lDocHollidayl wrote:I encourage different channels. Friends and squads can then chat without bothering any others. Not to beat a dead horse...MAG had it right with squad leaders being able to channel chat with each other and their superiors.
^^ This. If MAG did anyting right, it was VC. And when they added proximity chat, it made it just that much more better. And for those domination games (128 vs 128), it was just brilliant. For anyone who doesn't know here's how it worked:
There were various chat channels and depending on you position, depended on who you could chat with (Imagine trying to distinguish 128 voices all at once)
1. Lobby chat: Chat channel for everyone waiting for game to start / queue up.
2. Squad-Chat: Standard channel during a match, everyone gets this. They can talk and hear the 8-man team they are on.
3. Platoon-Chat: Squad Leaders and the Platoon Leader have access to this. Only Squad leaders and Platoon Leaders can be heard on and use this channel (in the same platoon). Thing is, you can still hear your own Squad-Chat (they can't hear you though).
4. Company Chat: Platoon Leaders and OIC have access to this. Here they can speak with other Platoon Leaders or the OIC. You still hear everything in 1 and 2, they just can't hear you.
5. Platoon Broadcast: Platoon Leaders only. EVERYONE in your platoon will hear you (one-way communication). Used when PL want's to address everyone in their Platoon (4 Squads).
6. Company Broadcast: OIC (Officer-in-charge - 1 per 128 team) only. Used to address EVERYONE on your side of the battle (128 people broadcast).
7. Proximity: If you were within xx-meters of other person (ally or foe), you could here them. It was funny hearing your enemy calling out strategies, not knowing you were right there listning to them, only to take-em-out and then hear them throw a rage-fit trying to figure out how you knew were they were and what they were doing.
There were also chat indicators to tell you who was talking, there were mute options, PTT, etc... just made VC great. In the larger battles (i.e. Domination 128 vs 128) it made communication so much easier and siimpler. As well, you didn't have all the chatter to try and sort through. Made strategy making that much better as well. It also kept most of the "useless" chatter out of the convo.
I know this isn't MAG, but take a page from their book for sure.