and some puking passenger, I was able to achieve simple flying and few loops and barrel roll without closing them with a faceplant. I feel that new controls are more rewarding when mastered...even if I still feel like that http://tinyurl.com/dropshipzz The controls are just fine the problem is no matter how good a pilot you are if you get hit you get flung so hard upside down its impossible to recover from. I masochistically like that as well. Acting "like a bus" after a swarm launcher it's kinda unnatural :p
it's not as bad as they think cause 90% of the time I get flung from swarms I can AND DO recover before I hit the ground but I'm one of the few who have learned and mastered the new controls hell I can fly under the pipes again but I don't always get flung do to swarms sometimes they just do dmg and just recently I was able to survive 90% of a skirmish match with just 1 dropship the Whole game and I was hit like 5 or so times with swarms :P but the guy finally got me one good time since it clicked in his head to use more than one set of swarms again and I lost contorl and he got me.............well the ship anyway i'm not that stupid :P |
Tailss Prower
Pro Hic Immortalis RISE of LEGION
26
|
Posted - 2012.08.22 09:08:00 -
[35] - Quote
I didn't do that double post lol |
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GM Unicorn
Hedion University Amarr Empire
265
|
Posted - 2012.08.22 09:48:00 -
[36] - Quote
Cleaned! ;) |
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Tailss Prower
Pro Hic Immortalis RISE of LEGION
26
|
Posted - 2012.08.22 09:59:00 -
[37] - Quote
ty I really didn't do it :P so Unicorn hows the dropship treating you I've told you guys how it treats me :P |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.08.22 10:00:00 -
[38] - Quote
Fine its staying like this then.
Ordering 10 of em now and dealing with it
*$&%$ your swarmlaunchers yo |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.08.22 10:05:00 -
[39] - Quote
GM Unicorn wrote:After the patch I was totally unable to flight straight. After the over9000 Gamescom battles and some puking passenger, I was able to achieve simple flying and few loops and barrel roll without closing them with a faceplant. I feel that new controls are more rewarding when mastered...even if I still feel like that http://tinyurl.com/dropshipzz
I still think a "simulator" or "Flight Academy" would help people train flying (and driving) without ruining themselves in the process. I'd probably be willing to pay a few Aur for the feature. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.08.22 10:59:00 -
[40] - Quote
MAYDAY MAYDAY
-1 drop ship
swarms are like er super effective ouch. I didnt die tho well till my face hit the floor anyway. |
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Sectum Lightyear
Dark-Rising
26
|
Posted - 2012.08.22 11:01:00 -
[41] - Quote
Just go up; I had a dropship at max height, and he just had to sway a little left/right and the swarm's missed. I fired 6 volleys and only 2 of them hit from directly below. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.08.22 11:26:00 -
[42] - Quote
Wait so your saying i can dodge them?
I shall have my butler fit nanofibers to the next one.
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Tailss Prower
Pro Hic Immortalis RISE of LEGION
26
|
Posted - 2012.08.22 12:26:00 -
[43] - Quote
Sha Kharn Clone wrote:Wait so your saying i can dodge them?
I shall have my butler fit nanofibers to the next one.
lol screw dodging them just outrun them :P I know I can |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.08.22 13:08:00 -
[44] - Quote
I am having an extremely hard time justifying the cost of the dropship vs its performance against LAVs to my evaluator. |
Tailss Prower
Pro Hic Immortalis RISE of LEGION
26
|
Posted - 2012.08.22 13:28:00 -
[45] - Quote
Iron Wolf Saber wrote:I am having an extremely hard time justifying the cost of the dropship vs its performance against LAVs to my evaluator.
