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Garma QUDA
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Posted - 2012.07.13 15:32:00 -
[1] - Quote
Ever just been running for 5minutes to one place, to end up getting run over by some random dropship with no warnning? Well this and many other incidents can be avoided with the simple addition of a horn. Dropship roadkill casualties would be considerably lower if a horn was installed to all dropships.
I for one would fully take advantage of this horn by alerting any individuals in danger of becoming a k/d stat. That being said, Im sure the majority of us pilots would unanimously agree that a horn would not only make the battlefield a safer place, but also allow for pilots to do something while chasing other dropships through the air. A friendly "beep beep, im right behind you and have both gunners firing blasters at your engines" can mean the difference between life or death.
ALSO. It was mentioned that wheels should be added to the underbelly of the dropships.. it sucks having to repaint. Airbags and cup holders wouldnt be so bad either.
[SIGN BELOW TO PETITION] |
Garma QUDA
Zumari Force Projection Caldari State
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Posted - 2012.07.13 15:40:00 -
[2] - Quote
Nahtlog wrote:All vehicles show lights if they get up too close, including the dropship from above. It's well enough warning to get the heck out of the way.
Some people are blind! Not to mention the alarmingly low number of boyscouts to help people cross the road |
Garma QUDA
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Posted - 2012.07.13 16:21:00 -
[3] - Quote
+1 |
Garma QUDA
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Posted - 2012.07.13 17:42:00 -
[4] - Quote
Bump |
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Zumari Force Projection Caldari State
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Posted - 2012.07.13 18:13:00 -
[5] - Quote
Rust Ronin wrote:How about a proximity alarm makes the vehicle backing up noise or a voice that announces "You have one second to avoid being crushed by this dropship."
I like it! |
Garma QUDA
Zumari Force Projection Caldari State
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Posted - 2012.07.13 19:13:00 -
[6] - Quote
Bump |
Garma QUDA
Zumari Force Projection Caldari State
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Posted - 2012.07.13 20:15:00 -
[7] - Quote
GiJCav WSG wrote:How about a smoke grenade that is a big visual indicator?!?!? I think there are enough sounds in the game and a smoke indicator that can only be seen by your team would do the trick nicely... GiJCav WSG (Wraith Shadow Guard)
That is actually a real neat idea. Deffinately brings the dust particles that should be flying out from under the ship to mind as well. |
Garma QUDA
Zumari Force Projection Caldari State
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Posted - 2012.07.13 20:32:00 -
[8] - Quote
Longshot Ravenwood wrote:Rust Ronin wrote:How about a proximity alarm makes the vehicle backing up noise or a voice that announces "You have one second to avoid being crushed by this dropship." Have you ever heard a car alarm? How many times have you heard a car alarm & thought "wow I hope someone isn't getting their car stolen"? Once, maybe twice, back in 1990. The horn shouldn't be proximity based. The pilot doesn't have a primary weapon, put the hook up for it there. Add it to the LAVs too. It'd be nice to be able to get the attention of those lazy sobs when I'm trying to take them around for a joyride.
Left trigger though, I have remote shield repair on my logistics dropship and it uses the right trigger |
Garma QUDA
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Posted - 2012.07.13 20:41:00 -
[9] - Quote
Dao Ferret wrote:Longshot Ravenwood wrote:Rust Ronin wrote:How about a proximity alarm makes the vehicle backing up noise or a voice that announces "You have one second to avoid being crushed by this dropship." Have you ever heard a car alarm? How many times have you heard a car alarm & thought "wow I hope someone isn't getting their car stolen"? Once, maybe twice, back in 1990. The horn shouldn't be proximity based. The pilot doesn't have a primary weapon, put the hook up for it there. Add it to the LAVs too. It'd be nice to be able to get the attention of those lazy sobs when I'm trying to take them around for a joyride. Make the horn R3 for all vehicles, they don't have a Melee, even if they add a gunship, the control should carry over. (I assume they are going to put afterburners on L3) They can differentiate the horn based on vehicle class. Car horn for LAV, Klaxon for DS, Tractor Trailer like Air Horn for Tank
R3 is third/firstperson toggle. I do think L3 would work though! |
Garma QUDA
Zumari Force Projection Caldari State
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Posted - 2012.07.13 21:39:00 -
[10] - Quote
I also think dropships should be able to add a module that would reduce speed but allow for the pickup and transport of vehicles, nanohives, drop uplinks, and stationary turrets across the battlefield.
Of course such a benefit comes with risk. Your moving slower, your carrying an object through the air, meaning if you get shot down so does whatever your carrying. Making you not want to fly high or fast, AND the loss of isk. Lots and lots of isk. |
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Garma QUDA
Zumari Force Projection Caldari State
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Posted - 2012.07.13 22:42:00 -
[11] - Quote
Bump. |
Garma QUDA
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Posted - 2012.07.14 16:10:00 -
[12] - Quote
Also could include an actual mobile repair dock in the sky that cant be destroyed but is like a king of the hill type deal to make small repairs while your in the air. Like a drone almost. |
Garma QUDA
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Posted - 2012.07.19 06:20:00 -
[13] - Quote
Rhadiem wrote:I'd be in favor of them blaring loud country music. That would help me catch all those sneaky militia dropships trying to come crush me on the tower after I blew up their Sagaris.
ps, this is a joke thread. I catch dropships all the time with my headphones. ;)
Ps, cool |
Garma QUDA
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Posted - 2012.07.19 19:15:00 -
[14] - Quote
Johnny Guilt wrote:IF people are tired of getting flatten by players driving like its a metal rock, why not give the dropships a actual gentle landing phase? You are driving a dropship not a Acme anvil
like if you think its reasonable
Thats actually a real smart idea sir. |
Garma QUDA
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Posted - 2012.08.09 15:36:00 -
[15] - Quote
Very true |
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