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Miles Bane
Algintal Core Gallente Federation
11
|
Posted - 2012.07.29 13:33:00 -
[1] - Quote
y dose it seem the ppl camping and woried about there kd r the ones geting all the sp i thought this game was not based on kd im throwing spwans repairing ppl and reviving and geting 5 - 10 kills and geting lowe sp. r there other logistics players having this isu.i would like to see kill asists when im repairing a hevy who is mowing down ppl. |
Miles Bane
Algintal Core Gallente Federation
11
|
Posted - 2012.07.29 13:52:00 -
[2] - Quote
any one have any thoughts about the amount of sp logistics get wn not geting kills |
ReGnUm DEl
Doomheim
622
|
Posted - 2012.07.29 13:55:00 -
[3] - Quote
Miles Bane wrote:y dose it seem the ppl camping and woried about there kd r the ones geting all the sp i thought this game was not based on kd im throwing spwans repairing ppl and reviving and geting 5 - 10 kills and geting lowe sp. r there other logistics players having this isu.i would like to see kill asists when im repairing a hevy who is mowing down ppl.
Not everyone can be a slayer, and NOT everyone can get huge sp payouts
KDR> EVERYTHING |
Eskel Bondfree
27
|
Posted - 2012.07.29 13:59:00 -
[4] - Quote
ReGnUm DEl wrote: KDR> EVERYTHING
If this was true the game would be broken.
I played as a logi yesterday and earned about 80k SP (without booster) iirc. I had less than 10 kills, and it was my fist match of the day so diminishing returns was not in effect. |
ReGnUm DEl
Doomheim
622
|
Posted - 2012.07.29 14:05:00 -
[5] - Quote
Eskel Bondfree wrote:ReGnUm DEl wrote: KDR> EVERYTHING
If this was true the game would be broken. I played as a logi yesterday and earned about 80k SP (without booster) iirc. I had less than 10 kills, and it was my fist match of the day so diminishing returns was not in effect.
80 thats all. Logi do ***** work and deserve ***** returns TBH |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.29 14:10:00 -
[6] - Quote
ReGnUm DEl wrote:Eskel Bondfree wrote:ReGnUm DEl wrote: KDR> EVERYTHING
If this was true the game would be broken. I played as a logi yesterday and earned about 80k SP (without booster) iirc. I had less than 10 kills, and it was my fist match of the day so diminishing returns was not in effect. 80 thats all. Logi do ***** work and deserve ***** returns TBH I find it funny that anyone can say that and actually think it's true. |
Miles Bane
Algintal Core Gallente Federation
11
|
Posted - 2012.07.29 14:15:00 -
[7] - Quote
when I play lobistics i make a big diffrence in a match when im the only one keeping all the ppl on the targets and giving amor and amo when the class is played right its the only thing that can get u bake in the battle when your pushed back to your last spawn |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.29 14:19:00 -
[8] - Quote
Worth mentioning, Logi isn't JUST about healing.
Reviving (if equipped for it), or resupply are also valuable to the team, and so is someone more focused on hacking and less on shooting. Capture the points, Supply Depots, CRUs, etc.
Bringing a Swarm Launcher can help a Logi player a lot too - give your team some AV support when you're not busy with your "real" job. Also, ride in a tank, hop out to repair or take down those pesky Dropships that keep throwing Missiles your way. |
Laz Ulian Sol
Pink Fluffy Bounty Hunterz RISE of LEGION
187
|
Posted - 2012.07.29 14:20:00 -
[9] - Quote
My experience as a logistic LAV driver has taught me that it probably takes more time, effort, and skill to actually get someone to know you're healing them than it does to kill someone.
Yet, you only get a few +15's when you actually manage to heal someone. Usually maybe +45 total when you heal a heavy from 1% to 100%.