your kidding right |
PlayA Hater
Villore Sec Ops Gallente Federation
7
|
Posted - 2012.08.28 10:35:00 -
[46] - Quote
How many swarm launches can you take in your dropship? I usually die when a second full volley of rockets hits me, so I can survive one. Then again I'm only using the militia stuff all round. Any advice on which dropship to aim for and which modules to go for would be appreciated. I kinda just want to be able to stay alive for longer and take more damage. Thanks |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.28 11:07:00 -
[47] - Quote
PlayA Hater wrote:How many swarm launches can you take in your dropship? I usually die when a second full volley of rockets hits me, so I can survive one. Then again I'm only using the militia stuff all round. Any advice on which dropship to aim for and which modules to go for would be appreciated. I kinda just want to be able to stay alive for longer and take more damage. Thanks
about 6 but my shield HP is about 3470 |
PlayA Hater
Villore Sec Ops Gallente Federation
7
|
Posted - 2012.08.28 11:09:00 -
[48] - Quote
6 full volleys ? That's crazy, what dropship are you using and what modules if you don't mind sharing |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.28 11:10:00 -
[49] - Quote
TEBOW BAGGINS wrote:PlayA Hater wrote:How many swarm launches can you take in your dropship? I usually die when a second full volley of rockets hits me, so I can survive one. Then again I'm only using the militia stuff all round. Any advice on which dropship to aim for and which modules to go for would be appreciated. I kinda just want to be able to stay alive for longer and take more damage. Thanks about 6 but my shield HP is about 3470
myron if you have shield skills, gorgon is you have armor, i hear the gorgon is tougher but slower tho |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.28 11:11:00 -
[50] - Quote
dropship crew FTW, fueld by tears |
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Tailss Prower
Pro Hic Immortalis RISE of LEGION
26
|
Posted - 2012.08.28 11:11:00 -
[51] - Quote
PlayA Hater wrote:How many swarm launches can you take in your dropship? I usually die when a second full volley of rockets hits me, so I can survive one. Then again I'm only using the militia stuff all round. Any advice on which dropship to aim for and which modules to go for would be appreciated. I kinda just want to be able to stay alive for longer and take more damage. Thanks
ALOT At least 10 I've been using a myron dropship and with the way I set it up it has 2500 shields at least with 2k armor and considering the skill I have now at flying I can go around 5-10 matches with my friend without losing that very same dropship and by the time I lose it I almost always have enough money to buy another one which is 425k we take hits we dodge hits we have a ******* field day all the time lav can't even compare to my dropship :P we eat those and the tanks |
PlayA Hater
Villore Sec Ops Gallente Federation
7
|
Posted - 2012.08.28 11:13:00 -
[52] - Quote
Thank you guys for the help, I think I'm gunna start pouring skills into dropships then now I know they can take abit of damage and are worth while |
Tailss Prower
Pro Hic Immortalis RISE of LEGION
26
|
Posted - 2012.08.28 11:13:00 -
[53] - Quote
PlayA Hater wrote:Thank you guys for the help, I think I'm gunna start pouring skills into dropships then now I know they can take abit of damage and are worth while
if you ever want help with a dropship talk to me I know how to set it up |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.28 11:17:00 -
[54] - Quote
yea the militia dropship is trash.. you can fly it for about a minute and gunners get maybe 3-4 kills on average, the myron shrugs off all but the most advanced SL and gunners sometimes go double digits.. |
Tailss Prower
Pro Hic Immortalis RISE of LEGION
26
|
Posted - 2012.08.28 11:19:00 -
[55] - Quote
TEBOW BAGGINS wrote:yea the militia dropship is trash.. you can fly it for about a minute and gunners get maybe 3-4 kills on average, the myron shrugs off all but the most advanced SL and gunners sometimes go double digits..
nah I can take even protos and still come out on top almost always have gunner/s on top of game kills |
Tailss Prower
Pro Hic Immortalis RISE of LEGION
26
|
Posted - 2012.08.28 11:21:00 -
[56] - Quote
I've had a gunner who is a friend get 30/0 so the whole sometimes double digits is almost ALWAYS with me and him in the air and half the time we swear squads are stalking us with a whole team of swarm users cause we get chased alot lol all but the lucky have trouble taking us out |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.28 11:24:00 -
[57] - Quote
PlayA Hater wrote:Thank you guys for the help, I think I'm gunna start pouring skills into dropships then now I know they can take abit of damage and are worth while
you'll just to put up with a bunch of smacktalk from morons who think their high kill counts on leader boards mean something special.. you'll find a consistent squad very easy tho if you fly well.. |
PlayA Hater
Villore Sec Ops Gallente Federation
7
|
Posted - 2012.08.28 11:28:00 -
[58] - Quote
Problem is it costs a lot to get going, so I have to neglect my infantry man, which I don't mind to be honest, I haven't put in any skills point into anything except weaponry so I have about 350000 points to start with wooooo! Cheers guys will get in touch again if I get stuck |
PlayA Hater
Villore Sec Ops Gallente Federation
7
|
Posted - 2012.08.28 11:30:00 -
[59] - Quote
Actually one more question what's better to have more shield or more armour is one more resistant than the other? |
Tailss Prower
Pro Hic Immortalis RISE of LEGION
26
|
Posted - 2012.08.28 11:34:00 -
[60] - Quote
TEBOW BAGGINS wrote:PlayA Hater wrote:Thank you guys for the help, I think I'm gunna start pouring skills into dropships then now I know they can take abit of damage and are worth while you'll just to put up with a bunch of smacktalk from morons who think their high kill counts on leader boards mean something special.. you'll find a consistent squad very easy tho if you fly well..
