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Debacle Nano
Shadow Company HQ
639
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Posted - 2012.08.11 17:04:00 -
[1] - Quote
+1 |
Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.08.11 17:13:00 -
[2] - Quote
It's a lot harder to drive a tank than you think. The ones that do get that many kills, are the ones that know what they are doing. |
Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.08.11 17:21:00 -
[3] - Quote
ALM1GHTY STATIUS wrote:Aeon Amadi wrote:Ah, look who finally decided to join and put in their blatantly falsified information.
Seriously, mates, if you're so butt-hurt about do what you said you were going to do and leave..! You're the -only ones- complaining that Tanks are over-powered while the rest of us are still thinking that they're -under powered- by comparison to the hulking sky masses in space. You realize how long it takes to down a Titan? Hours.
Yet, for some reason, you're clamoring for reform over the fact that you didn't spec for an anti-vehicular role and can't remove the situation by non-conventional means. It's truly amusing.
I will say this as many times as it takes
FIND A DIFFERENT GAME quit ruining our game genre
Too bad it's not yours.
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Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.08.11 17:23:00 -
[4] - Quote
You don't own the FPS genre. Just like we don't own the MMO genre. |
Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.08.11 17:40:00 -
[5] - Quote
Quote:I've spent thousands of hours across multiple MMORPG's I've held leader board positions at the age of 12 in PVP's. Don't tell me I'm not accustomed to it. I know how your ****** MMORPG's work. I know the ins and the outs. I know why you like to play them. I understand. but it all became clear to me when I started playing FPS'. YOU'RE WRONG. The games you like to play take nothing other than better equipment to win, which guess what, thanks to micro transactions in EVE/dust means NOTHING. I was always the poor player, whatever I had I made and worked for, while all you could just skip to the best gear because you had "points" or in this case "AUR". Your game means nothing to win at. you win what? spending more time or money on the game then being able to beat down on people who haven't spent as much? why would I want to play something like that? I want to play a game where skill determines all. not how long or how much money you're willing to put into the game. Let's say I start a new account in eve and fly around in my starter ship. I decide to try and gank a battleship in null sec. He kills me with ease. That is how I see your argument.
Now let's try something different. I am a starter ship in a corp flying in null sec. I don't expect to kill anything larger than me or more time invested players, but I can still be useful. My corp uses blasters, a short range weapon and the enemy is very far out. I can be used to fly out to where the enemy is located and, without attempting to kill anything, and have my whole fleet warp to me, allowing them to come into range of the enemy. That is called being useful.
Not everything in this game is killing related. This can be put into Dust terms if it had to. |
Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.08.11 17:44:00 -
[6] - Quote
ALM1GHTY STATIUS wrote:Debacle Nano wrote:Quote:I've spent thousands of hours across multiple MMORPG's I've held leader board positions at the age of 12 in PVP's. Don't tell me I'm not accustomed to it. I know how your ****** MMORPG's work. I know the ins and the outs. I know why you like to play them. I understand. but it all became clear to me when I started playing FPS'. YOU'RE WRONG. The games you like to play take nothing other than better equipment to win, which guess what, thanks to micro transactions in EVE/dust means NOTHING. I was always the poor player, whatever I had I made and worked for, while all you could just skip to the best gear because you had "points" or in this case "AUR". Your game means nothing to win at. you win what? spending more time or money on the game then being able to beat down on people who haven't spent as much? why would I want to play something like that? I want to play a game where skill determines all. not how long or how much money you're willing to put into the game. Let's say I start a new account in eve and fly around in my starter ship. I decide to try and gank a battleship in null sec. He kills me with ease. That is how I see your argument. Now let's try something different. I am a starter ship in a corp flying in null sec. I don't expect to kill anything larger than me or more time invested players, but I can still be useful. My corp uses blasters, a short range weapon and the enemy is very far out. I can be used to fly out to where the enemy is located and, without attempting to kill anything, and have my whole fleet warp to me, allowing them to come into range of the enemy. That is called being useful. Not everything in this game is killing related. This can be put into Dust terms if it had to. are you thick?
Are you an idiot? |
Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.08.11 17:51:00 -
[7] - Quote
ALM1GHTY STATIUS wrote:Debacle Nano wrote:ALM1GHTY STATIUS wrote:Debacle Nano wrote:Quote:I've spent thousands of hours across multiple MMORPG's I've held leader board positions at the age of 12 in PVP's. Don't tell me I'm not accustomed to it. I know how your ****** MMORPG's work. I know the ins and the outs. I know why you like to play them. I understand. but it all became clear to me when I started playing FPS'. YOU'RE WRONG. The games you like to play take nothing other than better equipment to win, which guess what, thanks to micro transactions in EVE/dust means NOTHING. I was always the poor player, whatever I had I made and worked for, while all you could just skip to the best gear because you had "points" or in this case "AUR". Your game means nothing to win at. you win what? spending more time or money on the game then being able to beat down on people who haven't spent as much? why would I want to play something like that? I want to play a game where skill determines all. not how long or how much money you're willing to put into the game. Let's say I start a new account in eve and fly around in my starter ship. I decide to try and gank a battleship in null sec. He kills me with ease. That is how I see your argument. Now let's try something different. I am a starter ship in a corp flying in null sec. I don't expect to kill anything larger than me or more time invested players, but I can still be useful. My corp uses blasters, a short range weapon and the enemy is very far out. I can be used to fly out to where the enemy is located and, without attempting to kill anything, and have my whole fleet warp to me, allowing them to come into range of the enemy. That is called being useful. Not everything in this game is killing related. This can be put into Dust terms if it had to. are you thick? Are you an idiot? you still can't beat someone with 1 hour experience if your enemy has 100 days experience. aka no skill involved.
