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Thor Thunder Fist
Better Hide R Die
79
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Posted - 2012.07.23 18:28:00 -
[1] - Quote
Noc Tempre wrote:There are two issues with HAV vs AV fights right now.
1) Swarm launchers are stupid good at following ground targets, including around corners and chasing you for several kilometers. They are inconsistent, but they when they work they are stupid good. 2) Draw distance stupidity means people on roofs and REs are invisible 99% of the time. Again this is inconsistent,, but also not that things that fire from beyond draw distance give no hit indicator (missiles travel, but forge guns... not knowing which direction that gun is coming from is a recipe for disaster.)
The health is a touch low for the SP investment comparisons vs the counters, but it's certainly not glaring.
I agree with Noc and with the price hike I'd like to see a little hp increase or just fix the skill book bugs where they don't affect vehicles(ie shield management and mechanics to name 2) |
Thor Thunder Fist
Better Hide R Die
79
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Posted - 2012.07.23 19:27:00 -
[2] - Quote
Noc Tempre wrote:Thor Thunder Fist wrote:Noc Tempre wrote:There are two issues with HAV vs AV fights right now.
1) Swarm launchers are stupid good at following ground targets, including around corners and chasing you for several kilometers. They are inconsistent, but they when they work they are stupid good. 2) Draw distance stupidity means people on roofs and REs are invisible 99% of the time. Again this is inconsistent,, but also not that things that fire from beyond draw distance give no hit indicator (missiles travel, but forge guns... not knowing which direction that gun is coming from is a recipe for disaster.)
The health is a touch low for the SP investment comparisons vs the counters, but it's certainly not glaring. I agree with Noc and with the price hike I'd like to see a little hp increase or just fix the skill book bugs where they don't affect vehicles(ie shield management and mechanics to name 2) Those skills DO work. Hop in and out of a vehicle with 10% damage or less. Your shields will jump to 70% and your armor will jump to 100%. This is because bonus shield HP is lost first and bonus armor HP is lost last. I am pretty sure you can kill yourself by exiting a vehicle too close to death this way (since it's armor goes to 0 with shields down).
hmmm did not notice that(I go down with my tank:/) thanks now I know where to spend my SP......would be nice to see in the fitting menu though along with the damage resists.... |
Thor Thunder Fist
Better Hide R Die
79
|
Posted - 2012.07.23 19:42:00 -
[3] - Quote
Xocoyol Zaraoul wrote:Yup, noticed my survivability skyrocket when I maxed Shield Management. Now my EHP are over 17K from my shields alone not even counting armor which is absolute bliss. Granted, my shield booster seems anemic now...
yay got something to do next weekend was gunning around in a type 2 assault and a creo to pass the time this weekend was fun but missed the big electronic bullet leaving a railgun turret... |
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