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Kessler McGrath
5
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Posted - 2012.08.21 17:34:00 -
[1] - Quote
fred orpaul wrote:It should be the heavy but is the scout. HMG needs more damage, a lot more. You should have to out number, snipe or grenade or RE a heavy.
Re's work how they should now. I'm no longer embarrassed by using them |
Kessler McGrath
5
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Posted - 2012.08.21 17:36:00 -
[2] - Quote
Abron Garr wrote:fred orpaul wrote:It should be the heavy but is the scout. HMG needs more damage, a lot more. You should have to out number, snipe or grenade or RE a heavy. No, lets not trade one over the top suit (Scout) for another (Heavy). Heavies can be out-strafed and out-ran, which is their weakness. Scouts right now are a little ridiculous with their strafing speed atm.
Why shouldn't they be a force to be reckoned with. The suits cost the most, the weapons cost the most, and it costs the most isk to skill into it |
Kessler McGrath
5
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Posted - 2012.08.21 17:42:00 -
[3] - Quote
Abron Garr wrote:Kessler McGrath wrote:Abron Garr wrote:fred orpaul wrote:It should be the heavy but is the scout. HMG needs more damage, a lot more. You should have to out number, snipe or grenade or RE a heavy. No, lets not trade one over the top suit (Scout) for another (Heavy). Heavies can be out-strafed and out-ran, which is their weakness. Scouts right now are a little ridiculous with their strafing speed atm. Why shouldn't they be a force to be reckoned with. The suits cost the most, the weapons cost the most, and it costs the most isk to skill into it Because cost isn't a balancing factor.
Then why don't we see tanks or dropships as much? |
Kessler McGrath
5
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Posted - 2012.08.21 17:48:00 -
[4] - Quote
We don't see militia vehicles either |
Kessler McGrath
5
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Posted - 2012.08.21 17:52:00 -
[5] - Quote
Abron Garr wrote:Kessler McGrath wrote:We don't see militia vehicles either Militia LAV says hi.
Explain the absence of the others |
Kessler McGrath
5
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Posted - 2012.08.21 17:59:00 -
[6] - Quote
Abron Garr wrote:Kessler McGrath wrote:Abron Garr wrote:Kessler McGrath wrote:We don't see militia vehicles either Militia LAV says hi. Explain the absence of the others I did, tanks take longer to get into. And Dropships have had their controls changed. The fight I'm in currently has all three present.
Militia tanks require no skill points |
Kessler McGrath
5
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Posted - 2012.08.21 18:04:00 -
[7] - Quote
Not with the right fit and a smart driver |
Kessler McGrath
5
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Posted - 2012.08.21 18:15:00 -
[8] - Quote
Abron Garr wrote:Kessler McGrath wrote:Not with the right fit and a smart driver So because tanks require a little more thought now, heavies should be a step above everyone else because they cost more than other infantry sets? Because if you think since something costs more it should automatically be better, then everyone is just going to run whatever "that" is once money from Eve starts getting transferred over.
Thats like saying proto weapons should be equal to standard |
Kessler McGrath
5
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Posted - 2012.08.21 18:22:00 -
[9] - Quote
STB-stlcarlos989 EV wrote:We aren't seeing many tanks and dropships because aren't fully spec'd into them yet, its also the reason you aren't seeing the prototype dropsuits yet... common sense.
And the militia tanks? |
Kessler McGrath
5
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Posted - 2012.08.21 18:29:00 -
[10] - Quote
Abron Garr wrote:Kessler McGrath wrote:Abron Garr wrote:Kessler McGrath wrote:Not with the right fit and a smart driver So because tanks require a little more thought now, heavies should be a step above everyone else because they cost more than other infantry sets? Because if you think since something costs more it should automatically be better, then everyone is just going to run whatever "that" is once money from Eve starts getting transferred over. Thats like saying proto weapons should be equal to standard Not even close. Proto weapons have increased skill requirements over standard, not just raw SP. They also have greater fitting requirements.
My point is money is a high factor or we would see no decrease in the number of tanks, just a drop in quality. Also by no means do i actually think heavies should be some ultra factor, i just find it to be bs that all of it's weapons cost more and it doesn't even start with the little push towards a heavy weapon that other classes get with the weapon best suited for the suit. |
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Kessler McGrath
5
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Posted - 2012.08.21 18:30:00 -
[11] - Quote
STB-stlcarlos989 EV wrote:Kessler McGrath wrote:STB-stlcarlos989 EV wrote:We aren't seeing many tanks and dropships because aren't fully spec'd into them yet, its also the reason you aren't seeing the prototype dropsuits yet... common sense. And the militia tanks? Seriously? There are militia tanks just like there are militia guns but how many suryas, sagaris, eryx, gorgon, black assaults with red eyes have you seen this build AFTER the character wipe?
But we don't see nearly as many mil tanks simply because of isk |
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