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Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
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Posted - 2012.07.30 09:41:00 -
[1] - Quote
So, I've been seeing some posts of people claiming that in this stage of beta, there are aspects of the game that cannot be fixed, that it's "to late" to make major changes to the core mechanics of the game.
I have a question for those people - how many of you, have ever developed a high end, high budget FPS game for the PC or a gaming console? How can you so knowingly state that it is "to late" to fix? Besides, there aren't that many game breaking issues, aside from spawn camping and draw distance, both of which we know are being worked on. How can you say this game is so "bland" when you have seen 1 (2 for some of the older testers?) landscape, 1 mood (again, 2 for the older testers?), and 3 installations? It is profoundly stupid to make such a statement.
What you are seeing right now, is a miniscule portion of the universe that you are being welcomed into, and all you have to say is "this sucks, can't fix it, bye"? Some people... |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.07.30 10:03:00 -
[2] - Quote
Character development was the biggest thing I was looking forward to, and it's awesome. Skimming the surface of the skill tree right now, can't wait to see what CCP has in store for salvaging, economics, leadership, manufacturing. Even mining or some sort of facility managing could be cool. Might be interesting if certain installations required intermittent upkeep by real players, not just the facility systems. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.01 20:00:00 -
[3] - Quote
Templar Two wrote:UltraMind Regenersis wrote: You wanna know what Dust is gonna look as good as? Check out the planetside 2 demo from E3 - that **** is the shizzle. But its played on one large map that is gonna be real boring 6 months in. Dust will have Millions of battlefields...
First we won't have million of but planets thousands of planets/maps. Second, most important, they will all be randomly generated...think of it as Diablo maps/dungeons, just in 2012. Actually, assuming that ALL 65,000 planets are available (beyond launch, but hopefully some day), and each have around 20 districts (maybe more? maybe less?) there would be roughly 1,300,000 maps, hopefully all somehow unique, as is CCP's desire. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.01 20:23:00 -
[4] - Quote
Lurchasaurus wrote:well said. Client sided mechanics for an FPS are bad news....not trying to turn this into Combat Arms here
Client side hit detection does have draw backs, but it also prevents people from ping shielding.. Not very easy to land a shot on someone with a 500+ ping.
Perhaps some sort of combo between the two could be put in place. Say, if someone has a ping higher that 300, maybe hit detection for that person only would be swapped over to client side rather than server side. Would make ping shielding impossible, while for everyone else making aim-bot's less viable and keeping things balanced?
Not sure I said that very well.. oh well. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.01 20:32:00 -
[5] - Quote
Lurchasaurus wrote:simple, not gonna be a problem once CCP kicks their servers into high gear. The server situation we have now isnt gonna be the same at launch. These are simply test servers, from what i have read... Oh I know, we are on smaller beta servers right now, not SiSi or Tranquility. However someone will probably find a way to skyrocket their ping, just for the purpose of shielding themselves from direct damage.
Edit: I used to play a game called GunZ, the hit detection was server side in that. Had to lead slightly to hit people, but it was no big deal.. However people used a technique called "underclocking" (not sure if they actually underclocked their computers, or if thats just what they called it) which would make their character sluggish and laggy, up their ping slightly, and make them impossible to hit. Not sure if this could be done in Dust, but it wouldn't really surprise me if somebody took the time to do it. |
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