The tanks are where the good war point totals are. You get a +25 for repairs on tanks, and as it takes damage you can see those +25's pop up one after another. That's probably where I spend most of my focus now since the infantry has zero clue I'm supporting them. They usually think I'm fishing for a gunner, well, no I'm not. The logi LAV I'm driving has a .5 damage multiplier, I even put the rail turret on it in an effort to convince people I don't want gunners.
I could really use some kind of signal or sign to pop up letting them know I'm at least trying to lock on to them with my infantry rep. It needs to be small and out of the way. People are completely oblivious to why they're armor suddenly shoots up to 100% and then they see my LAV and don't really seem to put the two together.
Speaking of the infantry armor repair module built into my LAV; as well as, the hand-held repair tool...why don't they have visual lock on reticules? I hope this isn't intended.
Aside from all of this, I still get plenty of kills by running people over.
Also I've recently taken a Surya and loaded a heavy remote armor repair on it. I managed to sacrifice only a little of the defenses I have on my normal Surya so it's basically a Logi Surya now. I still haven't found enough people with Surya's to armor tank with. It's been really fun to use on a Soma or Madrugar, it repairs 410 per second over a 10 second pulse for five pulses, so they're 100% in no time.
I'd load on a shield transporter if it would give me points for it; but until that happens, I'm sorry Sagaris drivers I can't help you very much. |
Miles Bane
Algintal Core Gallente Federation
11
|
Posted - 2012.07.29 14:28:00 -
[10] - Quote
Laz Ulian Sol wrote:My experience as a logistic LAV driver has taught me that it probably takes more time, effort, and skill to actually get someone to know you're healing them than it does to kill someone.
Yet, you only get a few +15's when you actually manage to heal someone. Usually maybe +45 total when you heal a heavy from 1% to 100%.
The tanks are where the good war point totals are. You get a +25 for repairs on tanks, and as it takes damage you can see those +25's pop up one after another. That's probably where I spend most of my focus now since the infantry has zero clue I'm supporting them. They usually think I'm fishing for a gunner, well, no I'm not. The logi LAV I'm driving has a .5 damage multiplier, I even put the rail turret on it in an effort to convince people I don't want gunners.
I could really use some kind of signal or sign to pop up letting them know I'm at least trying to lock on to them with my infantry rep. It needs to be small and out of the way. People are completely oblivious to why they're armor suddenly shoots up to 100% and then they see my LAV and don't really seem to put the two together.
Speaking of the infantry armor repair module built into my LAV; as well as, the hand-held repair tool...why don't they have visual lock on reticules? I hope this isn't intended.
Aside from all of this, I still get plenty of kills by running people over.
Also I've recently taken a Surya and loaded a heavy remote armor repair on it. I managed to sacrifice only a little of the defenses I have on my normal Surya so it's basically a Logi Surya now. I still haven't found enough people with Surya's to armor tank with. It's been really fun to use on a Soma or Madrugar, it repairs 410 per second over a 10 second pulse for five pulses, so they're 100% in no time.
I'd load on a shield transporter if it would give me points for it; but until that happens, I'm sorry Sagaris drivers I can't help you very much.
yes this is what i ment to say thank u lol |
|
Wraith 2cu
Doomheim
14
|
Posted - 2012.07.29 14:48:00 -
[11] - Quote
I pretty much usually run with the Logi suit and to be honest..... Don't know??? Haven't worked out the SP points yet but played quiet a few games today, and my best one was ATTACKING went 40,000 something SP, 400,000 something ISK, had 12-15 kills (can't remember was more occupied getting objectives).
Captured a lot of objectives that game: - 5 CRU's (captured back and forth until they were blown up) - 3 Supply - Caputred A, B & C a couple of times each (was going back and forth the capturing). - Destroyed 1 missle installation & 1 Blaster installation (the ones in front). - Capture 1 Blaster - Placed a few spawn points. - blew up a couple of guys with RE while capturing. (look around an objective before you hack) - Repaired a couple of tanks. & Installation at start while marked as an objective +37 pops up every time so a bit there.
