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Thread Statistics | Show CCP posts - 0 post(s) |
vermacht Doe
93
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Posted - 2012.07.29 21:40:00 -
[1] - Quote
Does anyone else agree that these to need to switch damage amounts? |
vermacht Doe
93
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Posted - 2012.07.29 22:00:00 -
[2] - Quote
[quote=TheAmazing FlyingPig]Just wait for the modded controllers, then come ba
The breach has high damage and is full auto, it doesn't even needd modded controllers |
vermacht Doe
93
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Posted - 2012.07.29 22:30:00 -
[3] - Quote
Obodiah Garro wrote:breach is definately over powered, has very good range too it seems
It has a good hip fire spread too and the only people who disagree are too dependent on it |
vermacht Doe
93
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Posted - 2012.07.30 23:26:00 -
[4] - Quote
Draco Dustflier wrote:tac should do like 75-90 damage with some moderate recoil
Woah not that high it's still an assault rifle |
vermacht Doe
93
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Posted - 2012.07.30 23:34:00 -
[5] - Quote
EVICER wrote:Antilles Maximus wrote:Breach isn't overpowered, imo. You have to remember that by now, people have trained up their Assault Rifle Proficiency to lvl 4 or 5 which give +5% damage per lvl plus they have damage mods (sometimes double stacked). With Light Weapon Sharpshooter to lvl5, the Breach can be a pretty deadly weapon... Hes right....please dont get me started on the Creon Dreo and how awesome it is when its dominating me over and over and over....I have a Stormside and I have to solidly acquire and empty the whole clip into a proto to take it down. I heard this like i said I think the people that complain about the breach just dont want another wep on the battlefield as powerful as there Creon AR's.
Im just thinking switching its damage with the tactical rifle not nerfing it |
vermacht Doe
93
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Posted - 2012.07.31 09:08:00 -
[6] - Quote
DrunkMonk 1 wrote:I think we should wait till they fix the hit detection before tweaking the guns.
The breach is overall better than a weapon in the same class. It needs tweaking regardless |
vermacht Doe
93
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Posted - 2012.08.01 04:49:00 -
[7] - Quote
DrunkMonk 1 wrote:vermacht Doe wrote:DrunkMonk 1 wrote:I think we should wait till they fix the hit detection before tweaking the guns. The breach is overall better than a weapon in the same class. It needs tweaking regardless I disagree I use both the duvole and credon ars and have found the duvole is better at close quarters and credon better at mid to long range.
im talking about compared to the tactical rifle not the assault |
vermacht Doe
93
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Posted - 2012.08.01 04:50:00 -
[8] - Quote
Mitchman 514 wrote:The creo SHOULD be better than the duvolle, it's much more expensive.
The tac and the breach cost the same |
vermacht Doe
93
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Posted - 2012.08.01 05:03:00 -
[9] - Quote
TotalBreakage wrote:Did you detect any traces of duct tape on the Breach weapons? This may explain why they are so OP.....
I did they duct tape two magazines together |
vermacht Doe
93
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Posted - 2012.08.01 06:54:00 -
[10] - Quote
Ventis Gant wrote:Nah...no duct tape here. They are plasma weapons, which technically makes them of the Hybrid class, specifically the blaster subclass of the Hybrid class, which makes them Gallente.
Caldari - Sniper rifle (railgun), swarm launcher (missiles) Gallente - AR, Shotgun, Nanohives (drones) Minmatar - HMG, Mass Driver?, Scrambler pistol (I think), SMG? (I think it's projectile, could be a blaster too though, which would be Gallente Amarr - Nothing currently, laser weapons when we get them Deep Core Mining - Forge gun (Its a modified mining laser used to accelerate a really big hunk of something heavy)
Dude ot was a joke and look at the official sight to know for sure and scramblers are amarr i think |
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vermacht Doe
93
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Posted - 2012.08.06 04:05:00 -
[11] - Quote
Buzzwords wrote:my only problem with the breach weapons is the enhanced hipfire.
having a long range, low recoil weapon, that trades DPS is perfectly valid. every videogame in the world has guns like this. the thing you think of as "better at range, worse up close"
the problem is that with the improved hipfire, it's arguably better up close.
also, just **** the tactical, remove it. semi-autos just end up being ignored by 95% of the playerbase, abused by 4.9% with modded controllers, and used legit by .1% for no reason other than that they are special snowflakes and want to be different.
alternately you could use a firecap, but the .01% hate those, and you need to cap it low enough to balance its dps with normal rifles or else it will still be abused.
The hipfire isn't that bad for it, it's that it has the high long range accuracy and the highest damage per round despite being full auto |
vermacht Doe
93
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Posted - 2012.08.06 05:17:00 -
[12] - Quote
Average Joe81 wrote:i find breach hard to scope in with because its so different and if you're close enough when sniping to be seen and aimed at before you can aim at said enemy you deserve to be killed
althogh i argee about tactical weapons maby larger mags would fix it
A larger magazine wouldn't help, it needs to have more damage and accuracy than the breach |
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