that wasn't pointing out it was special just that normally me and my gunners work well enough togather that win or lose we still showed them hell while having fun |
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Tailss Prower
Pro Hic Immortalis RISE of LEGION
26
|
Posted - 2012.08.28 11:36:00 -
[61] - Quote
PlayA Hater wrote:Actually one more question what's better to have more shield or more armour is one more resistant than the other?
nither really they both suck you want a good build I can give you one in-game as I don't want these other guys to copy me :P but shields are better because they can regen over time while armor can't |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.28 11:37:00 -
[62] - Quote
Tailss Prower wrote:TEBOW BAGGINS wrote:PlayA Hater wrote:Thank you guys for the help, I think I'm gunna start pouring skills into dropships then now I know they can take abit of damage and are worth while you'll just to put up with a bunch of smacktalk from morons who think their high kill counts on leader boards mean something special.. you'll find a consistent squad very easy tho if you fly well.. that wasn't pointing out it was special just that normally me and my gunners work well enough togather that win or lose we still showed them hell while having fun
i wasn't refering to you |
Tailss Prower
Pro Hic Immortalis RISE of LEGION
26
|
Posted - 2012.08.28 11:40:00 -
[63] - Quote
TEBOW BAGGINS wrote:Tailss Prower wrote:TEBOW BAGGINS wrote:PlayA Hater wrote:Thank you guys for the help, I think I'm gunna start pouring skills into dropships then now I know they can take abit of damage and are worth while you'll just to put up with a bunch of smacktalk from morons who think their high kill counts on leader boards mean something special.. you'll find a consistent squad very easy tho if you fly well.. that wasn't pointing out it was special just that normally me and my gunners work well enough togather that win or lose we still showed them hell while having fun i wasn't refering to you oh my bad :P |
PlayA Hater
Villore Sec Ops Gallente Federation
7
|
Posted - 2012.08.28 11:44:00 -
[64] - Quote
Tailss Prower wrote:PlayA Hater wrote:Actually one more question what's better to have more shield or more armour is one more resistant than the other? nither really they both suck you want a good build I can give you one in-game as I don't want these other guys to copy me :P but shields are better because they can regen over time while armor can't
Haha fair enough, probably just go for shield then |
Tailss Prower
Pro Hic Immortalis RISE of LEGION
26
|
Posted - 2012.08.28 11:50:00 -
[65] - Quote
PlayA Hater wrote:Tailss Prower wrote:PlayA Hater wrote:Actually one more question what's better to have more shield or more armour is one more resistant than the other? nither really they both suck you want a good build I can give you one in-game as I don't want these other guys to copy me :P but shields are better because they can regen over time while armor can't Haha fair enough, probably just go for shield then
well I'll say this my myron which is a shield tank dropship has 2500 shields and almost 2000 armor and can take around 5-10 shots given that I'm flying away from them so my shield recharge easy enough in between them my dropship acturally can last around 5-10 games easy without being shot down |
Tailss Prower
Pro Hic Immortalis RISE of LEGION
26
|
Posted - 2012.08.28 11:52:00 -
[66] - Quote
and thats with a good few of those games have half their team focused on me with swarms which is normally how we win the game :P we distract the hell out of them but hey if you want a test run in mine so I can show ya the ropes let me know when the server comes back online or later on I'll show ya how to set it up and what to go for to make it as good as mine the rest would be your own flying skill |
PlayA Hater
Villore Sec Ops Gallente Federation
7
|
Posted - 2012.08.28 12:06:00 -
[67] - Quote
Alright might send you a message when I'm online and I can be a turret man for a bit and check out your ship |
Adaris Manpher
70
|
Posted - 2012.08.28 12:19:00 -
[68] - Quote
Asimov Black wrote:These new dropship physics are awesome. With the exception of landing, even a gentle landing will cause massive damage. Never-mind that **** though, I can ******* pull an Immelmann turn over missiles! Good times are ahead, if I can find a good gunner.
