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Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.11 23:38:00 -
[1] - Quote
xprotoman23 wrote: When you can spec into godly tanks faster than you can get proto dropsuits I beg to differ.
get your head out of the ground. speccing for a proto dropsuit fit doesnt and will never need as much investment as a HAV. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.12 03:08:00 -
[2] - Quote
xprotoman23 wrote:Debacle Nano wrote:xprotoman23 wrote:Lurchasaurus wrote:xprotoman23 wrote: When you can spec into godly tanks faster than you can get proto dropsuits I beg to differ. get your head out of the ground. speccing for a proto dropsuit fit doesnt and will never need as much investment as a HAV. 4.6 million invested into dropsuit command vs 2.3 million invested into Vehicle command Actually, dropsuits only have a 8x multiplier while HAV's have a 12x multiplier. It costs 1.3 million SP to get to level 3 in Gallente HAV, while it costs only 901k SP to get to level 3 dropsuit. Caldari HAV (12x) 1,351,680 = sagaris Gallente HAV (12X) 1,341,680 = surya ________________________________ Caldari Assault (8x) 4,096,000= Proto assault
your going to compare lvl 3 HAV to level 5 assault dropsuit? lol |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.12 04:57:00 -
[3] - Quote
Super Cargo wrote:Aeon Amadi wrote:At least you would be agreeing with the 168 tank-crews who died at the hands of Feldwebel Kurt Knispel - the top scoring ace for the German 12th Panzer Division/503rd Heavy Panzer Battalion.
Yanno - because tanks actually do kill people and generally survive a pretty hefty amount of fire.
While we're on the subject, another German ace commander, Michael Whittmann, was killed - not directly by enemy fire - but by his own tank's ammunition exploding inside the tank itself.
Considering the time and effort one has to put into HAVs, as well as the associated skills to fit weaponry/armor/shields/etc, it's entirely plausible that they should be vastly superior fighting weapons. Honestly, look in the mirror and ask yourself, does my Gauss Rifle honestly have the capabilities to inflict physical harm on a TANK made of science fiction materials that I will never see in my lifetime?
I can't wait to see the "Orbital Strikes are OP" threads on August 21st. Seriously, if you think slow moving war machines are over-powered just wait until giant light posts are being fired down from the heavens because Squad Alpha of the enemy team were granted one for being objective-based.
Really. I'm not entirely sure how this is even an issue - what did you EXPECT to occur from a knife fight with a 60-ton weapon of (major) destruction? Tanks have a definite and necessary purpose, but it doesn't take any skill to use them, just time. The issue really seems to be a lack of players speccing into AV skills or using rocket launchers. As a result, tanks run rampant.
sigh.......honestly?
tanks do require skills to use. There arent that many people with those skills tho and they die a lot and go broke. When you are unfortunate enough to play against a great driver tho, they are pretty hard to fight. Its the encounters with those good drivers that makes people QQ on the forums. No one calls the top AR guys scrubs or says they are OP tho lol. its all pretty hypocritical.
tank driving skill incorporates more than just pointing and clicking. Thats why im called a tank driver and not a tank shooter. The guys who only know how to zerg rush with a tank might take a guy or two, but theyll die pretty quickly and lose monies. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.12 05:14:00 -
[4] - Quote
ALM1GHTY STATIUS wrote:Debacle Nano wrote:ALM1GHTY STATIUS wrote:Aeon Amadi wrote:Ah, look who finally decided to join and put in their blatantly falsified information.
Seriously, mates, if you're so butt-hurt about do what you said you were going to do and leave..! You're the -only ones- complaining that Tanks are over-powered while the rest of us are still thinking that they're -under powered- by comparison to the hulking sky masses in space. You realize how long it takes to down a Titan? Hours.
Yet, for some reason, you're clamoring for reform over the fact that you didn't spec for an anti-vehicular role and can't remove the situation by non-conventional means. It's truly amusing.
I will say this as many times as it takes
FIND A DIFFERENT GAME quit ruining our game genre Too bad it's not yours. FPS is ours, eve is yours, you can go back to your futuristic real life simulator.
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Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.12 08:49:00 -
[5] - Quote
while your intentions are good, guys like almighty simply dont care or dont want to bother with these complexities....+1 for the solid info tho. CCP is gonna do what they want and no matter how much we try and help out by trying to explain how CCP typically does things, they want something else and its gonna take future builds for them to realize what type of game this is gearing up to be. |
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