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Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.07.27 22:04:00 -
[1] - Quote
I think hipfire while moving should be a less accuract and accuracy while crouching should be a little more accuract, alot may not agree with this but if this is added b breach varent should suffer the least from more inaccuract hipfire because that is the breach intend role, however I also support the breach doing less damage(still having the highest assault damage but not being as high)
I think there should be more kick to the guns which would be the reason for the worse hipfire I mention above, I think more kick would make the AR more mid range weapons rather than their current all range weapons. The burst should suffer from this the least as that is its intend role.
All weapons should be good at their intended role and weak at the oppisit role, for example FG being used as anti infintry when they are AV weapons
Ps forgive spelling mistakes did this on my phone |
Baron Rittmeister
Circle of Huskarl Minmatar Republic
81
|
Posted - 2012.07.27 22:38:00 -
[2] - Quote
the hipfire is actually less accurate when you move. Watch the hipfire indicators on your screen. Stand still for a sec then move around and you'll see them get wider, and when you crouch it narrows a lot.
I do agree that the ar's need more kick. They start out very stable ( I only have lvl 2 ar and do just fine with a tactical ar ) and once the perks are bought it becomes a recoil free laser. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.07.27 22:53:00 -
[3] - Quote
I know its less accuract while moving, but its still extremely accuract for someone to be running and aiming and able to hit most of the time. |
Wolf Ritter vonKaldari
Zumari Force Projection Caldari State
97
|
Posted - 2012.07.27 23:51:00 -
[4] - Quote
Avenger 245 wrote:I think there should be more kick to the guns which would be the reason for the worse hipfire I mention above, I think more kick would make the AR more mid range weapons rather than their current all range weapons. The burst should suffer from this the least as that is its intend role. Yeah, let's make a type of weapon designed for general purposes a situational weapon. |
Dante Brown
Algintal Core Gallente Federation
28
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Posted - 2012.07.28 05:06:00 -
[5] - Quote
Kinda funny how people are arguing about why guns are aiming where they are supposed to. |
BAD FURRY
Hellstorm Inc League of Infamy
247
|
Posted - 2012.07.28 05:07:00 -
[6] - Quote
Avenger 245 wrote:I think hipfire while moving should be a less accuract and accuracy while crouching should be a little more accuract, alot may not agree with this but if this is added b breach varent should suffer the least from more inaccuract hipfire because that is the breach intend role, however I also support the breach doing less damage(still having the highest assault damage but not being as high)
I think there should be more kick to the guns which would be the reason for the worse hipfire I mention above, I think more kick would make the AR more mid range weapons rather than their current all range weapons. The burst should suffer from this the least as that is its intend role.
All weapons should be good at their intended role and weak at the oppisit role, for example FG being used as anti infintry when they are AV weapons
Ps forgive spelling mistakes did this on my phone
GET OUT THIS IS NOT THE COD YOUR LOOKING FOR ! |
Baron Rittmeister
Circle of Huskarl Minmatar Republic
81
|
Posted - 2012.07.28 12:39:00 -
[7] - Quote
wouldn't having laser accurate weapons be more like CoD, duh. Not making much sense there furry. |
Bravo SnakeBlood
8
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Posted - 2012.07.28 15:48:00 -
[8] - Quote
having less realistic weapons in game would make it more like COD furry adding kick/ increasing recoil quite a bit would improve the game all around, that been said i think the way the AR we have here may be working as intendes as it appears to be a blaster design where as with other AR types being made may have a damn sight more kick a rail or gauss gun would likly have more kick and a projectile weapon from minnie race would handel like a ordinary AR of today,
As for the hip fire thing yes diffinatly hip fire is way to tight while moving i know it decereses a bit but no enough if your moving then the barrel will wander and that would meen you bullets would struggel to hit a barn door i find the hit detection is still a little wonky so hip fire is often more usfull than using the sights, again this could be due to the racial preference tho gallentee weapons seem sort of high tec so mabye it is intended and more powerful weapons will have less hip fire accuracy its hard to tell also stuff like hip fire could be improved with modules such as a lasor sight which is probably going to show its self as a target painter not sure |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.07.28 15:52:00 -
[9] - Quote
I suggesting that how accuract you are depends on how steady your holding the gun, while moving around your gun will be less steady and there for less accuract, and while crouching you be more accuarct.
As of now its more viable to run around your enemy while shooting than it is to crouch and take aim, because its better to be a moving target with barely noticable loss of accuracy than it is to be a crouching target with barely noticable improved accuracy. |
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