you lookin for an ace gunner that is me bub! |
Tailss Prower
Pro Hic Immortalis RISE of LEGION
26
|
Posted - 2012.08.28 12:30:00 -
[69] - Quote
I'd take both of you :P and I had that same idear in mind having you gun while checking out my dropship setting I have a mic to so I can explain it while playing and having a ace gunner ehhh I need to put you to the test lets see how well your aim is when I am going at max speed under all the pipes :P |
DUST Fiend
Immobile Infantry
1903
|
Posted - 2012.08.28 13:11:00 -
[70] - Quote
I'm trying dropships again. If I lose the kitten thing while learning the controls I'm going on a rampage with my militia scout....I'm gonna miss being at the top of the charts lol >_< |
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MusterBuster Buster
Tritan-Industries Legacy Rising
6
|
Posted - 2012.08.28 13:13:00 -
[71] - Quote
Just read through this entire thread, giggling my socks off as I went. Despite the horror stories and fail-tales, I'm STILL training to be a fly-boy :D
Does anyone have a good DS fit they'd be able to share?
MB |
Tailss Prower
Pro Hic Immortalis RISE of LEGION
26
|
Posted - 2012.08.28 13:22:00 -
[72] - Quote
MusterBuster Buster wrote:Just read through this entire thread, giggling my socks off as I went. Despite the horror stories and fail-tales, I'm STILL training to be a fly-boy :D
Does anyone have a good DS fit they'd be able to share?
MB lol if they had one wouldn't they have shared it already while bragging ................... besides me even though I didn't share mine :P right now I don't see many or even any who use a dropship let alone can fly one hell yesterday me and my buddy who was in the gunner seat watched this one poor sap try to fly a viper we almost didn't want to shoot him and see if he would crash it was kinda sad to watch so most can't fly let alone spec right to even make it good but I'm more than happy to share in game as it would be nice to see MORE PLAYERS USING THEM kinda boring being the only guy in the air who can survive let alone fly it |
MusterBuster Buster
Tritan-Industries Legacy Rising
6
|
Posted - 2012.08.28 13:32:00 -
[73] - Quote
Quote: lol if they had one wouldn't they have shared it already while bragging ................... besides me even though I didn't share mine :P right now I don't see many or even any who use a dropship let alone can fly one hell yesterday me and my buddy who was in the gunner seat watched this one poor sap try to fly a viper we almost didn't want to shoot him and see if he would crash it was kinda sad to watch so most can't fly let alone spec right to even make it good but I'm more than happy to share in game as it would be nice to see MORE PLAYERS USING THEM kinda boring being the only guy in the air who can survive let alone fly it
Erk - sounds tragic!
I guess it's going to take some practise time before we see some real dropship heroes in the skies. I too saw someone fly straight into a tower and plummet to the ground yesterday whilst I was looking through my scope - I lol'd, then got headshotted from half a mile away whilst distracted.