Took out 2 dropships (one with RE and AV grenade while it was trying to squash me the other in a missle turrent on a dropship), 1 tank (dropship) and 1 LAV (missle turrent in a tank), while hitching rides between objectives.
But had one dropship pilot being my personal taxi between objectives towards the end.
GAMES ARE SO MUCH MORE FUN WHEN YOU CAN COMMUNICATEANDCO-ORDINATEWITH TEAMMATES!!! (when do we get team grouping??)
Stayed mostly on the side of the map that vehicles weren't, not many infantry running in that match, most in vehicles. Made for easy running / hitching rides in circles capturing.
Would love to know how the SP works to concentrate more time in those areas.
But guessing capturing gets you lots definitely. |
Iceyburnz
316
|
Posted - 2012.07.29 15:02:00 -
[12] - Quote
Im of the opinion that repair and spawn rewards are too low.
Team spawns should net you 50 WP
Team repairs should net you 30.
A logistics suit is a terrible platform for being the "frontline hacker". Its slow, is weak, it has a massive hitbox, it has a big neon sign that says target above it and snipers seem to do +1000 damage against it.
Hackers are scouts and assault guys. Logistics in its present state should just hide. |
ReGnUm DEl
Doomheim
622
|
Posted - 2012.07.29 15:03:00 -
[13] - Quote
ALL LOGI R SCRUBS CAUSE THEY CAN ONLY HEAL and not kill |
ALM1GHTY STATIUS
138
|
Posted - 2012.07.29 15:04:00 -
[14] - Quote
ReGnUm DEl wrote:Miles Bane wrote:y dose it seem the ppl camping and woried about there kd r the ones geting all the sp i thought this game was not based on kd im throwing spwans repairing ppl and reviving and geting 5 - 10 kills and geting lowe sp. r there other logistics players having this isu.i would like to see kill asists when im repairing a hevy who is mowing down ppl. Not everyone can be a slayer, and NOT everyone can get huge sp payouts KDR> EVERYTHING
|
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.29 15:13:00 -
[15] - Quote
Iceyburnz wrote:Im of the opinion that repair and spawn rewards are too low.
Team spawns should net you 50 WP
Team repairs should net you 30.
A logistics suit is a terrible platform for being the "frontline hacker". Its slow, is weak, it has a massive hitbox, it has a big neon sign that says target above it and snipers seem to do +1000 damage against it.
Hackers are scouts and assault guys. Logistics in its present state should just hide. They're getting a passive hacking speed buff and their shields buffed to be more in line with Assaults.
Not a huge turnaround, but I think it's enough of a buff when paired with the CPU/PG/equipment/slot advantages. And Nano Injectors are being buffed nicely as well. |
Stile451
Red Star.
76
|
Posted - 2012.07.29 15:19:00 -
[16] - Quote
Camping aka sniping doesn't net you a lot of SP compared to the other classes.
Camping aka guarding aka team play will net you more SP as you are actually in the middle of skirmishes actively taking part.
You playing as a logistics triage should be getting decent SP but the game still needs some balancing as far as the class goes. |
ReGnUm DEl
Doomheim
622
|
Posted - 2012.07.29 15:19:00 -
[17] - Quote
Garrett Blacknova wrote:Iceyburnz wrote:Im of the opinion that repair and spawn rewards are too low.
Team spawns should net you 50 WP
Team repairs should net you 30.
A logistics suit is a terrible platform for being the "frontline hacker". Its slow, is weak, it has a massive hitbox, it has a big neon sign that says target above it and snipers seem to do +1000 damage against it.
Hackers are scouts and assault guys. Logistics in its present state should just hide. They're getting a passive hacking speed buff and their shields buffed to be more in line with Assaults. Not a huge turnaround, but I think it's enough of a buff when paired with the CPU/PG/equipment/slot advantages. And Nano Injectors are being buffed nicely as well.
TOO BAD YOUR KDR WONT GET A BUFF |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.29 15:24:00 -
[18] - Quote
ReGnUm DEl wrote:TOO BAD YOUR KDR WONT GET A BUFF Why is that too bad?
