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Zondervin Tau
4
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Posted - 2012.07.25 21:31:00 -
[1] - Quote
My suggestion is to have a rating system. Something like:
((Avg dropship life time in minutes) x (Avg dps output per minute)) + (+bonus per rep cycle) (+bonus for surviving significant damage) (+ insert bonus here)
So this might look like:
(5 mins x 100dps) + 50 repair bonus + 100 for surviving with shilds at 0% and armor at 5% = 600 Rating Total
All number pulled out of thin air and have no real meaning!
So we have a starting point, questions? comments?
Zon |
Mensche Meysim
Quantum Innovations
6
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Posted - 2012.07.25 21:45:00 -
[2] - Quote
I don't know about public rating system, but it would be nice to get points for piloting a dropship well. Other than for bunny hopping onto people. |
Asno Masamang
Odd Shadows Inc
122
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Posted - 2012.07.25 22:05:00 -
[3] - Quote
Greetings,
Zondervin Tau wrote:So we have a starting point, questions? comments? Yeah, I have a question.... Why?
Fine if your corp / alliance wants to rate DS pilots, but there is really no good reason to create a system like for every day use. Your criteria for what makes a good DS pilot is always going to be different from mine. Additionally, by creating a system like this you are creating a system where DS pilots become pigeon holed into what this system classifies as a good DS pilot. Any pilot who tries to go against that pigeon hole becomes an outcast / pariah
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Icy Tiger
496
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Posted - 2012.07.25 23:44:00 -
[4] - Quote
Just see how high they fly up, and you get a general idea. |
Asno Masamang
Odd Shadows Inc
122
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Posted - 2012.07.25 23:50:00 -
[5] - Quote
Icy Tiger wrote:Just see how high they fly up, and you get a general idea. Personally, I prefer to see how far they fall. |
Samuel Gadrion
Osmon Surveillance Caldari State
10
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Posted - 2012.07.26 00:15:00 -
[6] - Quote
As someone who is trying out piloting a dropship in the Beta, I am also concerned about recognition in the ladders for pilots and other non-direct-combat roles (logi, command, etc.)
Battlefield is, to me, the gold standard here (if you disagree, go nuts, please!). Every role gets recognition and, for a squad and objective based game like Dust, Battlefield's slight favourable points leaning towards support roles and objectives should also be a must.
For dropship pilots, I can definitely see the difficulty creating a workable scoring system for dropship pilots. The work a drop pilot does has so many knock-on effects that measuring their impact can be tricky. As a suggestion, perhaps anything someone does in the, say, 30 seconds after they disembark earns the pilot support points? Kills, captures, etc.
Edit:
KAGEHOSHI Horned Wolf wrote:Certain actions are not rewarded, but need to be. Cancelling an enemy "virus upload" or "reboot" on an objective (A, B, C), repairing teammates with repair nanohives, destroying enemy drop uplinks and nanohives, people spawning in your dropship. I find it very strange that these things don't get rewarded at all with points despite their obvious team benefits.
THIS +1. |
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