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Ayures0
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Posted - 2012.07.24 20:42:00 -
[1] - Quote
No. I do, however, support it for POS shoots. |
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Ayures0
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Posted - 2012.07.25 00:37:00 -
[2] - Quote
KAGEHOSHI Horned Wolf wrote:I am all for ship boarding, even if only PVE ships
If CCP really wanted to, they could get around the issues. The EVE player contracting the mercs could use some new electronic warfare module to disable the capsuleer's neural control preventing self destruct. Flashlights in helmets to light the way, special equipment to pry open jammed doors. Small ion thrusters on dropsuits to travel in 0 gravity, or just magnetized boots. The fact remains that in EVE, battles just don't last long enough to even get a game started in DUST. |
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Ayures0
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Posted - 2012.07.25 02:03:00 -
[3] - Quote
KAGEHOSHI Horned Wolf wrote:Boarding could be an option for ships already severely weakened in combat by other expensive EVE ships, so it won't be a cheap warbarge that takes down the 2billion ISK carrier. It could also just be for PVE enemy ships (i think those exist since PVE is in EVE). Warbarges = ??? |
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Ayures0
259
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Posted - 2012.07.25 02:26:00 -
[4] - Quote
KAGEHOSHI Horned Wolf wrote:Ayures0 wrote:KAGEHOSHI Horned Wolf wrote:Boarding could be an option for ships already severely weakened in combat by other expensive EVE ships, so it won't be a cheap warbarge that takes down the 2billion ISK carrier. It could also just be for PVE enemy ships (i think those exist since PVE is in EVE). Warbarges = ???  LOL I suppose you can think of it that way. The capsuleer being boarded can hire a warbarge full of mercs to enter its ship and defend it. This would also require the ship to be constantly tackled and not killed for the 15+ minutes it takes for a match to run... People would have their corpmates blow them up before giving a cap to the enemy. |
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Ayures0
259
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Posted - 2012.07.25 02:51:00 -
[5] - Quote
KAGEHOSHI Horned Wolf wrote:That does sound like a problem, perhaps some sort of cloaking module could be used to hide the ship's position from the corp-mates, or anyone. What do you mean by the ship would need to be constantly tackled? I don't play EVE so I don't know what you mean, sorry. You clearly know more than me on the subject of EVE ships, so I think you might be able to think of a more plausible mechanic for shipboarding. I would like to hear different ideas on how it can be made to work. Tackling someone is using certain modules that keep people from moving as fast or warping away and whatnot. This is how you keep someone from getting away so you can blow them up or hold their ship for ransom. I really can't think of a way to fit ship boarding into EVE. Like I say, though, I think invading POSes (player owned starbases) would be a fun idea. As it is right now, if you want to blow one up, you have to get a bunch of people together and shoot at the thing for quite a while (less long if there are dreadnoughts which specialize in this). Having a DUST battle break out on the POS could result in a [ercentage of shield/armor loss or something. |
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