I don't CARE when I can keep a Militia Heavy alive long enough to wipe 6 players in Advanced gear. |
Miles Bane
Algintal Core Gallente Federation
11
|
Posted - 2012.07.29 15:26:00 -
[19] - Quote
o well i dont care about kd i could be a killer same as any one els but i am a suport player i will keep playing the same way and if u need a good lgi u know were to find me |
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GM Unicorn
24th Imperial Crusade Amarr Empire
467
|
Posted - 2012.07.29 16:25:00 -
[20] - Quote
Guys, keep the discussion nice and please avoid FULL CAPS raging posts and flaming. This post i really similar to the K/D ones (and apparently populated by the same person) but from a different perspective. I would like to keep it open :) |
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Obama DAT
Doomheim
389
|
Posted - 2012.07.29 16:55:00 -
[21] - Quote
I'm really enjoying repairing installations but I find repairing dropsuit armor and vehicles to be counter-productive and not really worth losing dropsuits over. I hope the next logistics suit come equipped with enhanced HUD display that will let us logi players know whom needs, revived, armor fixed, vehicle repaired or installation in danger of being destroyed. |
Entruv
Tronhadar Free Guard Minmatar Republic
32
|
Posted - 2012.07.29 17:03:00 -
[22] - Quote
Garrett Blacknova wrote:Iceyburnz wrote:Im of the opinion that repair and spawn rewards are too low.
Team spawns should net you 50 WP
Team repairs should net you 30.
A logistics suit is a terrible platform for being the "frontline hacker". Its slow, is weak, it has a massive hitbox, it has a big neon sign that says target above it and snipers seem to do +1000 damage against it.
Hackers are scouts and assault guys. Logistics in its present state should just hide. They're getting a passive hacking speed buff and their shields buffed to be more in line with Assaults. Not a huge turnaround, but I think it's enough of a buff when paired with the CPU/PG/equipment/slot advantages. And Nano Injectors are being buffed nicely as well.
If they put them on par with Assaults in terms of shields then I wonder how they'll do shield tanking since the proto has 4 highs...I bet they'll be pretty beast.
|
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.29 18:23:00 -
[23] - Quote
ReGnUm DEl wrote:ALL LOGI R SCRUBS CAUSE THEY CAN ONLY HEAL and not kill hey now im logi using it for an assault suit |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.07.29 18:37:00 -
[24] - Quote
ReGnUm DEl wrote:Miles Bane wrote:y dose it seem the ppl camping and woried about there kd r the ones geting all the sp i thought this game was not based on kd im throwing spwans repairing ppl and reviving and geting 5 - 10 kills and geting lowe sp. r there other logistics players having this isu.i would like to see kill asists when im repairing a hevy who is mowing down ppl. Not everyone can be a slayer, and NOT everyone can get huge sp payouts KDR> EVERYTHING
Dude STFU already. It's not even funny anymore.
OP, you need to drop Nanohives, uplinks, repair people and revive. When I play logi I get plenty of SP just from playing support. Killing people as a healer is secondary. |
Carthereon
Villore Sec Ops Gallente Federation
1
|
Posted - 2012.07.30 00:56:00 -
[25] - Quote
Obama DAT wrote:I hope the next logistics suit come equipped with enhanced HUD display that will let us logi players know whom needs, revived, armor fixed, vehicle repaired or installation in danger of being destroyed.
I haven't had a chance to play Logi yet (tomorrow~), but that should really be a basic built-in feature for any "healer" in an FPS. |
Randrii
Seituoda Taskforce Command Caldari State
121
|
Posted - 2012.07.30 01:00:00 -
[26] - Quote
ReGnUm DEl wrote:ALL LOGI R SCRUBS CAUSE THEY CAN ONLY HEAL and not kill Remind me to never heal you, give you ammo, let you spawn on my beacons, or revive you. |
Osiris Greywolf
Edimmu Warfighters Gallente Federation
80
|
Posted - 2012.07.30 01:31:00 -
[27] - Quote
Randrii wrote:ReGnUm DEl wrote:ALL LOGI R SCRUBS CAUSE THEY CAN ONLY HEAL and not kill Remind me to never heal you, give you ammo, let you spawn on my beacons, or revive you.