The lesson? If nothing else, bad pilots make for excellent weapons of emotional warfare and distraction :D |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.28 17:19:00 -
[74] - Quote
Tailss Prower wrote:TEBOW BAGGINS wrote:Tailss Prower wrote:TEBOW BAGGINS wrote:PlayA Hater wrote:Thank you guys for the help, I think I'm gunna start pouring skills into dropships then now I know they can take abit of damage and are worth while you'll just to put up with a bunch of smacktalk from morons who think their high kill counts on leader boards mean something special.. you'll find a consistent squad very easy tho if you fly well.. that wasn't pointing out it was special just that normally me and my gunners work well enough togather that win or lose we still showed them hell while having fun i wasn't refering to you oh my bad :P is ok bro.. +2 to fellow pilot
when the null sec wars happen we'll get more recognition maybe for our role.. as it is now the community basically craps on us
good dropship/pilot and good gunners cause the enemies rage meter to rise and go off the charts, making a bunch of enemy infantry go AV which weakens their offensive power on the ground vs other friendly infantry,
then they get so raged that they go out and try to kill the survivors of the crash.. best to fly your burning ship out to BFE/middle of no where causing them to the leave the ground fight to try to kill the crash survivors,
we 3 killed like 4 out 6 of them and their LAV before they killed us 3 crash survivors.. cheers and laughter ensued on our mic..
a wiser man from another MMO once said: "a pilot without an attitude is just some guy..." |
Dane Stark
Golgotha Group
178
|
Posted - 2012.08.28 17:38:00 -
[75] - Quote
TEBOW BAGGINS wrote: good dropship/pilot and good gunners cause the enemies rage meter to rise and go off the charts, making a bunch of enemy infantry go AV which weakens their offensive power on the ground vs other friendly infantry,
then they get so raged that they go out and try to kill the survivors of the crash.. best to fly your burning ship out to BFE/middle of no where causing them to the leave the ground fight to try to kill the crash survivors,
we 3 killed like 4 out 6 of them and their LAV before they killed us 3 crash survivors.. cheers and laughter ensued on our mic..
a wiser man from another MMO once said: "a pilot without an attitude is just some guy..."
Brav-f-ing-O! |
Sees-Too-Much
332
|
Posted - 2012.08.28 17:40:00 -
[76] - Quote
This thread confuses me. Many of you are posting Myron fits with less eHP than mine, but claiming that you can tank more shots than mine by several times over.
You claim that dodging swarms is a simple matter of "moving left and right" or "outrunning them" but when I run full speed they catch up and when I pull sharp turns or duck behind buildings they turn faster and hit me. Clearly everyone but me has magical dropships.
Nerf every dropship but mine! |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.28 17:45:00 -
[77] - Quote
^^^ Sees I don't have the luxury of taking exact count of SL's my new ship can take, I had to take my best guess..
I made a new ship with the SP I had banked up after you logged out.
The Viper is trash. |
Sees-Too-Much
332
|
Posted - 2012.08.28 17:49:00 -
[78] - Quote
I wasn't even referring to that, though I'm sure we gave them much more of a fight than they were expecting.
I'm referring to the DS pilots who claim they can "easily" avoid swarms. I have yet to find such a technique. Perhaps...more altitude? I have noticed that the DS seems to go faster when you're higher up. BTW, CCP, we need an altimeter and spedometer in our dropships!
Also, someone earlier mentioned shield rechargers. I'm going to tinker with my fits later and see if I can get a more effective fit by using rechargers rather than boosters. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.28 17:53:00 -
[79] - Quote
Sees-Too-Much wrote:I wasn't even referring to that, though I'm sure we gave them much more of a fight than they were expecting. I'm referring to the DS pilots who claim they can "easily" avoid swarms. I have yet to find such a technique. Perhaps...more altitude? I have noticed that the DS seems to go faster when you're higher up. BTW, CCP, we need an altimeter and spedometer in our dropships! Also, someone earlier mentioned shield rechargers. I'm going to tinker with my fits later and see if I can get a more effective fit by using rechargers rather than boosters.
my bad sees.. confusion abroad today lol..
i had some luck with rechargers last build.. it's like a passive shield tank in EVE.. it's really hard to say if a booster or chargers is better. I'm wondering if we're getting capicitors on the ships soon, where boosters take cap like they do in EVE.
that would be sick if we both flew dropships the same match, with one gunner on mic each.. (+a random gunner or none at all, as long as we have 1 gunner each on the mic) and then coordinate attacks from the cockpits next time we squad..
