
Preventus
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Posted - 2012.07.26 20:55:00 -
[1] - Quote
Okay first and foremost, I'm pretty mediocre when it comes to the FPS genre. I've generally avoided FPS's because a problem with my depth perception, which can make fast, intensive games a little hard to play at times. That, and I'm getting older - I just don't have the twitchy-ness that other players seem to. I get maybe 6/10 K/D in a game, not counting assists. I know that's not terrible, but that's probably one of my more lucky rounds.
So far, Dust is a pretty amazing game, but the problem is I really don't want to hold my team back. I've been looking into support roles, but I'm having a bit of a hard time choosing how to go about it. Logistics seems like a good starting point, but I'm not exactly certain which skills I should focus on first.
My survivability was absolutely terrible when I tried it the other night, I've noticed that Log suits have a lower HP mod than Assault, as well as a lower speed - which seems a little strange to me, but regardless - I'm looking for some suggestions to help improve my survivability, and what kind of skills I should be looking to acquire first, so that I can be more useful to my team.
Any help you could give me would be much appreciated, thank you.
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Preventus
1
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Posted - 2012.07.26 22:33:00 -
[2] - Quote
Thank you both for the help. I am in militia gear currently, because I was concerned about wasting resources if I started dying too often. I'll be sure to take that advice, and upgrade that when I get back on. I was also curious about using syringes, I mean - you'd think it would be a good tactic to avoid the respawn counter, but most people just seem to opt for suicide, even when I tell them I'll revive them.
I guess currently I should focus on sticking with people and repairing them, or at least finding one person who's team-orientated and stick with them for the duration of the match.
By the way, what would constitute a good place for an uplink to be dropped at? Someplace with general cover and not out in the middle of nowhere, or out in the open, correct?
Thanks again for your help, this sounds like something worth trying, and possibly sticking with. |