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Thread Statistics | Show CCP posts - 0 post(s) |
xprotoman23
Internal Error. Negative-Feedback
1452
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Posted - 2012.08.05 18:54:00 -
[1] - Quote
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JAG ONE
97
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Posted - 2012.08.05 18:56:00 -
[2] - Quote
only for cap ships |
Debacle Nano
Shadow Company HQ
639
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Posted - 2012.08.05 18:56:00 -
[3] - Quote
For capital ships and POS. |
Sojuro Ryo
Zumari Force Projection Caldari State
189
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Posted - 2012.08.05 18:57:00 -
[4] - Quote
Nothing in Dust yet but wouldn't be surprised in a few years. |
xprotoman23
Internal Error. Negative-Feedback
1452
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Posted - 2012.08.05 18:58:00 -
[5] - Quote
so what happens when DUST players blow up fueling stations? |
Grit Breather
BetaMax.
660
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Posted - 2012.08.05 19:00:00 -
[6] - Quote
Corporations in EVE start hunting us down hard. |
JAG ONE
97
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Posted - 2012.08.05 19:00:00 -
[7] - Quote
there are no fueling stations. fuel is transported in cargo ships and are added to cap ships like you would ammo. the only way to stop fueling of cap ships is to interdict supply lines which is hard with jump drive capable ships. |
xprotoman23
Internal Error. Negative-Feedback
1452
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Posted - 2012.08.05 19:01:00 -
[8] - Quote
what happens when capital ships can't move? |
Sojuro Ryo
Zumari Force Projection Caldari State
189
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Posted - 2012.08.05 19:02:00 -
[9] - Quote
merc Vs merc which brings me to the question. Are we going to have corp HQs on planets that can be attacked? |
Sojuro Ryo
Zumari Force Projection Caldari State
189
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Posted - 2012.08.05 19:03:00 -
[10] - Quote
xprotoman23 wrote:what happens when capital ships can't move?
They can move but not jump from system to system without fuel. But more fuel can be brought in by haulers.
Planets do more of POS fuel and construction components for T2 items. |
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Debacle Nano
Shadow Company HQ
639
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Posted - 2012.08.05 19:06:00 -
[11] - Quote
EVE players need planets to generate fuel. No planets, no fuel, no defence. |
JAG ONE
97
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Posted - 2012.08.05 19:10:00 -
[12] - Quote
Debacle Nano wrote:EVE players need planets to generate fuel. No planets, no fuel, no defence.
haven't played EVE in a while, but cap fuel was made by refining ice into various fuel isotopes. Ice was obtained by mining huge ice roids in certain systems. no planets involved.
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Debacle Nano
Shadow Company HQ
639
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Posted - 2012.08.05 19:11:00 -
[13] - Quote
JAG ONE wrote:Debacle Nano wrote:EVE players need planets to generate fuel. No planets, no fuel, no defence. haven't played EVE in a while, but cap fuel was made by refining ice into various fuel isotopes. Ice was obtained by mining huge ice roids in certain systems. no planets involved.
POS use planetary items as fuel. |
JAG ONE
97
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Posted - 2012.08.05 19:14:00 -
[14] - Quote
Debacle Nano wrote:JAG ONE wrote:Debacle Nano wrote:EVE players need planets to generate fuel. No planets, no fuel, no defence. haven't played EVE in a while, but cap fuel was made by refining ice into various fuel isotopes. Ice was obtained by mining huge ice roids in certain systems. no planets involved. POS use planetary items as fuel.
True.. but PI will not be integrated with Dust at launch.. as stated by devs. so the POS fuel supply will be off limits. |
Debacle Nano
Shadow Company HQ
639
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Posted - 2012.08.05 19:16:00 -
[15] - Quote
Ah didn't know that. |
JAG ONE
97
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Posted - 2012.08.05 19:25:00 -
[16] - Quote
Debacle Nano wrote:Ah didn't know that.
