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Dante Daedrik
Osmon Surveillance Caldari State
97
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Posted - 2012.08.06 19:45:00 -
[1] - Quote
Maximus Stryker wrote: But like others have said, a scout should not feel confident when going into a gun fight. I have played as a heavy and have had scouts stand and fight me straight up while I am wielding a HMG and they have an AR.
>>Implying I should engage your heavy at Mid-Range rather than Close while maneuvering around you to take advantage of slow turn speed. Edit: I use Boundless Breach SMG, not AR
Also, Ambush Scouts need that fearlessness in order to cause chaos/panic/confusion. I've played plenty of matches where I've thrown a grenade into the surrounding area of an objective, run up a hill, and long jumped into the area where I then proceed to run around gaining bearings of where enemies are located and using the environment to flank them or catch the advantage. Without the fearlessness we wouldnt be able to cause that confusion/chaos to take advantage of, especially when engaging multiple targets. |
Dante Daedrik
Osmon Surveillance Caldari State
97
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Posted - 2012.08.06 22:32:00 -
[2] - Quote
Maximus Stryker wrote: Obviously moving around me at a close distance is your best bet, my implication was that I thought even though this is the best tactic for a scout up close to a heavy, i would have thought it be more of a last resort rather than a full on charge at the heavy...
I understand what you mean, originally before I started playing I assumed the Scout (as sniper) would be the only real danger to Heavies, and then ARs were a danger to the Scouts, etc. But even so as Scout (Adv. Suit) I still meet some fairly witty Heavies who get me a descent amount of times by being aware of their surroundings and when I may be trying to ambush them and as a result using forge guns or mass drivers to take me out. |
Dante Daedrik
Osmon Surveillance Caldari State
97
|
Posted - 2012.08.08 00:15:00 -
[3] - Quote
STB-stlcarlos989 EV wrote: ARs should be the best overall (infantry) weapon because of their versatility. Assaults are meant to be Jacks at All, Master of None. We all have met those players that can practically snipe with Duvolle's or Creons with the accuracy and power/dmg of a Sniper Rifle.
Edit: I don't complain about it (maybe curse at my tv a bit) but I try to adjust my play style to it rather than pull the OP Card. I feel like majority of encounters (at least from a realist's standpoint) should be settled by who-caught-who-first, but obviously still get frustrated when I unload a full proto-smg clip into an Assault and he can still turn and fire 3-4 Creo shots into me to take me out. |
Dante Daedrik
Osmon Surveillance Caldari State
97
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Posted - 2012.08.10 16:10:00 -
[4] - Quote
I can see how the Protoscout Suits may be OP from hit detection issue/scout dance, but on my Adv. Suit, the Scout Dance never works as people seem to imply. |
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