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Dewie Cheecham
Villore Sec Ops Gallente Federation
677
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Posted - 2012.07.22 11:21:00 -
[1] - Quote
At least they are very closely so.
Especially now that a lot of infantry have put their 1 million SP in SL or FG skills. My early assessments that Tanks are in fact under powered, or have too little tank are by and large vindicated.
Rumours are that the Marauders are getting a price hike to 1.2M ISK, and I have not found any official post corroborating this claim.
If that happens, the Tanks must get a tremendous health buff. No one is going to waste a marauder on a round netting on average 100-200K ISK unless they are very sure it'll be able to survive. At 1.4M to 1.5M ISK total (including fitting), such a tank should have an average life expectancy of 7-8 rounds, barring accidents or screw ups.
This is made worse by the vehicle call feature. At present you have no assurance that you'll get your vehicle delivered, if the delivery is denied for any reason it is still removed from your inventory. It really sucks already when you call a Marauder, and are told the vehicle quota is reached. And then you stand there for a while, doing nothing, and trying again, and risk another rejection.
Having a high tier tank, means I haven't spent a lot of SP in infantry gear, meaning that once I'm on the field in the cheap suit, I'm useless without my tank.
That vehicle call bug must be addressed asap. I know it is a bug, but CCP won't get their vehicle mechanics tested, if tank drivers go broke over lost expensive vehicles, I think that about 20-30% of my tank losses are to this one bug. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.07.22 11:50:00 -
[2] - Quote
Grit Breather wrote:The tanks are what they are. Neither under or overpowered. I find all these threads rather amusing. One week everyone's yelling something's too strong and should be nerfed. The next week once everyone learns to counter that threat the other side starts yelling it's underpowered.
Well tanks are just fine. Drivers just need to learn how to counter the new tactics being thrown at them.
I've been reading a lot about these neft cries. It is my understanding that such community outcries (and devs listening to them without waiting for them to calm down) are the reasons games such as MAG and Planetside got ruined.
So calm down tank drivers. Calm down and learn how to counter the new AV tactics.
I've always said that the tanks were underpowered, and only appeared OVER powered because the teamplay weren't there yet. It still aren't. But individually people are beginning to field a lot of AV weaponry to deal with tanks, which is fine, but that also means they die awfully fast.
A tank is a tank, and I don't ever think I claimed that they should be invincible, but tank drivers spend a LOT of SP specializing in driving tanks, and just as you probably have your preferred fit/role, I have mine. Your fit easily breaks even unless you really screw up, and you probably have cheaper fits to choose from should the need arise. Tanks are a little more expensive, and if I top fitted mine, I'll not even make it's worth in one round, perhaps not even two as it is. Meaning I'm compromising. But I am still limited to the choice between expensive, and very expensive.
I never said a tank should be invincible, but any fit, or vehicle should at least have a chance of breaking even in good hands. I'm seeing Sagarises and Suryas dying in droves now, under a barrage of Swarm launchers and Forge guns. That is not balanced. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.07.22 12:10:00 -
[3] - Quote
Grit Breather wrote:Of course it's balanced. It's balanced very well when you take into consideration how the game will be when it's complete.
If noone took the time to point out the imballabnces during a beta, they would not be fixed for the release.
And it is not balanced. Handheld weapons do MORE damage fer shot than tank mounted weapons? A top fitted tank only have about 6-7 times the health of a top fitted suit, if that.
In which reality does that make sense?
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Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.07.22 12:23:00 -
[4] - Quote
Grit Breather wrote:Dewie Cheecham wrote:Grit Breather wrote:Of course it's balanced. It's balanced very well when you take into consideration how the game will be when it's complete. If noone took the time to point out the imballabnces during a beta, they would not be fixed for the release. And it is not balanced. Handheld weapons do MORE damage fer shot than tank mounted weapons? A top fitted tank only have about 6-7 times the health of a top fitted suit, if that. In which reality does that make sense? In New Eden. Keep in mind that what infantry rifles fire are not lead bullets. They are probably not metalic at all. What they fire are boiling plasma balls that explode on impact.
Please screw that argument sideways if you would be so kind.
Yes, the guns are more powerful, and the infantry may still have better armour than todays tanks. But SO DOES THE TANKS!
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