Yah. CCP has said the the amount of connections between Dust and EVE will be very limited at launch. They have a "go slow" approach with both games being able to exist independently of each other. If Dust becomes popular, then more functionality and connections will be integrated. |
Grit Breather
BetaMax.
660
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Posted - 2012.08.05 19:52:00 -
[17] - Quote
JAG ONE wrote:Debacle Nano wrote:Ah didn't know that. Yah. CCP has said the the amount of connections between Dust and EVE will be very limited at launch. They have a "go slow" approach with both games being able to exist independently of each other. If Dust becomes popular, then more functionality and connections will be integrated. This isn't just for Dust. They are also trying to balance the whole thing so EVE players won't revolt. |
Sojuro Ryo
Zumari Force Projection Caldari State
189
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Posted - 2012.08.05 19:57:00 -
[18] - Quote
Grit Breather wrote:JAG ONE wrote:Debacle Nano wrote:Ah didn't know that. Yah. CCP has said the the amount of connections between Dust and EVE will be very limited at launch. They have a "go slow" approach with both games being able to exist independently of each other. If Dust becomes popular, then more functionality and connections will be integrated. This isn't just for Dust. They are also trying to balance the whole thing so EVE players won't revolt.
Yea, there was that nasty scare when they put out Captain's Quarters. Talk about flame threads. Think there was at least 3 solid pages of flaming topics on the first day. |
Raynor Ragna
266
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Posted - 2012.08.05 20:18:00 -
[19] - Quote
Sojuro Ryo wrote:Grit Breather wrote:JAG ONE wrote:Debacle Nano wrote:Ah didn't know that. Yah. CCP has said the the amount of connections between Dust and EVE will be very limited at launch. They have a "go slow" approach with both games being able to exist independently of each other. If Dust becomes popular, then more functionality and connections will be integrated. This isn't just for Dust. They are also trying to balance the whole thing so EVE players won't revolt. Yea, there was that nasty scare when they put out Captain's Quarters. Talk about flame threads. Think there was at least 3 solid pages of flaming topics on the first day.
Two of my characters have ship spinning to Level 5. When they removed that, both characters were useless :(. Three years of training down the drain.
It was a bad move forcing people to use a feature CCP developed, even if they spent something like half a decade developing it. Luckally they backtracked a bit on that. Though, I'd love to see the Aur stuff nerfed to tell. |
Sojuro Ryo
Zumari Force Projection Caldari State
189
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Posted - 2012.08.05 20:22:00 -
[20] - Quote
The problem was was that they put it out without any real use. Granted we as Dust see it all the time. |
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Cyris Fortune
ZionTCD Legacy Rising
66
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Posted - 2012.08.05 20:52:00 -
[21] - Quote
I'm not trying to be a t@ here but has the whole eve / dust integration been a big selling point? A USP in the marketing of dust to the ps3 fps market?
Now basically this will be very limited at launch. Meaning that a lot of small minded FPS player are going to see a lot of catergories with the Soon marker. This could be big turn off for players due to the fact that there are already very good FPS titles out. These players seem to jump from title to title because there is nothing new for them.
TL:dr I hope the integration isn't thread bare minimum. Player count will suffer. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
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Posted - 2012.08.05 22:07:00 -
[22] - Quote
EVE ships are fueled by tears. |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.05 22:09:00 -
[23] - Quote
TEBOW BAGGINS wrote:EVE ships are fueled by noob tears.
fixed
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Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.08.05 22:30:00 -
[24] - Quote
Interesting thread. I think it would be foolhardy to think of Dust corps inflicting serious hassle upon CCP's already paying customer base. They're not going anywhere. They love EvE, and tbh, I wouldn't really want to see super caps restricted by Dusters. Seems too open to abuse. However, future developments regarding Dust & maps on POS could make for some strange market jumps. If you could set up defensive installations in asteroid fields, you could make things significantly more expensive. More SOONtm frustration. |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
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Posted - 2012.08.06 00:22:00 -
[25] - Quote
when ccp was going over the faction warfare aspect of dust, they talked about a ground based "orbital cannon" the cannon defended the sovereignty structures in eve, forcing attackers to either utilize dust, or deal with a giant cannon shooting them a lot.
