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Maxious30
Dragon Knights of EvE
12
|
Posted - 2012.08.20 12:01:00 -
[1] - Quote
I don't know if people talked about these or not. But just putting my thoughts in.
First I've seen some graphics problems since the last update over the weekend. The MCC ship keeps changing colour from blue to red. I don't know if I am attacking or defending the ship. I only know for fact when the voice says that the enemy MCC has been damaged or not.
Second. Since the update we no longer can create starter viechals. The milita items in the shop are not bpo's so they get used up and gets very expensive. I'm guessing that's why at the moment the only thing you see on the field is a buggy with a missile turret as that's the best thing you can get with blueprint models. Now and again I see people brining in the heavy tank. But you have to do something like 5 missions just to get enough money to buy 1 tank. If that's the way it is so be it. But could we have more ways to make money please. For example all that lovely salvage were now getting could we at least sell it
Third. Keeping score. I'm a logistic type person. My field is going around leaving drop sites, repairing my fellow colleges armor. Repairing tanks and such. Rearming and resuplying. As well as I can run very fast and hack terminals like a spotty nerd on steroids. (yes I am. A nerd myself.not so much spotty though... Well not anymore) problem here though I get little or no reward for it.. And when you see the final score board it looks like I've been sitting on my ass with oknly a few kills. It would be good if not only the scoreboard shows things like terminals hacked. Others hacked, hp healed or repaired, team respawns, people resuplied and such. Their is a lot of space on that scoreboard and with some skill in designing it can all be fitted on. Also your isk and skill seem to be mainly judged on people you kill. Assist kills don't seem to give much even if you do the most damage. The final shot gets the kill. But even if I'm just sitting in a tank getting loads of assist kills And doing nothing. I seem to be getting a lot more than running around hacking terminals and trucks. Once I was running around hacking terminal after terminal when ever they kept going down I was keeping up. We won and the ship was destroyed. And I like to think thanks mostly to me keeping the terminals up. But I only got 7k in sp and about 40k in isk. Another day I was sitting in a tank as gunner I killed about 5 or 6 but got something like 30 assist kills because the main driver was very good. I g to over 100k in skill points and almost half a mil in isk... I know how I'm going to grow next and that's by being a passenger and hope to get lucky. Let the terminals sort themselves out
Forth. The forge gun. Is it just me or does that thing need a scope? Don't have to be a powerfull one like the sniper but just something to focus or zoom in on. But for what it is ment to do it is very lacking. The blast radius hardly hits any one. Even though I know it shakes a lot when charging to fire it's allmost impossible to hit people even with the blast radius. So it's mostly for stationary targets and viechals. Ok yep when a buggy stops in front of me I can blow it up great. Don't ow about tanks as their a little hard to find at the moment so I tried with installations. No damage what so ever. Not even a dent on their shields..
Five. Rocket launchers. Ok I know that these are swarm missile launchers, their ment to fly all over the place before locking in so it can throw people and countermeasures off. But can I please have a rocket launcher that can fly in a straight line and not hit say the wall I'm standing next to please. I'm not saying get rid of the swarm. Na their kinda cool and I do like them. But how about a standard rocket launcher tree. Each rocket is very powerful. Can take out a buggy in 1 and a tank in 3. First part of the tree is unguided. Straight forward dumfire missile. Large splash damage to hit troops as well as direct hit to work on viechals. (splash damage can bump cars ) working up the tree you get guided (red dot and target painting) and then you get heat seeking. Advanced heat seeking to be able to target groups of people
6th in the gal quarters when you start at the battle finder just to the right you can walk down over the edge. Always thought their we're stairs there. Untill I turned around and found that I walked over the wall by acdent. Would be nice to have stares there rather than a small wall with a glass plate
And those are my thoughts for the moment. |
dust badger
BetaMax.
283
|
Posted - 2012.08.20 12:07:00 -
[2] - Quote
about he MCCs changing colours you realise there is 2 of them now ?
And i play logi too and i know when ive done good or bad i dont need a score bored to tell me and blow smoke up my kitten |
Maxious30
Dragon Knights of EvE
12
|
Posted - 2012.08.21 06:00:00 -
[3] - Quote
Lol no I did not know their were 2. But from the logi point of view the game always just focus on getting that mindless kill. How many kills did you get over how many times you died. But The support roles need a little bit of encouraging. Let the support people be recognised too and rewarded |
Maxious30
Dragon Knights of EvE
12
|
Posted - 2012.08.23 07:05:00 -
[4] - Quote
. |
Ronin Odachi
38th Joint Tactical Command
127
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Posted - 2012.08.23 07:37:00 -
[5] - Quote
If we had a straight-firing, unguided missile launcher, Dust would quickly turn into BF3 (or at least, how it was last time I played it). Swarm launchers are the way they are because of people using them as anti-infantry weapons, when they're meant to be anti-vehicle. |
dust badger
BetaMax.
283
|
Posted - 2012.08.23 07:45:00 -
[6] - Quote
yeah the very first build you could use the swarms as anti personnel weapons and they were so OP, i like what they have done with them |
Maxious30
Dragon Knights of EvE
12
|
Posted - 2012.08.23 08:29:00 -
[7] - Quote
That's kinda what I'm asking for. Swarm launchers would be for anti tank and such but the rocket launcher as anti personal too. Ok if you think it's overpowered then make it less effective on vehicles than the swarm missile launcher.
So swarm launcher great as anti vehicle, bazooka (straightforward dumfire) anti personal and rocket launcher (heat guided and laser pointed) could be all rounded |
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