mandrill the red wrote:Everything is optional, that was the general idea of the original concept. To create systems and mechanics which widened the options available to both Dust and EVE players. None of it would be compulsory, just as taking and holding 0.0 space as part of a big alliance in EVE is optional.
There is nothing forcing you to go 0.0, but there are some aspects of the game that are specifically tuned to groups, like exploration. This is a personal example since I wanted to be an EVE explorer. Back when I started, the whole thing was extremely tedious and took over ten minutes per scan to do, and the rewards weren't much.
Now with wormholes, exploration has become much more exciting, but it's impossible to do alone. You cannot have an exploration ship fitted with probes that can at the same time solo any wormhole encounters. So while I technically have choice, it is impossible for me to actually do wormhole exploration alone. Doing it in groups is forced on me.
As such. I do what I can to voice my concerns about forcing anything on the player in DUST. I won't mind people doing metagame selling of broadcasts deals with other people and doing stuff related to the game outside of the game. They should get more rewards for putting more effort, but in no case should it be that a player who chooses not to bother, will be unable to use this feature at all, because without an audience they won't earn anything.
Quote:I still get the feeling that we're talking at cross-purposes. Your concern is the micro-economic scale of the individual player, mine is at the macro scale of how an entirely new entertainment industry could be introduced to New Eden.
I think you are right, but the micro-scale concerns me much more greatly and dearly than some grand economic scheme I have no interest and time to care about :)
vermacht Doe wrote:I think it should involve a third person melee system to differ it from regular combat. To give people a good chance without having to be the best in dust/eve
No. You will simply have selectable rules for the arena.
Like for example: No gun. No REs. No knives. No jumping. Fox only. Final destination.