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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.08.10 06:44:00 -
[1] - Quote
DarthVdka wrote:Maybe I missed it but I saw nothing about REs being timed delayed instead of insta boom. Already confirmed in so many threads it doesn't need to be said again. |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.08.10 16:15:00 -
[2] - Quote
Templar Two wrote:CCP why "fix " the aim assist when we asked an option to remove it altogether?
What's amusing is that I've never had any aim assist at all. It literally seems to have a different magnitude for every individual user. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.08.13 14:00:00 -
[3] - Quote
Kevall Longstride wrote:All good, very good in fact...... except KB&M.
There is no need to see if this beta will show imbalance between duel shocks and mouse. There WILL be imbalance.
Keep them separate from day one and never should the two meet.
DS3, Move, and KB/M. They will all be in the game, and you will not change that. I suggest you just get used to it. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.08.13 20:39:00 -
[4] - Quote
Side Splitter wrote:GREAT - blaster splash - amped logistics, repair, hacking, and other support - grouping, squads, collaboration - added screens, views, info... - salvage - armor plate hp+ - sprinting, crouching, reload, melee mechanics - bleedout and medics
NOT SO GREAT - Hmg over-powering - burning vehicles - nerfs shield tank, armor rep weak already - homing grenades?!
WHAT ABOUT - pilot drop suits - awards, achievements, etc from character window - corp battles As far as the HMG one is concerned, the HMG is currently a joke. Even the Boundless one only makes you an easy target at medium range unless you have the overheat skill fully trained, and your slow movement speed will still have you dying to CreoDron Breach rifles left and right. The reason we see so many heavies with assault rifles right now is due to that being the only anti-infantry weapon that they can actually be of any use with. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.08.20 16:32:00 -
[5] - Quote
Gratis Una wrote:Mobius Wyvern wrote:Templar Two wrote:CCP why "fix " the aim assist when we asked an option to remove it altogether?
What's amusing is that I've never had any aim assist at all. It literally seems to have a different magnitude for every individual user. Is there a threshold for the aim assist or does it pull your aim to the nearest target? Not really sure, honestly. I can now tell the difference when I turn it on or off, but while its on it seems to perform gently, just giving you a little drift toward the target as you move the sticks rather than dragging your aim around. |
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