Tell me about it, where would this guys "skillz" be if I didn't create that forward spawn in front of A, that allowed him to launch that counter strike when it fell? Where would he be if I didn't give his AV a re supply when he ran out of ammo? Where would his tank be if I didn't give it that health boost which allowed him to escape? Or kept the B side turret up for a few minutes longer? Logistics will be the Gods of war in the future of this game. Why? It's basic strategy, and Strategy>tactics>that dude with a 6.99 KD. |
Vesta Ren
ZionTCD Legacy Rising
33
|
Posted - 2012.07.30 02:15:00 -
[28] - Quote
This thread has convinced me to take a pause on my way to a marauder and play logi for a while! |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.30 02:17:00 -
[29] - Quote
Osiris Greywolf wrote:Randrii wrote:ReGnUm DEl wrote:ALL LOGI R SCRUBS CAUSE THEY CAN ONLY HEAL and not kill Remind me to never heal you, give you ammo, let you spawn on my beacons, or revive you. Tell me about it, where would this guys "skillz" be if I didn't create that forward spawn in front of A, that allowed him to launch that counter strike when it fell? Where would he be if I didn't give his AV a re supply when he ran out of ammo? Where would his tank be if I didn't give it that health boost which allowed him to escape? Or kept the B side turret up for a few minutes longer? Logistics will be the Gods of war in the future of this game. Why? It's basic strategy, and Strategy>tactics>that dude with a 6.99 KD. Oh, YOU'RE the guy who set a forward spawn at A that one game.
I was keeping up the one at B.
Good times... |
Randrii
Seituoda Taskforce Command Caldari State
121
|
Posted - 2012.07.30 03:23:00 -
[30] - Quote
Garrett Blacknova wrote:Osiris Greywolf wrote:Randrii wrote:ReGnUm DEl wrote:ALL LOGI R SCRUBS CAUSE THEY CAN ONLY HEAL and not kill Remind me to never heal you, give you ammo, let you spawn on my beacons, or revive you. Tell me about it, where would this guys "skillz" be if I didn't create that forward spawn in front of A, that allowed him to launch that counter strike when it fell? Where would he be if I didn't give his AV a re supply when he ran out of ammo? Where would his tank be if I didn't give it that health boost which allowed him to escape? Or kept the B side turret up for a few minutes longer? Logistics will be the Gods of war in the future of this game. Why? It's basic strategy, and Strategy>tactics>that dude with a 6.99 KD. Oh, YOU'RE the guy who set a forward spawn at A that one game. I was keeping up the one at B. Good times...
I love B for setting up bases. put a uplink and a nanohive up in the pipes, and anytime anyone tries to hack I can mass driver them through the pipes and hold 'em off until reinforcements spawn on my beacon. |
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Icy Tiger
496
|
Posted - 2012.07.30 04:27:00 -
[31] - Quote
ReGnUm DEl wrote:Garrett Blacknova wrote:Iceyburnz wrote:Im of the opinion that repair and spawn rewards are too low.
Team spawns should net you 50 WP
Team repairs should net you 30.
A logistics suit is a terrible platform for being the "frontline hacker". Its slow, is weak, it has a massive hitbox, it has a big neon sign that says target above it and snipers seem to do +1000 damage against it.
Hackers are scouts and assault guys. Logistics in its present state should just hide. They're getting a passive hacking speed buff and their shields buffed to be more in line with Assaults. Not a huge turnaround, but I think it's enough of a buff when paired with the CPU/PG/equipment/slot advantages. And Nano Injectors are being buffed nicely as well. TOO BAD YOUR KDR WONT GET A BUFF
LoL Logistics are the hidden, deadly class. With the mount of stuff I can put on it, I have Remote Expkosives, tons of shields and armors, Prototype grenades, a Duvolle and equipment to help my team as well. I never die in my tank, cause I just repair it whenever I want.
