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Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
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Posted - 2012.08.11 19:43:00 -
[1] - Quote
Debacle Nano wrote:It's a lot harder to drive a tank than you think. The ones that do get that many kills, are the ones that know what they are doing.
Rubbish . My second weekend of having skilled up a tank and I got 54:2 which is waaaaaaay above my skill level on foot.
If I'm drunk or really lazy I just get in the tank and play on easy mode because thats exactly what it is. Took me 1 weekend grinding to Proto fit it ( faill fit no doubt but I give 2 x f"cks its a tank after all)).
Tanks even at 1 mil are a great deal for godlike powers and the only challange you ever face is when your actualy fighting other tanks which I have to say was fun and the only thing I look forward to when I'm sitting in one.
Also dont give me I must be a good tank diver because I'm horrible at it and half my team on coms just snigger at me as I drive into one wall after another.
@Terrarim
Only counter I have found is to load up a scout suit with a proto Swarmlauncher and wait for it to get a little beat up from some other poor soul fighting it then jump ontop of it and hipfire the dam thing into it. Almost always die if the tank explodes but hell its worth it. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.08.11 19:49:00 -
[2] - Quote
Hey not all CCP fanboys like tanks so take it easy lolz |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.08.11 19:59:00 -
[3] - Quote
Debacle Nano wrote:Sha Kharn Clone wrote:Debacle Nano wrote:It's a lot harder to drive a tank than you think. The ones that do get that many kills, are the ones that know what they are doing. Rubbish . My second weekend of having skilled up a tank and I got 54:2 which is waaaaaaay above my skill level on foot. If I'm drunk or really lazy I just get in the tank and play on easy mode because thats exactly what it is. Took me 1 weekend grinding to Proto fit it ( faill fit no doubt but I give 2 x f"cks its a tank after all)). Tanks even at 1 mil are a great deal for godlike powers and the only challange you ever face is when your actualy fighting other tanks which I have to say was fun and the only thing I look forward to when I'm sitting in one. Also dont give me I must be a good tank diver because I'm horrible at it and half my team on coms just snigger at me as I drive into one wall after another. @Terrarim Only counter I have found is to load up a scout suit with a proto Swarmlauncher and wait for it to get a little beat up from some other poor soul fighting it then jump ontop of it and hipfire the dam thing into it. Almost always die if the tank explodes but hell its worth it. You are either lying or the other team had no AV or teamwork. Any tank driver that runs a HAV normally will agree that you have got to know when and where to be and not to be. It is extremely easy to get yourself killed in a HAV. Granted that 1 infantry is not a problem, but when it comes to 4+ AV weapons pounding on you, it becomes hard to maintain.
I take time out from my real life to lie about internets tanks lol.
I was using it normaly I drove about abit shot some dudes then handed it to a corp mate called up a dropship, landed on the big building, called another in then spammed the redline like all the pro tankys do.
I'm doing it right yes ? |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.08.11 20:08:00 -
[4] - Quote
Terrarim wrote:I have been soloing tanks with re explosives grens and sometimes even my smg to finish lol. However I do feel that if your spawn camping no one watching your six in a static position you should be highly vulnerable to that type of tactics. I don't think this will work in the next build due to the RE nerfs.
I wonder if 2 x RE (four RE's) proto AV grens and a mass driver be a possible AV stealthy killer mmmm.
Dude not puttign down your tank killing but no ammount of RE can deal with well fit top tier tank. Lets hope those AV nades work well next patch is all I can say. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.08.11 20:20:00 -
[5] - Quote
Yea your right that nevar happens |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.08.11 22:18:00 -
[6] - Quote
Belzeebub Santana wrote:Sha Kharn ruining the discussion with sound logic... Honestly tho, if 4/12 players are AV focusing on 1 tank and how many tanks are we allowed to have on the map currently? So ya math doesnt add up, and what is stopping an OP tank from having one of its three gunners jump out or if he is alone clear the area (atleast 10 sec to spawn) and have plenty of time to arm? Heck I do this alone with a dropship and I dont have half the shields or armor, not to mention I dont control a gun. So a half competent FPS player going nuts in a tank could cap and hold two of three objectives pretty easily. Tanks need to be reduced to only a set number on the map considering the player size, more players more tanks. only 12v12 it should be 2 a team.
Hey what was so illogicmagic about my post? Just saying how I'm finding the tanks and I think they are just great Saves me heaps of cash using them too not to mention its helping me out with the all important king that is KD ratio. Another great thing is not having to bother myself with taking points and stuff cos well when I'm in a tank thats just below me. Let the lesser rofl infantry do that I see no reason us super leet tank dirvers with mad skills should have to get our hands dirty.
Edit and even tho I swear ICECREAMK1NG WARRIORS is hunting me every dam game I'm in + 1 good sir. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.08.11 22:55:00 -
[7] - Quote
ICECREAMK1NG WARRIORS wrote:Sha Kharn Clone wrote:Belzeebub Santana wrote:Sha Kharn ruining the discussion with sound logic... Honestly tho, if 4/12 players are AV focusing on 1 tank and how many tanks are we allowed to have on the map currently? So ya math doesnt add up, and what is stopping an OP tank from having one of its three gunners jump out or if he is alone clear the area (atleast 10 sec to spawn) and have plenty of time to arm? Heck I do this alone with a dropship and I dont have half the shields or armor, not to mention I dont control a gun. So a half competent FPS player going nuts in a tank could cap and hold two of three objectives pretty easily. Tanks need to be reduced to only a set number on the map considering the player size, more players more tanks. only 12v12 it should be 2 a team. Hey what was so illogicmagic about my post? Just saying how I'm finding the tanks and I think they are just great Saves me heaps of cash using them too not to mention its helping me out with the all important king that is KD ratio. Another great thing is not having to bother myself with taking points and stuff cos well when I'm in a tank thats just below me. Let the lesser rofl infantry do that I see no reason us super leet tank dirvers with mad skills should have to get our hands dirty. Edit and even tho I swear ICECREAMK1NG WARRIORS is hunting me every dam game I'm in + 1 good sir. Yup I'm sorry sha, I do try and hunt you down every game I'm in with you. Because you are good and a challenge and it makes the game fun at least, even though you probably kill me more than I you... Cant believe I've got to go after you with a forge gun though now....
Heheh dont be sorry its great fun man your prob the best scout I have come across so far. Lol no dont need to bring a forgegun cos tanks are for scrubs and I just did it for a laught :)
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Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.08.11 23:13:00 -
[8] - Quote
Lets get this thread back on track shall we. How about a minor buff to tanks by giving a 4th turret slot. I dont think thats to much to ask and it lets 4 guys in on the action. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.08.12 00:25:00 -
[9] - Quote
Kira Lannister wrote:Sha Kharn Clone wrote: I dont think thats to much to ask and it lets 4 guys in on the action.
Woah. What if your turrets touch?
Your right I havent thought this thu at all /sadface |
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