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xAckie
Ahrendee Mercenaries Legacy Rising
125
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Posted - 2012.07.27 11:40:00 -
[1] - Quote
Last night
2 forge gunners and myself with proto swarm and 3 complex damagers tried to take a black tank down last night. We couldnt the whole game. It was stupid.
At times I threw remotes at it while forge gunners shot at it. We still couldnt blow it up. Its stupid.
the tank situation is stupid.
I have spent the last 2 weeks running round as only a an AV guy, cause I got bored of the objective / assault/ run game. Tanks are way OP, and ruin the maps. I die a little and kill a very small amount now but my ISK returns are massive far bigger than when I would kill a lot. Its stupid.
And I hate responding to IRL crap as its a game. I dont really die you know. Its just a bunch of 1111s and 000000. But look at an recent/ current wars from Afghanistan, Iraq, Libya, Syria, tanks are being blown up all the time with RPGs.
rant over |
xAckie
Ahrendee Mercenaries Legacy Rising
125
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Posted - 2012.07.27 12:42:00 -
[2] - Quote
Pavel Monfreid wrote:I'm in agreement here. Even if you can't take a tank out with a swarm launcher or forge gun, making them run off to do repairs is just as good. It's location denial. There aren't that many matches that I was in where HAV and dropships took over the map. The only time that happened was when the whole group didn't change their fits to take out the vehicles. Guess what happened? They didn't adapt and they died often complaining how they were losing there 100K suit fits to a Sagaris rail gun. Either they will learn how to counter what's out there are they will continue dieing and complaining.
I run around on type 1 2 scout or A assault for the proto swarm and complex damagers - I have over 22m in ISK i cant spend. I dont care about equipment loss. It goes up no matter how much i die in game
Location denial? A tank running around a map in circles blowing everyone up is dumb.
@ Laheon yes I can make them run and hide - I keep hitting them and nothing happens - its stupid.
and I keep taking out lots of mid level / beginner tanks dropships etc. hence the cash
re: afghanistan - thats cause the taliban arent being funded by the CIA - they are using roadside bombs which I am pretty sure are blowing up loads of military vehicles. And as for challengers - we most prob only had 2 in the whole theatre. We now most probably have none after the cuts. But as I said this isnt RL. ITs a game |
xAckie
Ahrendee Mercenaries Legacy Rising
125
|
Posted - 2012.07.27 12:55:00 -
[3] - Quote
Laheon wrote:Ackie, you brought up Iraq :)
No, there were 120 in the initial invasion. Only one loss has been recorded, from friendly fire, and only one has been seriously damaged. The "seriously damaged" one was from a shaped IED, and it blew three of the driver's toes off and caused minor injuries to another crew member.
This was in Iraq, where it was ******'s elite guard who were trying to blow up the tank, not the taliban. There are plenty of real world examples where adaptive, ceramic armor is trumping a lot of anti-tank weapons.
It's not all about destroying them. It's about area denial, which is what a lot of explosives are used for in warfare. It's not just about killing people. RE's are meant to be for area denial, missile launchers (on vehicles) are used for area denial, forcing infantry to run for cover... Similarly, AV is used for area denial on vehicles. Sure, it can kill, but you can easily drive something away from where they want to be, towards where you want them to be. If you keep one still for ten minutes, that's half the match that the tank has done nothing.
Edit: har, his name's been bleeped out. Didn't know that it would do that.
i brought it up to respond to someone else usng RL arguments. sorry, I am not an army bod. Your right. I dont know exact numbers. But our special forces in Libya and Syria seem to do very well blowing stuff up and am sure we would be too against challengers. But frankly, I dont care.
its not RL its a game |
xAckie
Ahrendee Mercenaries Legacy Rising
125
|
Posted - 2012.07.27 13:17:00 -
[4] - Quote
Tony Calif wrote:They should look at tanks. 3 marauder is instant win if you have 3 people who will cap an objective.
@ventis : this
Its not about specialisation or rock paper scissors etc. its about a FPS becoming Tank Wars and nothing else.
(as an aside, why are tanks/ dropships in ambush? Does CCP really not want to make a fun FPS? Same thing is happening there now).
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xAckie
Ahrendee Mercenaries Legacy Rising
125
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Posted - 2012.07.28 16:37:00 -
[5] - Quote
Dewie Cheecham wrote:
Even on a good round, I barely break even if I loose my tank, meaning I'm always cash strapped, saving up for the next one, ye there you are, obviously an amateur, barely being able to do what other AV guys do so well, and yet you are swimming in cash, making much more per round than you put in.
It was the same game you were in. And what you throughout that game was orgasm about that tank and say I have to message the guy and find out his build.
I have cash because I can blow **** up, cap objectives, drop uplinks, and kill people. This isnt my first FPS, hence I dont need to run around in proto - and would rather spend sp to try out what all other stuff does. |
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