see you next time |
Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2012.08.28 17:57:00 -
[80] - Quote
DUST Fiend wrote:I'm trying dropships again. If I lose the kitten thing while learning the controls I'm going on a rampage with my militia scout....I'm gonna miss being at the top of the charts lol >_<
Better to be on top of the battlefield than on top of the short sighted KDR leader board. |
|
Tailss Prower
Pro Hic Immortalis RISE of LEGION
26
|
Posted - 2012.08.30 07:57:00 -
[81] - Quote
ok then you guys want the best fit I have come up with so FAR I'll give each and everyone of you the fit but it will only work with your own skill added on
I got a myron with 3 shield amps on which each take off 25% dmg but what ever penalty their is and 1 shield extender plus with my shield management skill at around lvl 2-3 I got around 2600 hp on shield and got a armor booster plus with skill puts it at around 1900 armor you don't need this but you can have it to help and a merc piece of **** 10% amp on that and I use the At1 rockets so gunners hurt like a ************ when they hit something or someone now if you want more speed add instead of the armor and armor amp put the chassie upgrade which lowers armor for more speed the rest depends on you and your piloting skills now me I can at last and outrun swarms all day long as long as I don't make a mistake or use bad judgement but there are a rare few who happen to get me and I will say this with this setup even the ******* railgun instalation needs at least 3-5 shots to get you to armor so tanks are not to big a threat unless you let them get to where they can hit you :P enjoy guys I hope to see more in the air to **** around with but I will say this I am working on other possible builds so if you keep in touch with me I might give you a better one and I can come up with builds for more than just a dropship so just ask and I may be nice like this :P
BYE NOW :P :P :P |
PlayA Hater
Villore Sec Ops Gallente Federation
7
|
Posted - 2012.08.30 09:49:00 -
[82] - Quote
Yes!! Last night I took out a tank with my dropship first time ever that has happened, must of been a really bad tank fit haha |
PlayA Hater
Villore Sec Ops Gallente Federation
7
|
Posted - 2012.08.30 09:52:00 -
[83] - Quote
And you guys were right with enough modules on the ship you can take a fair amount of beating, I'm very close to get the myron but even in the viper I could take some damage. So I can only imagine what the next tier is like
Also very close to surviving an entire round, there was only 4 kills left in ambush and them bam dead |
Ferocitan
22
|
Posted - 2012.08.30 12:13:00 -
[84] - Quote
What dropships do you regularry fly then? And survive longest with. So far my viper and gorgon can survive for minutes if hit 1 time with rail/forge if I evade the ground. |
STB-Quickgloves EV
SVER True Blood Unclaimed.
527
|
Posted - 2012.08.30 12:19:00 -
[85] - Quote
seriously agree to this thread but i also cannot land.. lol landing is more or less i wonder how late i can actiate my inrtia dampner.. lol as my dropship plummets towards an objective squishing red dots lol |
PlayA Hater
Villore Sec Ops Gallente Federation
7
|
Posted - 2012.08.30 12:24:00 -
[86] - Quote
I have got alright at landing,what I do if I'm going forward and I want to land I push back on the left stick and push l1 to slow me down then level out and just press l2 slightly to slowly lower myself this is probably obvious imfomation. Also I have found out that if you just use the right stick for flying it's more stable but you can't turn quite as quickly. |
Sees-Too-Much
332
|
Posted - 2012.08.30 13:15:00 -
[87] - Quote
Tailss Prower wrote:ok then you guys want the best fit I have come up with so FAR I'll give each and everyone of you the fit but it will only work with your own skill added on
I got a myron with 3 shield amps on which each take off 25% dmg but what ever penalty their is and 1 shield extender plus with my shield management skill at around lvl 2-3 I got around 2600 hp on shield and got a armor booster plus with skill puts it at around 1900 armor you don't need this but you can have it to help and a merc piece of **** 10% amp on that and I use the At1 rockets so gunners hurt like a ************ when they hit something or someone now if you want more speed add instead of the armor and armor amp put the chassie upgrade which lowers armor for more speed the rest depends on you and your piloting skills now me I can at last and outrun swarms all day long as long as I don't make a mistake or use bad judgement but there are a rare few who happen to get me and I will say this with this setup even the ******* railgun instalation needs at least 3-5 shots to get you to armor so tanks are not to big a threat unless you let them get to where they can hit you :P enjoy guys I hope to see more in the air to **** around with but I will say this I am working on other possible builds so if you keep in touch with me I might give you a better one and I can come up with builds for more than just a dropship so just ask and I may be nice like this :P
BYE NOW :P :P :P
With the penalties one of those resist mods is only doing about 14.25% resist. If you can use the high quality DCUs they have a 14% resist bonus to shields AND armor while costing WAY less CPU. |
DUST Fiend
Immobile Infantry
1903
|
Posted - 2012.08.30 13:35:00 -
[88] - Quote
Skihids wrote:DUST Fiend wrote:I'm trying dropships again. If I lose the kitten thing while learning the controls I'm going on a rampage with my militia scout....I'm gonna miss being at the top of the charts lol >_< Better to be on top of the battlefield than on top of the short sighted KDR leader board.