Nerf me, Im OP |
Johnny Guilt
Algintal Core Gallente Federation
50
|
Posted - 2012.07.30 06:32:00 -
[32] - Quote
The only time a logi medic is worth using is on a good team from my experience if yor team is doing really bad (all objectives taken etc) it's best just to run a scout or assault suit to take objectives. |
Tak Kak
22
|
Posted - 2012.07.30 06:38:00 -
[33] - Quote
The only problem with helping with logi is that it is so difficult to execute any action without it taking 10 seconds....Repairing, reviving the UI, the controls to switch to your equipment.... it's all frustrating and hard to accomplish with half the satisfaction of the same things you do so easily in battlefield 3....That's a good standard anyway about how roles can idealized, almost makes me want to take a long break until they actually start doing something like that. |
Seran Jinkar
Sanmatar Kelkoons Minmatar Republic
214
|
Posted - 2012.07.30 07:05:00 -
[34] - Quote
Plus it seems the defending team can't repair their installations. Blaster and Missile Installation on Plateau on the Attackers sidecan be repaired, but the ones on the defenders site can't be locked on. I guess there is still much work to do:
- sp gained for minor repairs, count the overall healed ap, not the heal in one go. - repair indicators - special map icons for the different classes of your team - sp for repairs done by your nanohive - shield repair sp - improvements on Mass Driver as an Anti-Infantry Support Weapon for Logistics - redeployable nanohives and uplinks |
Devil Biff
Imperfects Negative-Feedback
55
|
Posted - 2012.07.30 15:53:00 -
[35] - Quote
With diminishing returns, its hard to judge acurately the differences. I do beleive logis are neglected though. I run assault only. My top game was around 300k sp. but I can get the same kills two hrs later and have only 40-50k. |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2012.07.30 16:03:00 -
[36] - Quote
Miles Bane wrote:y dose it seem the ppl camping and woried about there kd r the ones geting all the sp i thought this game was not based on kd im throwing spwans repairing ppl and reviving and geting 5 - 10 kills and geting lowe sp. r there other logistics players having this isu.i would like to see kill asists when im repairing a hevy who is mowing down ppl.
I use my Triage Repair kit, I get 15points. I use my nanohive, I think team resupply for 15 points. I use drop uplink, 15 points. |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2012.07.30 16:05:00 -
[37] - Quote
Tak Kak wrote:The only problem with helping with logi is that it is so difficult to execute any action without it taking 10 seconds....Repairing, reviving the UI, the controls to switch to your equipment.... it's all frustrating and hard to accomplish with half the satisfaction of the same things you do so easily in battlefield 3....That's a good standard anyway about how roles can idealized, almost makes me want to take a long break until they actually start doing something like that.
The switching weapons is almost similar to MAG. Tap tap tap R2, instead of holding. |
Iceyburnz
316
|
Posted - 2012.07.30 16:09:00 -
[38] - Quote
Garrett Blacknova wrote:
Not a huge turnaround, but I think it's enough of a buff when paired with the CPU/PG/equipment/slot advantages. And Nano Injectors are being buffed nicely as well.
Thanks for the info!
That should help, I think. While testing logistic I have in more than one occasion been tempted to throw my controller at the wall.
|
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2012.07.30 16:11:00 -
[39] - Quote
GM Unicorn wrote:Guys, keep the discussion nice and please avoid FULL CAPS raging posts and flaming. This post i really similar to the K/D ones (and apparently populated by the same person) but from a different perspective. I would like to keep it open :)
Only children that does this kind of post. Not your post. =D |
panoscape01
Doomheim
71
|
Posted - 2012.07.30 16:11:00 -
[40] - Quote
I played MAG as mostly a repairer, it was great way to get a ton of points to buy the good gear. I'm not a good killer, but can keep doors closed, vehicles going and keep the killers killing. It was nice to see a small icon above a 'toons head so you can see if they have a repair or heal kit on them. You knew what that person had on them and how they could help. I'd like to see the same system here with a small icon next to the "toons name so you can see they are a logi guy and if they have heal or repair . One could also put this on the remote repair vehicles. My suggestion is to take what worked really well in MAG and leave what didn't.