Dust isn't about the word "You" or "I". Keep thinking that soloing everything is going to get you somewhere and you will still be crying on the forums. Unlike other games, teamwork needs to be involved. |
Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.08.11 19:52:00 -
[8] - Quote
Sha Kharn Clone wrote:Debacle Nano wrote:It's a lot harder to drive a tank than you think. The ones that do get that many kills, are the ones that know what they are doing. Rubbish . My second weekend of having skilled up a tank and I got 54:2 which is waaaaaaay above my skill level on foot. If I'm drunk or really lazy I just get in the tank and play on easy mode because thats exactly what it is. Took me 1 weekend grinding to Proto fit it ( faill fit no doubt but I give 2 x f"cks its a tank after all)). Tanks even at 1 mil are a great deal for godlike powers and the only challange you ever face is when your actualy fighting other tanks which I have to say was fun and the only thing I look forward to when I'm sitting in one. Also dont give me I must be a good tank diver because I'm horrible at it and half my team on coms just snigger at me as I drive into one wall after another. @Terrarim Only counter I have found is to load up a scout suit with a proto Swarmlauncher and wait for it to get a little beat up from some other poor soul fighting it then jump ontop of it and hipfire the dam thing into it. Almost always die if the tank explodes but hell its worth it.
You are either lying or the other team had no AV or teamwork. Any tank driver that runs a HAV normally will agree that you have got to know when and where to be and not to be. It is extremely easy to get yourself killed in a HAV. Granted that 1 infantry is not a problem, but when it comes to 4+ AV weapons pounding on you, it becomes hard to maintain. |
Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.08.11 20:08:00 -
[9] - Quote
Sha Kharn Clone wrote:Debacle Nano wrote:Sha Kharn Clone wrote:Debacle Nano wrote:It's a lot harder to drive a tank than you think. The ones that do get that many kills, are the ones that know what they are doing. Rubbish . My second weekend of having skilled up a tank and I got 54:2 which is waaaaaaay above my skill level on foot. If I'm drunk or really lazy I just get in the tank and play on easy mode because thats exactly what it is. Took me 1 weekend grinding to Proto fit it ( faill fit no doubt but I give 2 x f"cks its a tank after all)). Tanks even at 1 mil are a great deal for godlike powers and the only challange you ever face is when your actualy fighting other tanks which I have to say was fun and the only thing I look forward to when I'm sitting in one. Also dont give me I must be a good tank diver because I'm horrible at it and half my team on coms just snigger at me as I drive into one wall after another. @Terrarim Only counter I have found is to load up a scout suit with a proto Swarmlauncher and wait for it to get a little beat up from some other poor soul fighting it then jump ontop of it and hipfire the dam thing into it. Almost always die if the tank explodes but hell its worth it. You are either lying or the other team had no AV or teamwork. Any tank driver that runs a HAV normally will agree that you have got to know when and where to be and not to be. It is extremely easy to get yourself killed in a HAV. Granted that 1 infantry is not a problem, but when it comes to 4+ AV weapons pounding on you, it becomes hard to maintain. I take time out from my real life to lie about internets tanks lol. I was using it normaly I drove about abit shot some dudes then handed it to a corp mate called up a dropship, landed on the big building, called another in then spammed the redline like all the pro tankys do. I'm doing it right yes ?
I never said anything about landing on a warehouse now did I? |
Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.08.12 01:23:00 -
[10] - Quote
xprotoman23 wrote:Lurchasaurus wrote:xprotoman23 wrote: When you can spec into godly tanks faster than you can get proto dropsuits I beg to differ. get your head out of the ground. speccing for a proto dropsuit fit doesnt and will never need as much investment as a HAV. 4.6 million invested into dropsuit command vs 2.3 million invested into Vehicle command
Actually, dropsuits only have a 8x multiplier while HAV's have a 12x multiplier. It costs 1.3 million SP to get to level 3 in Gallente HAV, while it costs only 901k SP to get to level 3 dropsuit. |
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Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.08.12 04:10:00 -
[11] - Quote
xprotoman23 wrote:Debacle Nano wrote:xprotoman23 wrote:Lurchasaurus wrote:xprotoman23 wrote: When you can spec into godly tanks faster than you can get proto dropsuits I beg to differ. get your head out of the ground. speccing for a proto dropsuit fit doesnt and will never need as much investment as a HAV. 4.6 million invested into dropsuit command vs 2.3 million invested into Vehicle command Actually, dropsuits only have a 8x multiplier while HAV's have a 12x multiplier. It costs 1.3 million SP to get to level 3 in Gallente HAV, while it costs only 901k SP to get to level 3 dropsuit. Caldari HAV (12x) 1,351,680 = sagaris Gallente HAV (12X) 1,341,680 = surya ________________________________ Caldari Assault (8x) 4,096,000= Proto assault
You are forgetting. Marauders aren't anything special. We are getting higher tier tanks at which we will get at level 5 HAV. |
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