My Skill Point and ISK gains beg to differ.... |
hupi testi
22
|
Posted - 2012.08.30 17:45:00 -
[89] - Quote
Kittens me! These dropships are a blast. Kitten to fly, but extremely enjoyable eventhough I have crashed 2 out of 2 that I have flown. Flight controls need to get used to, but love the fluidity of flight and feeling of actually flying something.
Oh man, first time I even got to take of and flew around in one of the smaller maps which takes place in that complex building. In my exitement started to experiment with diving from high and when closer to surface pull up. All went well until that red-line went past me... Ooo kittens!
Second time ended allso ditching my DS for trying to make a loop.
By the way is there any way to position the camera more downwards, so that I can see where I'm landing? Was able to land on one of those towers, but took a sweet time.
Now I have to note that I have only been in beta for few days so I don't know last builds flight mechanics. So in that front I don't have past experience to compare to, but if they were more *arcade* like then I think I'll like this current system more. |
Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2012.08.30 17:56:00 -
[90] - Quote
hupi testi wrote:Kittens me! These dropships are a blast. Kitten to fly, but extremely enjoyable eventhough I have crashed 2 out of 2 that I have flown. Flight controls need to get used to, but love the fluidity of flight and feeling of actually flying something. Oh man, first time I even got to take of and flew around in one of the smaller maps which takes place in that complex building. In my exitement started to experiment with diving from high and when closer to surface pull up. All went well until that red-line went past me... Ooo kittens! Second time ended allso ditching my DS for trying to make a loop. By the way is there any way to position the camera more downwards, so that I can see where I'm landing? Was able to land on one of those towers, but took a sweet time. Now I have to note that I have only been in beta for few days so I don't know last builds flight mechanics. So in that front I don't have past experience to compare to, but if they were more *arcade* like then I think I'll like this current system more.
Pull back on the R stick and the external camera will rotate up over the ship ( yeah, that feels backward ).
I believe a good part of new pilots control problems come from confusing the camera view shift for pitching the ship. |
|
Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2012.08.30 17:58:00 -
[91] - Quote
DUST Fiend wrote:Skihids wrote:DUST Fiend wrote:I'm trying dropships again. If I lose the kitten thing while learning the controls I'm going on a rampage with my militia scout....I'm gonna miss being at the top of the charts lol >_< Better to be on top of the battlefield than on top of the short sighted KDR leader board. My Skill Point and ISK gains beg to differ....
Yeah, that does need to be addressed. At the moment rewards are highly skewed to the gun game. And that includes he poor Logi too. |
hupi testi
22
|
Posted - 2012.08.30 18:23:00 -
[92] - Quote
Skihids wrote:hupi testi wrote:Kittens me! These dropships are a blast. Kitten to fly, but extremely enjoyable eventhough I have crashed 2 out of 2 that I have flown. Flight controls need to get used to, but love the fluidity of flight and feeling of actually flying something. Oh man, first time I even got to take of and flew around in one of the smaller maps which takes place in that complex building. In my exitement started to experiment with diving from high and when closer to surface pull up. All went well until that red-line went past me... Ooo kittens! Second time ended allso ditching my DS for trying to make a loop. By the way is there any way to position the camera more downwards, so that I can see where I'm landing? Was able to land on one of those towers, but took a sweet time. Now I have to note that I have only been in beta for few days so I don't know last builds flight mechanics. So in that front I don't have past experience to compare to, but if they were more *arcade* like then I think I'll like this current system more. Pull back on the R stick and the external camera will rotate up over the ship ( yeah, that feels backward ). I believe a good part of new pilots control problems come from confusing the camera view shift for pitching the ship.