I'm waiting for the next build to play as a logi, because this build just dosent work for them. Now, I ride in tanks and rack up insane SP as a gunner. |
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Jonny Moreau
3
|
Posted - 2012.07.30 16:22:00 -
[41] - Quote
Advanced assault suit + gek-38 +advanced shields + repair = epic heavy supporter. I can sit behind a heavy with an hmg and heal him while he mows down people at the objective, hack the objective while everyone is dead, and kill people when not repairing. @ regnum, k/d is meaningless if your corp never gets hired because they cant play like a team. its like watching the NBA, not that anyone does that anymore |
Naturi Riclenore
BetaMax.
120
|
Posted - 2012.07.30 16:32:00 -
[42] - Quote
TiMeSpLiT--TeR wrote:Tak Kak wrote:The only problem with helping with logi is that it is so difficult to execute any action without it taking 10 seconds....Repairing, reviving the UI, the controls to switch to your equipment.... it's all frustrating and hard to accomplish with half the satisfaction of the same things you do so easily in battlefield 3....That's a good standard anyway about how roles can idealized, almost makes me want to take a long break until they actually start doing something like that. The switching weapons is almost similar to MAG. Tap tap tap R2, instead of holding.
Actually, you can hold down R2 and then use the Right-Stick to select weapon / item instead of Tapping R2, it's a bit clunky but you can do it. You have to HOLD R2, use Right-Stick to select Weapon / Item, while holding Right-Stick, release R2 then release Right-Stick.
As far as SP amounts for Logistics, we've made mention of that before. Right now, everything is lopsided towards KDR instead of being more balanced. Now that they've re-added repair tools, it will help. I repeair someone in heavy armor - +15 +15 +15 = +45, it's +50 for a kill. So 10 kills vs 10 FULL armor repairs on a HEAVY = +450 for repairs vs +500 for kills. it's even +50 for a hack, then +100 bonus for virus upload. And what makes it harder is that the player has no indication I am even trying to heal / repair them.
I can lay down drop uplinks, but when your team is doing well with defending / attacking the objectives, no one uses them as they can just use the normal spawn points, with a shorter spawn timer. Then it's only +15 for a team spawn. Throw down a nano-hive. Someone is completely low on armor / shields, has 0 ammo, what do I get - +15 Team Supply.
I also do not believe the game is handing out SP correctly nor registering everything that you do. I've been in rounds before where I know I have gotten at least 10 kills, hacked no less than the objective 5 times, threw down nano-s and uplinks, yet ended the match somehow with 5k SP and a KDR showing 1. I don't think everything is registering. |
Ryuyoshi Hanaya
Amarr Templars Amarr Empire
32
|
Posted - 2012.07.30 16:46:00 -
[43] - Quote
ya logi is hard to get points on. there are a bunch of times when I'm healing people and don't even get the point for a heal because they didn't have enough armor examples being scouts or assaults with half health and such. not being able to repair defending turrets is really annoying as well and on top of that people suicide too quick to revive and when they don't you have to aim just right with the injector just to stab them and half times it doesn't work cause you were just a little too late. really need the icons for healing and such to make it easier to find targets to heal and stab people who haven't suicided yet. oh and btw has anyone else run into the problem of trying to use injector on someone and you can't target them even when pointed at their body? |
RedBleach
50
|
Posted - 2012.08.01 06:55:00 -
[44] - Quote
Devil Biff wrote:With diminishing returns, its hard to judge acurately the differences. I do beleive logis are neglected though. I run assault only. My top game was around 300k sp. but I can get the same kills two hrs later and have only 40-50k.
