Garrett Blacknova wrote:
Not to be mean, bud, but the definition of MMO doesn't change by platform. Proper MMO gameplay doesn't happen very much on consoles, but that doesn't mean any game with lots of players automatically qualifies. If you WANT to limit yourself to console games only, and actually use a legitimate definition of MMO, you have Tom Clancy's Endwar with its Theater Of War online mode that counted as MMO with single player as well. On the other hand, I have DCUO, Free Realms, and arguably Playstation Home, as well as the few browser-based ones that actually run in the PS3 browser.
But just for fun, I'll play along with your delusion, and pretend that you can actually count CoD as being MMO in spite of how obviously failtastic that attempt at logic was. Because most MMO expansions result in more change than most CoD sequels, I think it's fair to treat the series' iterative nature as making it a single example with a series of expansions. As a result, I only need one example to counter that, as per my previous challenge to you. DCUO has already been brought up, so lets run with that. It's your turn. Good luck.
Well aren't you a fun character, let my simplify this a bit better.
a semblance of single player works wonders for a game that is already specced to break barriers.
CCP no doubt has alot riding on whether this game becomes legendary or dies in an alley.
As stated above EVE already has small single player missions of sorts. You so easily scoff at the idea of a small campaign that would have no bearing to the main game simply because its breaks your 'tradition' of an MMO. Hell, even World of Warcraft is based on single player crap (minus raiding and PVP of course).
I seriously hope you do not speak for all MMO players. You are quite loudly refusing to evolve simply because EVE has nothing that is single player worthy. I doubt you would even allow a single mission simply to set the stage for the sheer magnitude that is the EVE universe.Every good game in history has a sh*tload of story to it. Dust should aswell, how quickly will this game become dry if we can only shoot guy #5 and reclaim planet #7 for the 43rd time this week?
Story makes good games - we need to see that in the game to a fashion. Not read/watch it outside of it.
If your saying that Dust shoudn't have these things, then perhaps my time and money is best spent on other games.