Thank you for answer.
So I gather that R-stick up/down is that camera view shift thingy R-stick left/right is rotating the craft arount its y-axis if the y-axix is considered to be up axis. ie. its the yaw
L-stick left/right is roll L-stick up/down is kinda pitch but it controlls the engine angle on the pitch axis? Atleast what I gathered from visual observations.
|
Tailss Prower
Pro Hic Immortalis RISE of LEGION
26
|
Posted - 2012.08.30 23:24:00 -
[93] - Quote
Sees-Too-Much wrote:Tailss Prower wrote:ok then you guys want the best fit I have come up with so FAR I'll give each and everyone of you the fit but it will only work with your own skill added on
I got a myron with 3 shield amps on which each take off 25% dmg but what ever penalty their is and 1 shield extender plus with my shield management skill at around lvl 2-3 I got around 2600 hp on shield and got a armor booster plus with skill puts it at around 1900 armor you don't need this but you can have it to help and a merc piece of **** 10% amp on that and I use the At1 rockets so gunners hurt like a ************ when they hit something or someone now if you want more speed add instead of the armor and armor amp put the chassie upgrade which lowers armor for more speed the rest depends on you and your piloting skills now me I can at last and outrun swarms all day long as long as I don't make a mistake or use bad judgement but there are a rare few who happen to get me and I will say this with this setup even the ******* railgun instalation needs at least 3-5 shots to get you to armor so tanks are not to big a threat unless you let them get to where they can hit you :P enjoy guys I hope to see more in the air to **** around with but I will say this I am working on other possible builds so if you keep in touch with me I might give you a better one and I can come up with builds for more than just a dropship so just ask and I may be nice like this :P
BYE NOW :P :P :P With the penalties one of those resist mods is only doing about 14.25% resist. If you can use the high quality DCUs they have a 14% resist bonus to shields AND armor while costing WAY less CPU.
but if you look at it you say it is doing 14.25% while the DCU is doing 14% it is still a .25 differnce and besides they have a really hard time getting me down to my armor and with the fire bullshit half the time it won't matter even if they manage to do that but I get what your saying and that idear with a armor resist is nice too as it adds more but like I said in that last post I am STILL working on builds for the dropship I try out so many different kinds |
Shiro Mokuzan
220
|
Posted - 2012.08.30 23:33:00 -
[94] - Quote
Max Tyrrell wrote:Is there going to be training 'sim' mode where you are just in a massive box with an items, with targets and you can just test them out. I would allow me to train in a drop ship without having to be in real world battles. Big ask.. I guess. But soldiers/pilots normally don't test out their weapons in battle, they spend hours in training.
Yeah, I want this. I'd even be fine with losing it if I crashed it, as long as people aren't shooting at me. |
Sees-Too-Much
332
|
Posted - 2012.08.30 23:41:00 -
[95] - Quote
Tailss Prower wrote: but if you look at it you say it is doing 14.25% while the DCU is doing 14% it is still a .25 differnce and besides they have a really hard time getting me down to my armor and with the fire bullshit half the time it won't matter even if they manage to do that but I get what your saying and that idear with a armor resist is nice too as it adds more but like I said in that last post I am STILL working on builds for the dropship I try out so many different kinds
That's normally my perspective, but since you opted for armor hardeners in your lows rather than nanos or PDSes I figured you wanted to dual tank. |
Tailss Prower
Pro Hic Immortalis RISE of LEGION
26
|
Posted - 2012.08.31 01:26:00 -
[96] - Quote
Sees-Too-Much wrote:Tailss Prower wrote: but if you look at it you say it is doing 14.25% while the DCU is doing 14% it is still a .25 differnce and besides they have a really hard time getting me down to my armor and with the fire bullshit half the time it won't matter even if they manage to do that but I get what your saying and that idear with a armor resist is nice too as it adds more but like I said in that last post I am STILL working on builds for the dropship I try out so many different kinds
That's normally my perspective, but since you opted for armor hardeners in your lows rather than nanos or PDSes I figured you wanted to dual tank.
true and I like the idear was just pointing out it works for me either way since they normally don't get me to armor :P |
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