i don't see why something like this wouldn't play into the sovereignty system eventually.
step 1) find a planet where the enemy produces fuel.
step 2) take even 1 or 2 districts on it, and plant cannons in them.
step 3) stand there and dare them to come pick up the fuel. |
Mr Funless
Seituoda Taskforce Command Caldari State
191
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Posted - 2012.08.06 01:14:00 -
[26] - Quote
Buzzwords wrote:when ccp was going over the faction warfare aspect of dust, they talked about a ground based "orbital cannon" the cannon defended the sovereignty structures in eve, forcing attackers to either utilize dust, or deal with a giant cannon shooting them a lot.
i don't see why something like this wouldn't play into the sovereignty system eventually.
step 1) find a planet where the enemy produces fuel.
step 2) take even 1 or 2 districts on it, and plant cannons in them.
step 3) stand there and dare them to come pick up the fuel.
Or just buy POS fuel from Jita like everyone else.
|
Buzzwords
Deadly Blue Dots RISE of LEGION
416
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Posted - 2012.08.06 01:16:00 -
[27] - Quote
Mr Funless wrote:Buzzwords wrote:when ccp was going over the faction warfare aspect of dust, they talked about a ground based "orbital cannon" the cannon defended the sovereignty structures in eve, forcing attackers to either utilize dust, or deal with a giant cannon shooting them a lot.
i don't see why something like this wouldn't play into the sovereignty system eventually.
step 1) find a planet where the enemy produces fuel.
step 2) take even 1 or 2 districts on it, and plant cannons in them.
step 3) stand there and dare them to come pick up the fuel. Or just buy POS fuel from Jita like everyone else.
you're no fun |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2012.08.06 02:00:00 -
[28] - Quote
Buzzwords wrote:Mr Funless wrote:Buzzwords wrote:when ccp was going over the faction warfare aspect of dust, they talked about a ground based "orbital cannon" the cannon defended the sovereignty structures in eve, forcing attackers to either utilize dust, or deal with a giant cannon shooting them a lot.
i don't see why something like this wouldn't play into the sovereignty system eventually.
step 1) find a planet where the enemy produces fuel.
step 2) take even 1 or 2 districts on it, and plant cannons in them.
step 3) stand there and dare them to come pick up the fuel. Or just buy POS fuel from Jita like everyone else. you're no fun
1- Take over ALL the districts (including that damned Jita) 2- Establish Ion Cannons & Hypervelocity guns from SW:Empire at War 3- ???? 4- PROFIT
*in case you didn't realize it, its a joke :|
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ryan valentine
Sanmatar Kelkoons Minmatar Republic
15
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Posted - 2012.08.06 03:41:00 -
[29] - Quote
Mr Funless wrote:Buzzwords wrote:when ccp was going over the faction warfare aspect of dust, they talked about a ground based "orbital cannon" the cannon defended the sovereignty structures in eve, forcing attackers to either utilize dust, or deal with a giant cannon shooting them a lot.
i don't see why something like this wouldn't play into the sovereignty system eventually.
step 1) find a planet where the enemy produces fuel.
step 2) take even 1 or 2 districts on it, and plant cannons in them.
step 3) stand there and dare them to come pick up the fuel. Or just buy POS fuel from Jita like everyone else.
Just buy POS fuel in Jita at greatly increased prices, yo. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
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Posted - 2012.08.06 09:10:00 -
[30] - Quote
or just do PI by yourself you lazy basterds. Producing fuel aint that hard with a decent set up even in low sec ^^ |
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