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Garrett Blacknova
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1849
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Posted - 2012.08.01 05:31:00 -
[1] - Quote
vermacht Doe wrote:I see it beat shotguns easily for a sidearm
Ps shotguns of the same tier I can beat Shotguns when I bring my SMG.
And I can beat SMGs when I bring my Shotgun.
And I can be beaten by people using both weapons regardless of which one I bring.
Shotgun works differently, not better or worse, but it's less suited to being a sidearm. SMGs are fine. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.08.01 05:41:00 -
[2] - Quote
vermacht Doe wrote:Garrett Blacknova wrote:vermacht Doe wrote:I see it beat shotguns easily for a sidearm
Ps shotguns of the same tier I can beat Shotguns when I bring my SMG. And I can beat SMGs when I bring my Shotgun. And I can be beaten by people using both weapons regardless of which one I bring. Shotgun works differently, not better or worse, but it's less suited to being a sidearm. SMGs are fine. Why would an sg be less suited to be a secondary. Relatively low ammo and low rof sounds a lot like a scrambler Until you consider the multi-target possibilities and less reliance on fine aim for damage, and I'm pretty sure the damage potential is higher with the Shotgun. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.08.01 10:03:00 -
[3] - Quote
I think this link is relevant:
http://en.wikipedia.org/wiki/Modern_Sub_Machine_Carbine
After reading the suggestion to Wiki things, I went through Wikipedia's list of SMGs. I'm openly willing to admit I don't know a lot about guns, and didn't bother to read much of that article because I don't care a whole lot about real-world guns in general. A design like that which acts as a high-RoF, CQC focused alternative to ARs would work in DUST though. It's officially, according to the creators, a "Submachine Carbine" to differentiate it from other SMGs. Compare the size to the H&K MP7 if you want to see the difference in size (although stopping power might be another matter - like I said, never read the article).
But if you want a real reason why SMGs shouldn't be primary weapons and shotguns should, here's one.
I can use a Militia Shotgun against an Advanced Heavy and have them dead before I have to reload. Against the same Heavy with a Militia SMG that has more SPs invested into it, and specifically has a 25% damage bonus that the Shotgun doesn't get, I have to reload at least once before I can get the kill, even when I'm staying close enough to land every hit.
At the moment, the whole range of ARs is well-suited to mid-range combat and decent at long-range, but with a focus on precision fire rather than volume of fire, and the whole range of SMGs are very limited in effective range with a focus on insane RoF and CQC viability. Would be nice to have some kind of middle ground - a high-RoF full-automatic primary weapon with CQC and mid-range capabilities, but NOT viable at long-range. Whether they add a new class of weapon (SMC = Submachine Carbine = heavy SMG) or a high-RoF low-accuracy AR that's less viable for long range, I don't care, but it's a gap that I'd quite like to see filled as well. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.08.01 10:26:00 -
[4] - Quote
vermacht Doe wrote:Garrett Blacknova wrote:I'm openly willing to admit I don't know a lot about guns Or a lmg Ps i think you mean a pdw You're probably right. Thanks for the correction.
And just to avoid misunderstandings, no, I'm not being sarcastic. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.08.01 10:30:00 -
[5] - Quote
Darkz azurr wrote:i have never been killed by the scrabler pistol as everyone uses a sub machine gun as a secondary, that i have come across. it's weird when many people use a secondary weapon (the smg) as there primary. i never see anyone with a primary as a scrabler pistol. why ? because the smg performs like a primary already. it would need a slight increase in base range if the was changed tho. i personally find it very weird that the smg is a seconday , im assuming there will be 4 pistols at release for each faction. wich i wouldnt use , why use a pistol when i could have another machine gun. Good Scrambler Pistol users can quickly destroy SMG users before the SMG guy gets into his weapon's effective range. And can sometimes dance through CQC against an AR and come out on top. They're surprisingly powerful in skilled hands (and unsurprisingly useless in the hands of someone who's bad with them - like me). |
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