Yeah, that diminishing returns thing is really beginning to **** me off. If I want to play for hrs on end I should receive more of a reward, not less. |
vermacht Doe
93
|
Posted - 2012.08.01 07:17:00 -
[45] - Quote
ReGnUm DEl wrote:ALL LOGI R SCRUBS CAUSE THEY CAN ONLY HEAL and not kill
Obvious cod scrub |
Southern1Cross
Villore Sec Ops Gallente Federation
10
|
Posted - 2012.08.01 07:19:00 -
[46] - Quote
the revive tool is not even worth attempting to use at the moment but when the next build comes along the revive tool should make the logi so mutch more useful , the newly released repair tools already make a huge difference for my logis team effectiveness , i really wish the logis had a sidearm though packing a swarm launcher without a sidearm is to restrictive in combat. |
GreasyFinger Bumsticker
Seituoda Taskforce Command Caldari State
23
|
Posted - 2012.08.01 08:09:00 -
[47] - Quote
GM Unicorn wrote:Guys, keep the discussion nice and please avoid FULL CAPS raging posts and flaming. This post i really similar to the K/D ones (and apparently populated by the same person) but from a different perspective. I would like to keep it open :)
no personal or degrading comments hince "flaming" wheres the ban hammer when you need it...
read forum rules GM, and since when are we not aloud to have caps lock? ccp trying to nerf our right to caps lock now too? |
GreasyFinger Bumsticker
Seituoda Taskforce Command Caldari State
23
|
Posted - 2012.08.01 08:11:00 -
[48] - Quote
vermacht Doe wrote:ReGnUm DEl wrote:ALL LOGI R SCRUBS CAUSE THEY CAN ONLY HEAL and not kill Obvious cod scrub
:-) |
GreasyFinger Bumsticker
Seituoda Taskforce Command Caldari State
23
|
Posted - 2012.08.01 08:13:00 -
[49] - Quote
Jonny Moreau wrote:Advanced assault suit + gek-38 +advanced shields + repair = epic heavy supporter. I can sit behind a heavy with an hmg and heal him while he mows down people at the objective, hack the objective while everyone is dead, and kill people when not repairing. @ regnum, k/d is meaningless if your corp never gets hired because they cant play like a team. its like watching the NBA, not that anyone does that anymore
i concur.
|
vermacht Doe
93
|
Posted - 2012.08.01 08:16:00 -
[50] - Quote
GreasyFinger Bumsticker wrote:vermacht Doe wrote:ReGnUm DEl wrote:ALL LOGI R SCRUBS CAUSE THEY CAN ONLY HEAL and not kill Obvious cod scrub :-)
No +1 ? |
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GreasyFinger Bumsticker
Seituoda Taskforce Command Caldari State
23
|
Posted - 2012.08.01 08:22:00 -
[51] - Quote
vermacht Doe wrote:GreasyFinger Bumsticker wrote:vermacht Doe wrote:ReGnUm DEl wrote:ALL LOGI R SCRUBS CAUSE THEY CAN ONLY HEAL and not kill Obvious cod scrub :-) No +1 ? for you i will :) INC LIKE! |
vermacht Doe
93
|
Posted - 2012.08.01 08:27:00 -
[52] - Quote
GreasyFinger Bumsticker wrote:vermacht Doe wrote:GreasyFinger Bumsticker wrote:vermacht Doe wrote:ReGnUm DEl wrote:ALL LOGI R SCRUBS CAUSE THEY CAN ONLY HEAL and not kill Obvious cod scrub :-) No +1 ? for you i will :) INC LIKE!
Thanks bro add me on psn: mommy39 |
GreasyFinger Bumsticker
Seituoda Taskforce Command Caldari State
23
|
Posted - 2012.08.01 08:35:00 -
[53] - Quote
soon as i log in i will :) LL-_-GHOST-_-LL my psn add me :) vermacht Doe |
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