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Phosphorus Arkadios
Crux Special Tasks Group Gallente Federation
11
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Posted - 2012.08.19 03:42:00 -
[1] - Quote
I'm not talking about selecting 50 or whatever number of items that you want. I'm talking about buying bulk amounts and getting slight discounts for it. I was purchasing a basic dropkit at 9.7k a pop. This was near bottom tier stuff.
I'm not suggesting a 20% discount on 50 items, not even 10 or 5%. Something like a 2.5% per 50 would be nice. I think this will promote better usage of dropsuits/kits. I'm stingy when it comes to my ISK in this game, and for good reason. It's the (near) universal currency. Use it for items, equipment, weapons, skillbooks purchases, etc.
TL;DR: 50 items = 2.5% discount 100 items = 5% 150 = 7.5% 200+ = 10%
This promotes more market usage in items people like instead of using starter kits for 10 games in a row until they feel comfortable on throwing down money for kits. |
Phosphorus Arkadios
Crux Special Tasks Group Gallente Federation
11
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Posted - 2012.08.19 16:34:00 -
[2] - Quote
Man, already on page 6, bump.
No one else agrees? |
Trinity Ashima
Sanmatar Kelkoons Minmatar Republic
32
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Posted - 2012.08.19 17:10:00 -
[3] - Quote
That won't work, in the real game you'll be dealing with real players. If you want a bluk discount talk to someone and arrange it through contract. Doubt you will get one though because within a week of the game going live the market will be screwed because of the "if I mine it it's free" group which means there will either be minimal or no profit in it. Even BS in eve are for microscopic profits, other things it's often better to sell the minerals, more money. |
Phosphorus Arkadios
Crux Special Tasks Group Gallente Federation
11
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Posted - 2012.08.19 17:27:00 -
[4] - Quote
Trinity Ashima wrote:That won't work, in the real game you'll be dealing with real players. If you want a bluk discount talk to someone and arrange it through contract. Doubt you will get one though because within a week of the game going live the market will be screwed because of the "if I mine it it's free" group which means there will either be minimal or no profit in it. Even BS in eve are for microscopic profits, other things it's often better to sell the minerals, more money. Wait, so the market will actually be tied to the Eve Market? What if participation is low because (hopefully this wont happen) Dust 514 participation is low? Not everyone will see profit in this if there isn't enough demand. It would result in clear gaps of items that are harder for them to produce and sell. |
Champagne Dreams
Seituoda Taskforce Command Caldari State
4
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Posted - 2012.08.19 18:59:00 -
[5] - Quote
Well if dust participation is low then eve will be screwed for taking space and planets. Since the eve mechanics will be changed for dust players to be very useful, as compared to the old system of having to shoot a ''claiming flag'' for hours, people will want dust players to take care of the dirty land claiming aspect, thus they will want to pay them more (if there are very little of dust players) In which case dustees will get rich quickly because of demand, which in turn will bring more people to the game, because thats a fairly large incentive to bring the eve players in. To either make cash or reduce their expenses on taking worlds. |
Trinity Ashima
Sanmatar Kelkoons Minmatar Republic
32
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Posted - 2012.08.19 19:09:00 -
[6] - Quote
Phosphorus Arkadios wrote:Trinity Ashima wrote:That won't work, in the real game you'll be dealing with real players. If you want a bluk discount talk to someone and arrange it through contract. Doubt you will get one though because within a week of the game going live the market will be screwed because of the "if I mine it it's free" group which means there will either be minimal or no profit in it. Even BS in eve are for microscopic profits, other things it's often better to sell the minerals, more money. Wait, so the market will actually be tied to the Eve Market? What if participation is low because (hopefully this wont happen) Dust 514 participation is low? Not everyone will see profit in this if there isn't enough demand. It would result in clear gaps of items that are harder for them to produce and sell.
Like i said, there are very few instances in eve where production actually makes a profit, usually in lo or null sec or systems that are in the arse end of nowhere. There will always be some idiot who makes them don't worry and like I said, basic items will likely have NPC seeded amounts in certain stations.
And as Champagne Dreams said the games are going to be highly intergrated to the point where you might not class them as seperate games anymore, just aspects of the same game. |
Ten-Sidhe
Osmon Surveillance Caldari State
414
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Posted - 2012.08.19 19:14:00 -
[7] - Quote
There will be npc sellers in parallel, until player made stuff is established enough to remove npc seller. |
Phosphorus Arkadios
Crux Special Tasks Group Gallente Federation
11
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Posted - 2012.08.20 01:47:00 -
[8] - Quote
So, if player count is low, will ISK rewards be higher since they have a higher demand for us? |
Khulam Alkon
Zumari Force Projection Caldari State
46
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Posted - 2012.08.20 02:05:00 -
[9] - Quote
Phosphorus Arkadios wrote:So, if player count is low, will ISK rewards be higher since they have a higher demand for us?
based on some simple math I did earlier today, I discovered that fitting an entire 16 man assault team with all basic equipment for about 10 respawns per merc would cost in the neighborhood of 6.5 million ISK. That figure does NOT account for suits other than assault that are more expensive or use more expensive weapons like HMG's or Missile Launchers, nor does it account for vehicle use.
Keep in mind that number is also just to help mercs break even and cover their equipment costs, it doesn't factor in the "labor" charge merc groups will charge. While to some players 7 mil ISK for a 15-20 min match may not seem like much. When it comes to sov battles it means that high skill merc corps with prototype gear are likely going to end up costing as much as the fleet that goes into the battle in space lmfao (exaggeration but you get the point) |
Boss Dirge
Sanmatar Kelkoons Minmatar Republic
71
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Posted - 2012.08.20 05:06:00 -
[10] - Quote
Khulam Alkon wrote:Phosphorus Arkadios wrote:So, if player count is low, will ISK rewards be higher since they have a higher demand for us? based on some simple math I did earlier today, I discovered that fitting an entire 16 man assault team with all basic equipment for about 10 respawns per merc would cost in the neighborhood of 6.5 million ISK. That figure does NOT account for suits other than assault that are more expensive or use more expensive weapons like HMG's or Missile Launchers, nor does it account for vehicle use. Keep in mind that number is also just to help mercs break even and cover their equipment costs, it doesn't factor in the "labor" charge merc groups will charge. While to some players 7 mil ISK for a 15-20 min match may not seem like much. When it comes to sov battles it means that high skill merc corps with prototype gear are likely going to end up costing as much as the fleet that goes into the battle in space lmfao (exaggeration but you get the point)
Most eve players can make that much isk afk. In low sec even you can make 10 mil isk just ratting the belts for an hour. No eve corp worth their salt couldn't fund a dust group for a sov fight. It's almost like we are fighting for their entertainment. If a dust contract cost them even 20 mil they would end up making way more than that off planetary resources. |
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Alan Skyhunter
Spawn More Overlords
0
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Posted - 2012.08.20 05:31:00 -
[11] - Quote
Trinity Ashima wrote: Like i said, there are very few instances in eve where production actually makes a profit
This is a 100% false and uninformed opinion.
Source: I am an EVE producer and marketeer.
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Ronin Odachi
38th Joint Tactical Command
127
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Posted - 2012.08.20 05:44:00 -
[12] - Quote
I'd like to point out that Dusters will be able to produce items. If you're concerned about EVE players not making enough gear for Dust, don't worry about it.
Also, when you're talking about sovereignty, 6 million is an absolute pittance. EVE players can make that in a single mission, easy. It would eventually boil down to how many Dust matches it takes to capture a planet, but I wouldn't be surprised to see at least 20 million per match going to a solid corp. Keep in mind that the nullsec power blocs throw around billions of ISK. |
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